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I have a Wii and a DS, and my brother has a 360. I don't have anything against the PS3. We just can't afford one yet, but I do want a PSP when I can.
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Apparently the training game boom may cause a crash in Japan.
Lord The Night Knight | 9:29 PM on 05.02.2008 6 comments


How? By a glut of poor imitations. This is according to Yoshiki Okamoto, who worked on games Street Fighter II, Resident Evil and, more recently, Folklore. Full Interview Here.

I guess it could happen, but it would take enough games to overwhelm the good games, as it did in the US crash. If there isn't enough, then it's just a glut of poor imitators, like what happened to one of his own games.

He warns that it is Nintendo's job to do something about this, but that strikes me as yet another person who forgot what happened when Nintendo applied strict standards. Even if this time, it would be actual quality control instead of censorship, it would still come across as Nintendo applying their own standards of quality, and forcing developers to comply. It would be like making developers 2nd party to Nintendo. That would likely drive developers away even faster than the cost of the N64 carts.

So even if there is a glut big enough to turn off consumers from gaming entirely there, Nintendo cannot try to make any direct moves to stop it. They are working to get rid of their old control freak reputation, and are working on an image of letting developers run free with ideas.

Of course they could sue the other developers to stop imitating their games, but does copyright law in Japan allow that?

EDIT: [b]Some of you don't seem to understand what I mean. I don't mean Nintendo simply saying to developers, "Hey, Guys, a lot of your games don't sell, and nobody likes them, so why don't you make them better." For one thing, it wouldn't work; developers would just brush them off.

For another thing, what I do mean is Nintendo forcing developers to bow to Nintendo's quality standards or they wouldn't allow the game to be on Nintendo systems. Developers would basically have to answer to Nintendo with their development, essentially making Nintendo part of the management, without actually being part of the company.

That would have the effect of guaranteeing no shovelware, but it would also make developers resent Nintendo, if they didn't drop Nintendo outright.[/b]



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4 comments | showing # 1 to 4
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CharTheRedComet9's Avatar - Comment posted on 05/02/2008 23:27
CharTheRedComet9
well I don't think it would drive developers away, as many developers are frothing to develop for wii, so putting in some standards for development wouldn't really be a bad idea. Whether they want to continue devving for wii after they see their third party sales... diff story.
Lord The Night Knight's Avatar - Comment posted on 05/03/2008 00:50
Lord The Night Knight
So you're saying developers want to be told what makes a good game better than the developers themselves? That's not logical, nor is your lie that third party games don't sell well on the Wii.
Shin Oni's Avatar - Comment posted on 05/03/2008 01:22
Shin Oni
so wait....Nintendo would be looking bad for telling 3rd party developers to make better games? how's that bad? Granted I understand some of these crap games being moreso testing the Wii waters, but some of these really don't even need such a thing. I just don't see Nintendo being in the wrong for asking for some actual interesting games for the Wii rather than 8 different Kawasaki games that play the same but with different vehicles.
Lord The Night Knight's Avatar - Comment posted on 05/03/2008 01:29
Lord The Night Knight
"Nintendo would be looking bad for telling 3rd party developers to make better games? how's that bad?"

Well for one thing, Nintendo would have to be declaring themselves an authority on quality. That would be seen as arrogant at the very least, regardless of how good their games are.

For another thing, I did not write about Nintendo merely asking. I wrote "forcing developers to comply". See the difference?
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