I'm surprised you even got that far. I can't stomach the game for more than an hour at a time, so I'm only on Chapter 5.
And you aren't alone. I look back to the good old days, when JRPGs were good, and I always wonder if they're getting worse or if I'm just getting tired of them.
And you aren't alone. I look back to the good old days, when JRPGs were good, and I always wonder if they're getting worse or if I'm just getting tired of them.
My brother got every single trophy in the game save one. I think it was the collector one. That apparently was his breaking point, he found it too tedious and hasn't returned since. He's found himself wrapped up in the F.E.A.R. Series and now Red Dead Redemption. If I were you, for the sake of your sanity, either jump to the end (in which case you can go back and get the rest of the side quest stuff, OR give yourself a much needed break from the game so that you can catch up on those PS3 titles you bought AND allow for enough time where FFXIII feels abit fresher and this your OCD doesn't feel as stagnated as it does now based on the fact that your sick of the game.
Step 1: Pick a random number between 1 and 4 (I'd choose 3).
Step 2: Stop playing Final Fantasy XIII.
Step 3: Play the game associated with that number on this blog.
Step 4: Profit!
Step 2: Stop playing Final Fantasy XIII.
Step 3: Play the game associated with that number on this blog.
Step 4: Profit!
Yet more experiential evidence that I shouldn't play this game.
I thank you sir!
I actually have a similar problem with JRPG's these days. I only got around to playing FFVII and it was a similar slog for me to get to the end (though I was quite enjoying it at times). I am also currently having the same problem with FFVI which was strongly recommended to me by so many fans.
My advice would be to focus on the story and get through that. At least you have some closure that way and it might give you some incentive to go back.
I thank you sir!
I actually have a similar problem with JRPG's these days. I only got around to playing FFVII and it was a similar slog for me to get to the end (though I was quite enjoying it at times). I am also currently having the same problem with FFVI which was strongly recommended to me by so many fans.
My advice would be to focus on the story and get through that. At least you have some closure that way and it might give you some incentive to go back.
I had such a good time with 12 that I figured they'd keep that formula for another game or two. I'm sorry to see I was wrong. This is the first FF I'm considering not buying.
Please, I'm begging you, play one of those other games. I would pummel a zebra to get a crack at those PS3 exclusives flitting beyond my reach and it hurts to see them unappreciated.
Look how easy it is not to play Final Fantasy. I've been doing it for years!
Look how easy it is not to play Final Fantasy. I've been doing it for years!
I had your same disease of feeling the need to beat ffxiii. It was only l night that I realized it would not happen..thankfully I have smg2
If you're not enjoying it move on. I love Final Fantasy and enjoyed this one, but it has its flaws and is most definitely not for everyone. If it helps during the last chapter it gives you the opportunity to take on the harder challenges in the game, so the option is still there if you feel like moving on. If not I would suggest you take a crack at Demon's Souls, again a game not everyone likes but those that do love it, so it is more than worth a look.
I, uh, I felt I should emphasize that no matter how unfunny or poorly delivered, that thing about not playing Final Fantasy was a joke. Er, not me not playing it, that's true, but I tremendously respect the games' importance in the genre.
That said, I don't know how invested you are, but if you're at a point where you're legitimately not enjoying the experience, consider your time a sunk cost and cut clean. Blow through the main story if you need to or get it off Youtube if you want to be able to try again later, but it doesn't seem right to punish yourself for completion's sake.
That said, I don't know how invested you are, but if you're at a point where you're legitimately not enjoying the experience, consider your time a sunk cost and cut clean. Blow through the main story if you need to or get it off Youtube if you want to be able to try again later, but it doesn't seem right to punish yourself for completion's sake.
Thanks everyone for all the advice and comments.
I actually decided to fight against my completest nature and skip all the sidequest. I'm gonna start the last few story segments today and gonna try to push through to the end. If I'm not there by Wednesday and the game hasn't totally enraptured me then at that point I'm just gonna give in and shelve it for a bit.
@B34N While I wasn't completely won ever, I actually didn't mind the initial linear areas of the game, it was only when I got to the 'open' areas that I lost heart. I think I just kind of set myself up for disappointment when my expectations of the 'open world' changing everything were undermined.
I agree about JRPGs, I can remember a time when they were the games I looked forward to most. I'm still willing to give them a chance from time to time, but it's very rare I get as much enjoyment out of them as I did back in the SNES/PSX era.
