I'm 23 and live in Western Massachusetts, USA and like Video Games, but more than that I like consumer electronics, including and especially focused on cool things I can carry on my person.
Systems I own:
PlayStation 2
PlayStation 3 80GB
PSP model #1000
Nintendo Wii
Nintendo DS Lite
Gameboy Micro
Favorite Game(s):
Metal Gear Series!
Currently Playing:
Little Big Planet
Metal Gear Online
Pixel Junk Eden
Super Mario Galaxy
Metal Gear Solid: Portable Ops
I do marketing for a manufacturing company who makes watertight/airtight enclosures for the US military to put all of their expensive stuff in. i.e guns, missile components, aircraft parts. pretty damn neat. needless to say all of my gaming peripherals are soundly protected by mil-spec cases now.
Hobbies: Drawing, Gaming, Carving, Hiking, Camping, Fishing, Mountain Biking, Climbing (ice and rock), Kayaking, Skim Boarding, Shooting, and pretty much anything else that ends in -ing that takes place outside.
Likes: Dogs, Weapons, Video Games, My Girlfriend, My Girlfriend's Dog, Food, Cooking, Good Water, Gadgets, Things with LCD screens, Watches, Whiskey, Beer, Specialty stores, Internet shopping, and Jackets. Seriously...I have a problem. I have more coats and Jackets than my girlfriend has shoes and purses combined.
Dislikes: Hippies, Unorganized things, dead batteries, Tomatoes, City Water, mice without scroll wheels, the original Xbox controller, mosquitoes & black flies (in that order), Wal-Mart (even though I can't afford not to go), and Sweating because of heat and not physical expenditure.
Collecting junk was tedious, especially when you would have to run through a level for a precious few parts, leave, travel to the lab, change the climate, go back to the level, wait for the day/night cycle to change, then run through the same level again to obtain a few more rare scraps.
I have always liked being able to backtrack through levels with new weapons or items, so long as there is a lot more to discover. That isn't really the case here; generally there is only a single new area that opens within a level given any climate change. There may be other areas in the level that open with another climate, but you have to leave, go to the lab, and come back to explore it.
The music is good though. It's upbeat jazz that helps the plot (overthrowing a cabal of futuristic vampires in space) seem less overwrought. The bright colors and cartoony voices help as well. Really, overall its hard to find fault with the presentation, but I still see it as a short game made too long.
Anyway, Lunar Knights is one of my favorite DS games out there. It's kinda sad that this game didn't get so much attention like others from the past year.
I do agree with the fact that it is too short but thats why i liked the junk collecting. Although tedious it gave me reson to keep playing. long games make me feel like I get my money's worth out of it so if it doesn't have the length its gotta have other things to occupy me. I would advance the story while sitting on my couch and junk collect while in line at the movies because it took 0% concentration. Also the music is a really nice touch.
@Passionate Styos:
You would think that a Kojima Productions/Konami game would get tons of attention by default.
but still that was a great write up and I'm glad there are people who got some enjoyment in the game.
Lunar Knights is one of my favorite DS games to this day
Then again, it may have been largely because my DS has a crap D-pad and it was hard to play this game like that.