Have you ever sustained an injury while playing a video game? How did it happen?
I've definitely given myself quite a few blisters mashing Hadokens on super nintendo, or the middle of my palm playing mario party on N64. I think the most notable and painful was when playing through Afro Samurai on the more difficult setting. I was near the end of the game, making my way to the last boss. I was what Ninja Ninja would call a "Button Mashing Mother F*****". I was mashing buttons so hard that the next day my thumb was extremely sensitive, it felt like i had bruised underneath my thumbnail somehow and my opposite arm felt like I had tendonitis from squeezing the L triggers so hard. I ended up beating the game but for the next few days my shit was hurting.
I felt foolish for hurting myself playing a game, but also proud that I had beaten it on the more difficult setting.
New point and click adventure from the makers of The Neverhood and Earthworm Jim. It looks really cool, just hit Kickstarter today. 20$ gets you a DRM-free digital download. If you're a fan of stop motion and clay animation you might get a kick out of this. Here's a link to the Kickstarter for Armikrog. Check it out!
I was a initially a little upset to learn that Ground Zeros is going to be the prologue for MGS5: The Phantom Pain. Only because I would have liked to have two new Meal Gear Games. After thinking about it a little more, MGS2 and MGS3 both had similar prologue missions that lasted a couple hours. Both of those games were very successful in my opinion.
MGS5 looks amazing and I am very excited to check it out. In the mean time I think I'll boot up the HD Collection and finally commit to playing through Peace Walker since it looks like the story is somewhat related to that of PW.
So, are you guys hyped? Looks like snake is missing an arm now too. CQC with a hook?
What is a game you really like but doesn't seem to have gotten the attention it deserves? What makes it so great?
For me I think that on game I really (still) enjoy is Star Ocean: The Second Story. I haven't really played through the newer games but but I do own them. I am not sure how much I like the direction they have gone since the merger with Squaresoft (SO:TSS was made by Tri-Ace and published by Enix). I have mixed feelings about a lot of Square-Enix's more recent games but I'll save that for another day.
For me this game stood out because of the level of options you had for how to play the game, You could chose from two different main characters Claude and Rena. Depending on this choice you have to ability to recruit different people through out the game.
There is also an option when starting a new game to choose the style of battle. I remember reading somewhere that there are over 80 possible endings in this game. I could go on and on about why I like it, but I would like to hear about your most underrated games.
I have to say I like this game a lot, I'm not very far in but so far the AI is my only gripe. The Battle AI has been really frustrating. It seems like the tactics aren't really all that effective in controlling the AI. It just seems to make the worst possible decision in any given situation. I end up having to fight bosses multiple times because the AI thinks that the best way to fight a huge fire boss, that is weak against water is to get up close attack it with Oliver's wand for 1 dmg, rather than cast a spell that will to 60-70..
I am sure there is a combination of having the right familiar set up with the right tactic that would prove at least some what more useful. I noticed when fighting Moltan or whatever that thing on the volcano is that the AI NEVER anticipates big attacks by defending or evading. Even worse the AI actually canceled defend when I used it in anticipation of a large attack (I was trying to switch to other character to defend/evade with them too) and both my characters took full dmg from it. I wonder if Level-5 could patch the AI or something to make it more effective. A quick Google search for "Ni No Kuni AI" shows that I am not the only one who has had problems with this.