Only took a month since the initial problems where reported, for those who don't know it started with mission mode, a patch was introduced to add Mission mode as well as some new achievements, this patch made mission mode unplayable, lots of freezes and storage errors, within hours both where taken off the marketplace. Once they showed up again, all was well, mission mode ran without a hitch, this time it was the regular story mode that didn't, lots of bugs and glitches suddenly appeared and people couldn't get past a single fight without a lock-up.
I love the advent of the HD, I don't love the fact that some patches might break a game or worse, brick my system, I thought I left all that shit behind when I stopped playing PC games.
I wish I could blame Tecmo for this but the blames lies with MS, as some of you may know sometimes it takes months or weeks for a patch to clear certification, you might wonder how is it possible that with such a strict guidelines, we get a patch that breaks a game, well you see my friends, MS has a very two-faced policy in regards to certification.
Its simple, if MS publishes the game, patches get rushed on day one, if anyone else does the publishing, then it goes through their strict certification, pretty shitty way to do things but what else can I expect from Microsoft. And I say this is as a huge fan of the 360.
I have to wonder what this did to the community, there was a very large group of loyal people who really enjoyed the game and posted videos everyday, you had to clear your cache if you wanted to play bug free which meant no XBL, no uploaded scores and no uploaded videos.
So yea, if you like NG2 or liked it pre-patch, fire it up again or give it a shot now, its finally fixed and you can enjoy story mode and mission mode with no troubles.
Or maybe because I just got my ass kicked too hard for sucking at first....
Maybe both.
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