Some 2 and more years ago, I was sitting in this very work chair, shuddering with excitement. It was E-Day - November 7th, 2008, and I was ready to tear through Locust upon Locust with a Lancer chainsaw. The videos, screenshots, the overall GAR of it all - Gears of War 2 was my Call of Duty. The Call? To shoot aliens in the face (like I hadn't done that already with Halo). Hell, back when I was with GameSpot (shudder), I made a very...ummm...what do the kids call it nowadays? "Fanboyish" post on their Gears launch center. I'll never forget it -
"If you have an 360, but don't have Gears, than it's not a real 360."
Fun times, eh? Come to think of it, it's actually a sort "reverse fanboy" thing to say, as if to call down other folks of the same craft. Anyway...
I took my walk up to the mall from work after I got off the clock. Feeling the heavy shackles of the doldrum that is the Library release from me, I felt like "...a new man, fit and lean" (
Tycho, Penny Arcade). I waltzed into the GameStop, said a hearty thank you to the gentleman at the counter, and sat at the bus stop eager to go home. In my hand was an admittedly gorgeous box. A used Lancer shined as it wrapped around the blood-red cardboard, grime filling in many of the red spots. I couldn't take my eyes off of it - even after the bus picked me up, even after I had gotten back home. I snapped out of it long enough to part the waiting plastic folds.
Now admittedly, I did do research on what was going to be in this thing (hey, for $10 extra bones you'd be an idiot
not to). Of course my excitement blinded me to what was an overall dull package. I had never played the first Gears, so I guess my reasoning behind dropping the extra was to make up for missing out on number One. Shame - that $10 could've gone towards, lo and behold, Gears 1.
So - what came in that package? When I cracked it open, there was the Steelbook case - which I liked, and still like. I end the sentence of win there because afterwards, it was a downhill slide of mediocrity. There was the Dom and Maria Keepsake photo (I still ask myself what the fuck was I supposed to do with that), the artbook, which was a compilation of screenshots one could easily find on the Net (though nice that it was hardcover) and some garish DLC that, frankly, kinda made you look like a tool (Gold Lancer). There was a DVD with some extra artwork and commentary, along with a making-of vid that I watched once and didn't bother with afterwards. It was, again, the type of stuff one could find with a quick online search.
I was disappointed. I tried to psych myself out the first few days of purchasing it, waltzing around with a blinged-out Lancer rifle, telling myself I did good. That I made out with a steal provided by the good folks at Epic. I finally realized my mistake afterwards, but didn't bother taking it back. Too much of a hassle, and it was already opened either way. I know it sounds like much griping on my end (and I do apologize), and that there have been worse offenders than this. However, I like to think that this event has taught me to pay attention to what I'm getting into when I buy LE's or SE's (even [insert wacky name] editions). I've managed to watch for a balance between price of admission and content, and thus saved myself from some ridiculous decisions.
In a final word to publishers - if you're going to do a Limited Edition, do what Aksys did with BlazBlue, and what EA is doing with Battlefield - give up the extra content at no added cost. Trust me, your game will still sell. And If you must put a price tag on it, make it worthwhile (please, no Keepsake photos).
Guys, guys! ...Do this.
Thanks for reading.
Also, your writing is well done and engaging. Please write more blogs. I will fap them too.
But (and this pains me as I type it) I was more disappointed with the game itself, specifically the online component of gears 2, than I was the content in the special edition.
Of course it works very well online now but for those first 6 months it was unplayable online for me and I saw the special edition content as quite possibly the most redeeming feature of the whole game/content package.
And thanks for the kind words. I'll keep writing so long as folks don't mind reading.
@Elsa - Thank you! I can appreciate in game skins or outfits (example - the costumes that came with the LE of Street Fighter IV) as well, just so long as it doesn't look ridiculous. And I'm with you on the in-game bonuses shebang - it's kind of a downer to get assaulted by a weapon someone scraped 10-20 bucks extra for, when you just managed to grab the game at a regular price. Equality.
@Bakewell - I judge you not, and welcome your opinion - especially as another hardcore Gears fan. If I was writing this when I first got the game those years ago, I would have said the reverse of you. However, it was my first go around with Gears overall. I picked up Gears 1 a few months ago, and glitchy car-pushing sequence nowithstanding (used copy), Gears 2 did feel like 1.5 in comparison. I feel you on that, and can see how you dug the SE more as a Gears head. Thanks for reading!
I just have one question, bruh - What on God's Green Earth did you do with the Keepsake photo? For the sake of curiosity.
I can think of just two "special" versions (those that have unique launch content): Halo: Reach Collector's and Super Meat Boy Ultra.
Halo: Reach was excellent; a high-quality background fluff book, some exclusive DLC, and a great case (I am a sucker for cool cases). I admit I haven't used the DLC armor much, but the book is really cool.
Super Meat Boy Ultra is pretty cool. The sketchbook is nice, especially for me as I am working on my own indie sidescroller, the soundtrack and some other stuff, and again a slick case. Although I was disappointed with the poster which was really just a print on the back of the plastic case cover.
So, you gotta choose the right limited editions... Dead Space was a great deal: pre-order and get a free $20 art book; that seems like a great way to get people to buy it new, no?
As far as paid LE's go, the best one I received was the MvC3. I didn't pay for it (perks of having an amazing girlfriend who's a gamer = Valentine's Day ['course, she loves Ammy]). DLC characters (especially with Cap's penchant for charging out the ass for them), and a month free of Marvel Online. No arguments here.
And I'm with you - I bow to awesome cases.
Same with Dead Space 2. The toy gun is a wicked flashlight, the DVD is nice, the DLC looks terrific and is a noticeable difference in game.
I picked up DC Universe Online, with the Batman Statue.
... that was stupid. I don't even like Batman. All the posters and 'comics' that came with it were flimsy and half-pint. With the one full size comic being printed on the equivalent to glossy toilet paper. Then, finding out the game itself is in a cheap CD sleeve. Then, finding out each copy becomes locked when you do the install. Then, when I found the install takes four hours and pumps the entire games 15 gigs into your PS3, then to find it needed several more patches, then to have to put a ridiculous monthly subscription fee on itself... money to the wind, burnt up, wasted. The DLC included is essentially useless. The box everything comes in is so fucking bulky and the chances of me ever getting rid of this thing is slim to never. What a crock.
I've put myself in for the Duke Nukem Ball of Steel bundle.
Unlike Batman, I might actually put the bust out on a shelf, because at least it would make a conversation piece.
@ Occams - Same here. I did partake in the Ninja Monkey for Enslaved, primarily because I have a thing for the color black (and, like you said, fun) Sexy Trip was not sexy (stupid), and Red Monkey was okay. I agree that they get useless not too long after, especially if you develop a certain playstyle for the game. I enjoy the close combat in Enslaved, so I don't use plasma much unless I'm prompted.
If we can get more CE/LE's like the Bio2 you mentioned (a record is freakin' legit), than most of them wouldn't turn out so weird. Statues/busts are quickly becoming the default for a lot of these.