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Community Discussion: Blog by Krow-Kupo | A Quest to Finish Games: Kirby's AdventureDestructoid
A Quest to Finish Games: Kirby's Adventure - Destructoid




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About
I'm a sixteen year old gamer who has made two other accounts on this site so far. Why? I have no idea why!


I'm holding something here.

My Blog Series:

Out of My Way; Bosses in Video Games:
King Dedede/The Nightmare (Kirby's Adventure)
Andross (Star Fox 64)
Diablo/Mephisto (Diablo I/II)
Gruntilda (Banjo Kazooie)


Things I'm playing right now:

My top ten games of all time may not be equal in my mind but they're sure as hell all crowning achievements in gaming, and I don't want to suffer through the painstaking process of coming up with numbers for each. I'll just put them in the order they pop into my head.

The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Majora's Mask
Banjo Kazooie
Banjo Tooie
Paper Mario
Ratchet and Clank: Going Commando
Final Fantasy V
Terranigma
Super Mario Brothers 3
Jak 3

Really great games, no particular order:

Mega Man 8
Mega Man 3
Paper Mario: The Thousand Year Door
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Ocarina of Time
Metroid Prime
Paper Mario
Chrono Trigger
Banjo Tooie
Final Fantasy VII
Mega Man 2
Kirby's Adventure
Mega Man X
Harvest Moon
Star Fox 64
Final Fantasy IX
Final Fantasy IV
F-Zero GX
Persona 3: FES
Viewtiful Joe
Viewtiful Joe 2
God Hand
Okami
Shadow of the Colossus
Ikaruga
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption
Banjo Kazooie
Halo 2
Mega Man X2
Super Mario Brothers 3
New Super Mario Brothers
Super Mario Galaxy
Terranigma
Yakuza
Yakuza 2
R-Type III: The Third Lightning
Yakuza 2
The Red Star

If you want to know more about me then click here.

Look, I have more than one account. Nobody tell Hamza.

Bwark Kupo

My Fail Account

I'm a boner fan.

And of course:
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I grew up on the 16 bit and 3D eras, so going back to play 8-Bit games can sometimes be a chore for me. Unless the game is absolutely great, I tend to lose interest rather quickly. It's hard to have motivation to complete old games when you don't have any nostalgia to help justify the reason you're playing it in the first place. I didn't experience this problem with Kirby's Adventure, the game could have easily been released on the Super Nintendo with nothing but a graphical update, and maybe even without one.

The graphical presentation is mind melting for a NES game. Granted, it was released in 1993, but this and Metal Storm are definitely the pinnacle of what the NES was capable of. The ending sequence is especially beautiful, and would even hold up today alongside other 2D titles. The game is vibrant in its colors, and some of the things employed, such as a "3D" affect on a spinning tower, are almost mind blowing given the console.



Level design is as equally impressive as the graphics. One level in particular, the last one before the final boss fight, will likely stay in my video game knowledge bank forever. Each new screen is a piece of a level you've already visited, one from each world. A remixed version of the first level's song plays as you make your way through it, and it's a great tribute to the rest of the game.

I'm sure most of you are aware of Kirby's ability. He eats other enemies and gains powers from them from doing so, such as turning into a fireball or singing into a microphone so loud everything on the screen dies. He can slide, eat, fly, and jump. Your main attack is sucking up the enemies, and you can also shoot them at other enemies should they not hold a powerup. Other attacks, such as Sword Kirby and Fireball Kirby are gained by eating enemies in the fashion I explained above. It all comes together to create a great gaming experience.



The last thing I want to touch on is the games ending. I won't spoil it for you, but the twist at the very end is was unexpected, and the boss fight was one of the best I've ever played. In short, if you own a Wii you should download this game. It's only 500 Wii Points and you can always buy Mega Man 2 with the remainder. You could also look for the GBA remake of it.



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Living the dream since March 16, 2006

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