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This is pretty simple stuff as the script for the game seems like it was written by 12 year olds.
Maybe I'm late to the party, but why do people hate this game so much? Thanks for the fix by the way, I'm thinking about getting it.
http://www.destructoid.com/blogs/Colette+Bennett/galactrix-in-relation-to-conrad-s-post-123871.phtml
This is where Colette explained her frustrations which echoed Conrad and said she's not adverse to modding which I provided here.
That's a shame. Did you enjoy the first Puzzle Quest as much as I did? This one seems to have a great game underneath if you can get past it's annoyances.
You don't happen to have the original for XBLA do you?
And I do not, I heard they nerfed a few things from the PC version but the omnipotent A.I so I've been wary of the 360 version.
And I do not, I heard they nerfed a few things from the PC version but the omnipotent A.I so I've been wary of the 360 version.
I don't really understand the hatred for Galactrix. Anyone with decent spatial reasoning can understand where your blocks are going to be moving. As for the gate hacking, the only part I find odd about it is that you have to pull a lucky starting board to finish. (which, while frustrating, shouldn't be that big of a deal for anyone). I started doing the difficult ones easily after 2 or 3 tries. It's only there to lengthen an otherwise short game.
The AI is the only thing that really irks me about this game. Why would the CPU character not connect 3 #10 Bombs that I had unknowingly left for him? Because by matching 3 yellows he can make 8 more fall from off screen! Yes very frustrating, but also reminiscent of the original.
Overall, its very similar to the original PQ, but everyone has found some reason to complain about it. I love the game, and I intend on playing it more.
I don't really understand the hatred for Galactrix. Anyone with decent spatial reasoning can understand where your blocks are going to be moving. As for the gate hacking, the only part I find odd about it is that you have to pull a lucky starting board to finish. (which, while frustrating, shouldn't be that big of a deal for anyone). I started doing the difficult ones easily after 2 or 3 tries. It's only there to lengthen an otherwise short game.
The AI is the only thing that really irks me about this game. Why would the CPU character not connect 3 #10 Bombs that I had unknowingly left for him? Because by matching 3 yellows he can make 8 more fall from off screen! Yes very frustrating, but also reminiscent of the original.
Overall, its very similar to the original PQ, but everyone has found some reason to complain about it. I love the game, and I intend on playing it more.
I forgot to mention... thanks for the mod info as well. That is sure to help the people having difficulties with the game.