What is up Destructiod? This blog is about The Last of Us which is a videogame you can play. It is basically like that documentary called Tekken starting Qui Gon Jinn. In it you play as a man who has a job in human trafficking named Joel. My neighbor's name is Joel. One time he invited me over for a barbecue but I could not eat anything because I am a vegetarian and everything had meat on it and I was sad. Anyway, human trafficking is bad and you should not do it. Except The Last of Us makes you do it which is actually pretty tasteless actually. Shame on you Naughty Dog. You are a bad dog. A naughty dog.
The Last of Us also has a character that is a girl. Shocking I know. I am led to believe she is a very good character and is played by the actrice Juno from that one movie with Leonardo DiCaprio and the loud noises like those in the Tom Cruise movie War of the Worlds which I actually thought was pretty good actually. As you can see in the screenshot above, the graphics are very much photorealistic. They have advanced polytron graphics exclusive to PlayStation Three that other consoles do not have. So stop asking for a Wii U port. You cannot have my emotions.
I was very sad to hear you do not get to play as Juno. Someone on Twitter told me that this was sexist probably. Anyway, back to Joel the more important character in the game. Joel is a bad man and does bad man things. Joe hurts people. Joel also likes to steal things. Joel goes into houses that do not belong to Joel and takes things from drawers and shelves and other things that are not drawers and shelves to keep and use as if they did belong to him actually. This is wrong. And I believe it does not send a good message to the youths in America.
Speaking of this, if video games were real life Joel would go to jail and be arrested probably. That would be The Last we see of him! I am concerned The Last of Us may be too violent. I have been watching the Fox news lately and the pretty ladies and handsome men sitting on the comfy looking couch had some words for video games. Video games have come a long way from Pac Man and Pong they said. I agree with this. Speaking of men. Where is Mega Man Legends 3, Capcom? Back on topic now. Unfortunately video games are also very violent now and games such as Pony Friends for the Nintendo DS may be making people do violent crimes. Video games should be taxed like as are cigarettes and alcohol to stop the violence.
Another disturbing thing about The Last of Us is that it is scary like that other frightening shoot 'em up F.3.A.R or that other one which I seem to have forgotten the name of. Oh well. I do not like scary movies because they make me scared and then I have to sleep with the light on at night and my energy bill goes up and it is already summer and the air conditioning is on already and we are living in economic times. Thanks Obama. Anyway, the zombies frightened me and I had to change my pants. In conclusion, The Last of Us is not a classic of the genre like Resident Evil 6 but it can still be fun sometimes.
Update: Dragon's Crown also deserves a spot on this list. And from what I've played of Killzone Mercenary it'll be on here too.
We're a little over halfway through the year. Seems like a good time to do some reflecting or whatever. In no particular order...
Fire Emblem: Awakening is a modern classic. Intelligent Systems have crafted one of the finest strategy role-playing games in years. This alone is a reason to pick up a Nintendo 3DS.
I'm pretty sure The Last of Us has ruined AAA games for me. It sets such a high standard. Just about anything else pales in comparison. Naughty Dog have come as close to perfection as I've seen from a big budget release in a long, long time.
Tomb Raider is one of thsoe games that The Last of Us ruined for me. I couldn't help but constantly think about all its little flaws. Ad yet, like a summer action flick, I found it pretty entertaining. It's not great, but I couldn't put it down.
I love the Bit.Trip series. The way Gaijin Games blends facets of retro design into all-new nostalgia-laden experiences really speaks to me. Runner2 continues that trend. It's a pretty good time.
Released just a week into the New Year with little to no fanfare, Anarchy Reigns was sent out to die. And that's a real pity because this pseudo-follow-up to Madworld is one of the most entertaining multiplayer games of 2013. The murderous sport that is Deathball is well-worth the title's asking price alone.
Project X Zone is a game with little in the way of nuance. It takes characters from the vaults of Capcom, Namco, and Sega; and tosses them together into a tactical role-playinggame. It's total fan service and I love it.
Ubisoft repurposed the mechanics from one of my favorite releases of last year into a wacky new experience. Far Cry 3 is pure stupid fun. And it's great value for money to boot. More of this please.
Least favorite games...
BioShock Infinite, Time and Eternity, The Starship Damrey
Killer is Dead, Dragon's Crown, Killzone Mercenary, Zelda: A Link Between Worlds, Saints Row IV, Killzone Shadow Fall
Still in the Backlog...
Pandora' Tower, Shin Megami Tensei IV, Metal Gear Rising, Monaco, Antichamber
Videogames probably aren't real life. Link never has to worry about smelling terrible after jogging halfway across Hyrule. Diddy Kong eats plenty of bananas, but never has any poop to throw at anybody. (Sad, I know.) I think we can all agree, unless there's a zombie hiding in the tub, bathrooms are pretty irrelevant to videogames. (Oops. Sorry! Spoilers for Resident Evil 1 on the GameCube, y'all.) This makes Mario and Luigi pretty sad. If they weren't otherwise occupied saving princesses whilst moonlighting as professional baseball players, race car drivers, golfers, etc, etc, they'd be pretty damn unemployed because nobody needs a videogame plumber. Absolutely nobody.
