Over at gamefunk, excel made an analysis over which system sucks the most for games and the winner is.... the Wii!
"The Wii, released alongside the PS3 in November 2006, has seen a considerable 189 games released. Of these titles, a whoping 69, or 37% are complete trash. On the flipside, there are only 20 good games, making up a minuscule 11% - and of those 20, 4 of them are ports of last generation PS2/Gamecube games! What happened?"
You can read the whole article at
http://gamefunk.net/?p=57
"Finally, the Wii’s excellent sales numbers are the final nail in the coffin. Of course, to make the most money, the game has to be released on the platform with most hardware out there. This was the case with the PS2 last generation, and again is the case this generation. Though, even in comparison to the PS2, the Wii has an extraordinary amount of garbage games. Of the 1500 or so released PS2 games, about 28% were junk shovelware, and 21% were good games - a 10% difference on both sides!"
On the other hand, look at GTA IV breaking review records primarily because of its depth, complexity, and mature script, and not because of its great graphics, play control, and glitch-free experience.
Does the Wii suffer from a lack of mature, complex, well-scripted games? Yeah, I'd say so. But so did the NES and SNES, and people look back fondly on those.
Im not embedding it, its too big
You also have to keep in mind that the good games on Wii are mostly exclusive, while a game that is "good" on 360 will also be good on PS3.
But what do I know? I dropped out of school in the fifth grade.
Oh, and the thing is, one man's trash is another's treasure, so ratings aside, this is all subjective. Pointless too, but whatever.
I personally think the Wii is shit, but I know I'm in a minority.
I mean, I pretty much use it as a Smash Bros machine.
Dreamcast
i don't consider a console that was canceled a success. though i love mine and wouldn't want to part with it, i don't consider it a success in a business standpoint.
I'd figure if it was successful SEGA would still be in the console business.
Maybe it was successful just not when the PS2 came out.
Note: I'm a Dreamcast fan for life.
The Dreamcast sold millions and still has some games coming for it in Japan (shmups mostly). It's also where great games like Shenmue, Seaman, DoA, Soul Calibur, Resident Evil Code Veronica, first saw the light. An unsuccesful console would be the Virtual Boy or the 3DO.
It's bringing in new types of people as customers. The types of shovelware have now changed. Instead of banking on shitty children's games, there are now shitty motion sensing games in addition to the shitty children's games. That equals more shovelware, because there are new customers to peddle them to.
Stop avoid the issue here: What percentage of that chart is PacMan?
and to say that's where some great games got there starts? Soul Calibur, I'm sorry to let you down, but the DC version was a port from arcades, so I guess you could say it didn't get it's start on the DC.
And then you talk about DoA... wait what's this?
sega saturn?! why i believe that wasn't the DC either.
and remember, I'm strictly talking about a business stand-point when I say the DC was not successful.
Also, aside from being subjective, its in line with my own perception when I look at the Wii wall in GameStop. So many games that appear to have little or no effort put into them: effort wise, there is no GTAIV on Wii.
I'm talking effort and scope. GTAIV is huge and pretty, but it feels like a lot of work went into it. I can't say that about any Wii title.
THough I'll admit that comparision is somewhat unfair. its a unique case. But it illustrates my point about magnitude of effort.
"Soul Calibur, I'm sorry to let you down, but the DC version was a port from arcades" Wow that's pretty far fetched. So i guess that every game that starts from the arcade is a port on console? I should've said a CONSOLE START, because that's what we're talking about. Yeah i wanted to say DoA2 obviously because anyways the first one was crap. Stop trolling.
and you should have said console start, not SAW THE LIGHT, meaning no one ever saw it before this.
I'm not dissing dreamcast in any fashion, like i said i love mine, just accept the fact it failed.
now carry on to your failings of posting pointless charts and graphs about the wii.
it sells, it makes nintendo money, that's good business sense and that makes it a good console, whether or not nintendo finds the need to stop shovelware is their call. Other systems stop it, Nintendo let's companies make whatever they want as long as it isn't mature.
Just give this white thing some time. They're still having problems keeping the damn thing on the shelves. (for whatever reasons they throw out now.) It's just hard to compare a 1 1/2 year old system to a near its end 8 year old system.
All systems has its fair share of good and shit games. We know this. Stop poking at the obvious.
I mean there's so much wrong with this. It starts with who is deciding what is "good" to begin with...and is bad all the way to your interpretation. Shovelware just means your console is successful, to me.
It's like saying home DvD players suck because so much crap comes out on home video that doesn't come out in the movie theaters. No, it is a sign of the success of home theaters that the market is so huge that even crap can get enough customers to make money.
Alone in the Dark, Resident Evil 4 & UC, No More Heroes, Medal of Honor, and (ugh) Manhunt 2 are all out or coming out on the Wii. And Reggie made a concentrated effort to try and get GTA on the Wii, Rockstar wouldn't have it though.
Of course, I don't see what the big deal is about the ratings anyway. Some of the most fun games are E and T rated, and some of the WORST of the worst shit is M(See: Manhunt).
I agree with you, E games are as fun as M games if done right and M games like Manhunt 2 or Requiem Bloodymare (yay let's add blood as our main feature!) are horrible. It's just that with an M rating, you're not cutting features or realism that would be banned in E/T games. I agree that more M games should go on the Wii, that would help the hardcore gamer crowd.
But of course, it's all subjective.
I was going to write some diatribe about how the article is bullshit, but you pretty much hit the nail on the head.
A console sucks because developers are putting out shitty games? What a STUPID premise. How is that the fault of the console? Whatever. It's just another excuse for someone to do some Wii bashing.
It's a little odd when you consider that every other console on the market feature controllers that are built on design fundementals that can be traced back to pretty-much the dawn of gaming. No they aren't gimmicky, but they're not all that different from generation to generation either, minus the occasional addition of analog sticks and buttons.
Hell, what sold me on the Wii as a jaded gamer was the promise of being able to play games in a new way. And as the Wii wasn't likely to change the industry trend of developers crapping out the same fundemental game types but only altering the setting, a new way to play those sure-to-be samey games was pretty-much the only thing that drew me back into gaming.
That said, to say that a bad game is down to "exploration of the Wii's gimmick" seems a little silly to me, when at the end of the day a bad game is a bad game no matter how it controls.
You're always going to see shit on every console, the only reason that the Wii seems to see more of it is because it's a popular console. That's what's to blame more than anything, and unfortunately it's not going to stop happening as long as the console continues to perform well at market.
Well shit begets shit so its not odd.