@garethxxgod I think you're bro totally has the same sidequest compulsion I do. There seems to be a conflict between FFXIII's quickly paced structure in the main game which just doesn't seem to jive well with the open areas. Ironically they were probably added to appease to old school fans.
As you can see from what I wrote above, I've decided to more or less take you're advice and skip to the end.
@HoodedMiracle I did you one better and rolled a 4-sided dice!
@JC83 I'd really hate to think that what I wrote above turned someone away from the game. My focus on my current frustrations sort of obscured the fact that I actually enjoyed it during most of it's story driven sections.
That being said if you really didn't like FFVII and FFVI then I can safely advise you to steer way clear of this one.
@Confusionbomb It is definitely a lot different than 12. I actually like the fact that Square changes up the formula with every game instead of resting on it's laurels and playing it safe. Unfortunately this one had mixed results for me. That being said a lot of people who are fans of the series really liked it, so it might be worth a try just to see if you warm up to it. I would say rent it, only you don't really get into the meat of the game until about 15-20 hours in.
@Beyamor No worries, I totally read that initial comment as a joke. The most difficult part of putting down FFXIII and watching the ending in youtube or something, is the fact that I've been playing the series since it's original incarnation was released on the NES. I think after all of these years it's become an almost robotic compulsion to fully complete every FF game.
@Tactix I'm curious, at what point of the game did you decide you no longer wanted to keep playing
@Enkido I know it's not obvious from my post, but also enjoyed parts of the game. I think the flaws just became a lot more apparent and harder to deal with during the more open sections. The momentum that kept the game moving briskly ahead did a lot to obscure those flaws, the game seems to be specifically designed with the "long linear corridors" in mind, once it veered from that path it just didn't work as well for me. I'm definitely looking forward to checking out Demon's Souls.
I actually decided to fight against my completest nature and skip all the sidequest. I'm gonna start the last few story segments today and gonna try to push through to the end. If I'm not there by Wednesday and the game hasn't totally enraptured me then at that point I'm just gonna give in and shelve it for a bit.
@B34N While I wasn't completely won ever, I actually didn't mind the initial linear areas of the game, it was only when I got to the 'open' areas that I lost heart. I think I just kind of set myself up for disappointment when my expectations of the 'open world' changing everything were undermined.
I agree about JRPGs, I can remember a time when they were the games I looked forward to most. I'm still willing to give them a chance from time to time, but it's very rare I get as much enjoyment out of them as I did back in the SNES/PSX era.
@garethxxgod I think you're bro totally has the same sidequest compulsion I do. There seems to be a conflict between FFXIII's quickly paced structure in the main game which just doesn't seem to jive well with the open areas. Ironically they were probably added to appease to old school fans.
As you can see from what I wrote above, I've decided to more or less take you're advice and skip to the end.
@HoodedMiracle I did you one better and rolled a 4-sided dice!
@JC83 I'd really hate to think that what I wrote above turned someone away from the game. My focus on my current frustrations sort of obscured the fact that I actually enjoyed it during most of it's story driven sections.
That being said if you really didn't like FFVII and FFVI then I can safely advise you to steer way clear of this one.
@Confusionbomb It is definitely a lot different than 12. I actually like the fact that Square changes up the formula with every game instead of resting on it's laurels and playing it safe. Unfortunately this one had mixed results for me. That being said a lot of people who are fans of the series really liked it, so it might be worth a try just to see if you warm up to it. I would say rent it, only you don't really get into the meat of the game until about 15-20 hours in.
@Beyamor No worries, I totally read that initial comment as a joke. The most difficult part of putting down FFXIII and watching the ending in youtube or something, is the fact that I've been playing the series since it's original incarnation was released on the NES. I think after all of these years it's become an almost robotic compulsion to fully complete every FF game.
@Tactix I'm curious, at what point of the game did you decide you no longer wanted to keep playing
@Enkido I know it's not obvious from my post, but also enjoyed parts of the game. I think the flaws just became a lot more apparent and harder to deal with during the more open sections. The momentum that kept the game moving briskly ahead did a lot to obscure those flaws, the game seems to be specifically designed with the "long linear corridors" in mind, once it veered from that path it just didn't work as well for me. I'm definitely looking forward to checking out Demon's Souls.
The game gives you the option in the last chapter to go back to both of the open areas, so if you want to go back to the story, you don't miss out on anything as you can go back afterwords to take care of the completion stuff. Also, after beating the game it unlocks the last level of the Crystarium grid so you can get all of your abilities before you take on the hardest challenges.

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