Videogames need to be more like real life. And real life shoulb be more like movies probably. I think I saw a man use a toilet in a movie once. Also, a lady shower scene with frosted glass below the clavicle. I broke my clavicle once while skateboarding. That is pretty irrelevant actually. Anyway, videogames should be more like real life movies probably which David Cage said is good. We need more bathroom using. Like as did Heavy Rain and Indigo Prophecy with shaving and urinals. Urinal cakes. Mmmmm cakes.
Luckily, innovation is happening in this sector. Earlier this year I did reviewed a game called Corpse Party Book of Shadows (picture aboved) which did feature some ladies doing the hygiene. There was another Corpse Party which did also did the bath time except it was brother and sister instead of friends.
Croixleur also referenced bath time between friends, which is good for the environment as it does conserve the water. This theme is also present in The Last Story, where protagonist Zael can choose to peek on his friends Syrenne and Calista while they are also conserving water. Except Syrenne and Calista did not seem to appreciate the peeking. Don't peek, you guys!
Other innovation games include Hyperdimension Neptunia Victory, God of War 2, teh Witcher 2, Persona 4 Golden, Prince of Persia Sands of Time, and Dishonored. So freinds, get INNOVATION, and scrub a dub dub in the tub.
A few weeks ago Destructoid staff submitted lists of our ten favorite games to release in the past twelve months. Those lists were concentrated down to just five nominees. And Telltale's The Walking Dead emerged the victor. Now that it's past midnight and the calendar gods have decided it's a new year, I figured I'd share my picks because of REASONS. Too much beer probably. Also, Hamza did it and I endeavor to be more like Hamza. I've even purchased some Rogaine for my arms.
#10 Code of Princess
It's been a long time since I enjoyed a side-scrolling beat 'em up. For some reason though Code of Princess really struck a chord with me. Its colorful cast of characters, role-playing elements, bite-sized missions, and gratifying combat really won me over. Code of Princess is very much worthy of being billed a successor to Guardian Heroes.
#9 Persona 4 Arena
Fighting games. I love them dearly, but I'm so bad at them. It might be a while before I defeat anybody online, but at least I can trounce a computer. And hey! P4A lets me spend more time in this awesome world with these lovely characters. That's enough for me.
Ever since I got my hands on SSX at E3 2011 I've been in love. The asynchronous multiplayer, the bright visuals, the techno soundtrack are all wonderful. But what I really dig about it is that the game evokes the feeling of the older entries in the series while delivering something very cutting edge.
#7 Lollipop Chainsaw
Lollipop Chainsaw is probably my least favorite major release from Grasshopper Manufacture since Killer 7. And yet, I still had a blast playing it. Something about that studio's style and Suda 51's humor really resonates with me. I really appreciate how saccharine and arcade-y this game is. Short and sweet. (With some foul language) That's Lollipop Chainsaw in a nutshell. I'll play it over and over and again.
#6 The Unfinished Swan
I'd recommend this one to just about anyone, but it seems like a whole lot of people don't seem to terribly fond of it. I'm not sure why exactly, it reminds me of Portal crossed with Flower. That can't be a bad thing. It just can't. It also got me a bit misty-eyed at the end there. I went in expecting a decent first-person puzzler and walked away with a storybook tale that warmed up my cold, stony heart.
#5 Asura's Wrath
I still wonder how I fell in love a game that's made up of QTEs but it happened somehow. The episodic anime-style of the whole thing was so incredibly strange but managed to be very wonderful at the same time and I really appreciated how absurd the whole thing was. Very much one of this year's visual treats.
#4 The Walking Dead
How in the hell is a point-and-click adventure game on this list? A really strong narrative, that's how. It made me cry. Like a baby. That's never happened before. Not on account of a game anyway. Stupid adventure game logic aside, Telltale really did do something special with that story and those characters.
#3 Far Cry 3
As the follow up to one of my favorite games of all time, Far Cry 3 had some pretty big shoes to fill and I think it did so admirably. Sure the story leaves a lot to be desired and it's a whole lot more linear than I'd like, but I really dig the combat and role-playing elements Ubisoft Montreal added to the equation. I can definitely see why some are calling it this year's Skyrim.
#2 Binary Domain
In addition to just being a lot of fun, Binary Domain really made me reflect on society and what it means to be a person. I think Sega and Yakuza Studio really did a wonderful job at making what could have just been another dumb shooter a very cerebral experience.
