Called out of retirement, Solid Snake is tasked with destroying the bi-pedal nuclear tank (Metal Gear Rex) thought to be housed in the nuclear facility on Shadow Moses Island. Behind the development of Rex and plot to use it, is a terrorist cell comprised of members of Snakes former commando unit FOXHOUND. Alone, Snake infiltrates and fights his way to the heart of the island to face off with his mysterious brother the leader of the terrorist cell Liquid Snake.
Looking back on the game now its hard to tell that when this game came out the visuals were actually quite impressive. The different areas of the island were all unique, wildlife (Wolves, Rats, Ravens ect.) added character to otherwise empty spaces and made the game feel more lifelike. The radar was very accurate in showing the layout of a specific area and with plenty of hidden areas and alternative routes.
In Metal Gear Solid 4: Guns of the Patriots, a grey-haired Snake returns to to Shadow Moses island. The place has been abandoned since "The Shadow Moses Incident" (the events of MGS1). Walking around to different locations triggers the recollection of memorable codec transmissions and flashback cut-scenes remembering what the area looked the first time Snake visited the island.
Being the first game I played in the series, I'll never forget the location of the SOCOM, repeatedly tapping the O button to regain life as you resist Ocelots torture or the the dramatic battles with Sniper Wolf and ultimately facing off with Liquid. If you are a fan of the series and have not picked up the HD collection, I highly suggest checking it out. It does not include a remake of MGS1, Hopefully one day we'll get something like that.
I can't wait to see what comes next in the series.