Journey harkens back to an era where things aren't explained in mind-numbing detail. It points the player in a direction, sets them on a path and says GO! Everything else just kind of unfolds from there and it's pretty magical. Also as well also, in an age when every game has a dull, tacked-on multiplayer mode thatgamecompan makes me really hopeful for what multiplayer experiences can become.
Honorable mentions: The Last Story, Sine Mora, I Am Alive, Q.U.B.E.
Several months ago I wrote a blog expressing my discontent with the current state of Goozex. The videogame trading community served me well for years. But recently the bottom has fallen out. The bubble has burst. The market has taken a turn, rather decidedly, for the worse.
Currently there are 740 trades going on. In years passed that figure would have been several times that number. A remnant of those better times is the tagline "Thousands of games available," displayed prominently on the splash page. That was very true once upon a time. Now it's an ironic symbol showing how far the website has fallen since the its launched six years ago.
What's the problem? Well, that's simple. Nobody is trading. But why is that, exactly? The rise of digital? Is it GameFly? Should we blame GameStop? Or has Electronic Arts killed the trading scene with its Online passes? I'm sure it's all of those things and more. Regardless, things have been going poorly as of late.
And the problem has snowballed. Trades are increasingly harder to come by. As they become more rare, the community becomes increasingly reticent to invest in the market. How does one invest exactly? Well you drop a game into the stream of commerce. For that you receive points that can be used to effectively purchase games from other traders. The big issue is that pretty much everyone has wallets bursting at the seams but there's nobody stocking the shelves.
It's a lack of faith, really. Nobody wants to sink more costs into a venture that isn't likely to net them any profits. Now this hasn't happened overnight. There's a gradual curve going on here. The good times led to greed. Greed led to skepticism. And since then we've experienced fear, panic and despondency.
After I expressed my fears here back in July, I decided to purchase a few tokens to see if I could something out of this sinking ship before it's totally submerged. Goozex gets a $1 or $2 cut for every trade that goes on, so I had to kick in a few extra bucks in addition to the currency I've acquired from putting games into the pool over the years. And it hasn't turned out well.
Despite widening my net of games I'm possibly interested in acquiring I've yet to get so much as a nibble. A quick glance at the forums there will tell you that pretty much everyone is doing the same. Once upon a time we could be selective. We could pick and choose what we received. But now there's an ever expanding penumbra. Do I really want this? Not really. Oh well. Why not? Click.
Today I checked the nets once again. Empty. Time to get a little more broad. A little more desperate. The water is almost neck high. This might not be the treasure I was looking for, but hey it's something I guess.
I've been working on some reviews lately and got into the Monaco beta so I haven't been digging into my backlog much lately. In fact, aside from Asura's Wrath I beat all of these months ago and just forgot about them. But I still have opinions, so here goes.
Why I put it off: I played the hell out of this game back in December and eventually got bored before I dug into the main questline.
Thoughts:Skyrim was great. For a while. I really enjoyed the Assassins, Thieves and Civil War quests. The main story was kind of terrible though. And that ending. AWFUL. Awful. Awful. Awful. After a while I realized the gameplay basically consisted of go here, do this, kill that, bring it back, rinse, lather, repeat. It had its moments but once I realized what it was, I only kept playing to see the credits roll.
Rating: Pretty damn good, until you see past the veneer and realize you can never go back again,
Why I put it off: Never had a PS2. Picked up the HD collection even though I had already played Shadow of the Colossus because it was on sale for less than Ico HD was by itself as a digital download on PSN.
Thoughts: At first I was kind of let down because I didn't have anywhere near as meaningful an experience with it as Shadow of the Colossus but it grew on me by the end and I realized why its so special to those that have played it...
Rating: ...but it's still overrated.
Why I put it off: I bought it on sale and it sat on my self while I was busy with other things.
Thoughts: This one is making my GOTY short list for sure. I've never played a game quite like it. It's truly a sight to behold and I really liked how it styled itself after anime. Somehow a game largely made up of QTEs made this QTE-hater fall in love with it. Weird, right?
Rating:God Hand meets El Shaddai. (High praise for me, but definitely not for everyone)
Why I put it off: Funny story. I used to live in the UK and was visiting family for the holidays. On my way back to CA I wound up buying Resident Evil 5 in an airport because I had some extra cash and knew the PS3 was region free. That worked until the DLC came out and I learned that games and DLC from different regions don't work with one another. Eventually I picked up a US copy so I could play the DLC I paid for.
Thoughts:Lost in Nightmares is really awesome. It's more similar to classic Resident Evil while maintaining the action control scheme and all of that. I wish Resident Evil 6 went more in that direction rather than heading into teh suck territory.
I didn't really appreciate the Desperate Escape DLC as much. It was a lot more on the action side of things the main Resi5 campaign. Still, Jill is my favorite character in the series so getting to find out what happened with her was worthwhile.
Rating: A roller coaster of enjoyment and lack therof.