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About Me
NAME: Johnny Barnstorm
AGE: Sometime in the late twenties.
LOCATION: British Columbia
PREFERRED GENRES: Anything where a sassy she spy blows things up. Adventure games. Racing games. Fighting games, too, to some degree. Side-scrolling hit-those-guys games.
KOOBERT'S SYSTEMS: Turbografx-16, PlayStation, Sega Nomad, Nintendo 64, Sega Dreamcast, PlayStation2, XBox, Nintendo DS, XBox 360, PSP, Sega Saturn, PlayStation3.
GAMES WHICH MAKE KOOBERT WAX NOSTALGIC: Manhunter: New York, Star Control 2, Indiana Jones and the Fate of Atlantis, Police Quest 2, Quest for Glory II: Trial By Fire, Phantasy Star I & IV, Dreamfall: The Longest Journey, Shining Force, Driver, Metropolis Street Racer, Bushido Blade. Yeah... and that Smashing Brothers game. Fine.
CURRENTLY PLAYING: Braid, Penny Arcade Adventures, The Strong Bad Game for Cool and Attractive People: Episode One, Final Fantasy XI, Ys Books I & II, StarFox 64, Chrono Trigger.

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Good Times With Bad Games - Part I: Driv3r
Koobert | 1:14 AM on 12.07.2007 11 comments


Good evening, folks. I'm going to try my hand at a weekly series of posts on games that, for whatever reason, received critical or commercial failure. I'm not going to claim that all of these games are hidden gems, but all of them listed have some goodness to them, deep inside. Given half a chance, and with nothing better to do, they'll entertain you. So, with an eye on the neglected, sad, orphaned little children of the gaming world, we'll start with...

Driv3r



Crime Against Gaming: Being generally buggy, having terrible on-foot portions, hiring big name actors to read terrible dialog. The story really is that bad. It's filled with unlikable protagonists, as voiced by Michael Madsen and Michelle Rodriguez, among others. It's inked with that incredibly heavy pen that soils many a crime film. There's no laughs, no interest. Everyone is silent and stoic. Sadly, whenever a video game sets out to make a "gritty and realistic" crime drama, the end result is dreary, dry, and culminates in an unentertaining pastiche of the genre. The villainesses are sexy and wearing plastic. Tanner, once again, decides to go rogue to stop a ring of car thieves, and in the process, apparently kills half of Europe. The man's got to learn to set priorities. And as for the claims of bugginess, well, you have to see some of the car flips to believe them. The proprietary physics engine, when it works, is great, but when it doesn't work sends cars flipping out through the city, sometimes to a polygon glitch space known to some as the "NegaVerse."

Sample Review Quote: While the game itself isn't completely broken, it's uninspired and frequently frustrating or boring. Consider that, along with all the glitches, and it adds up to be a game that isn't worth your time or money. (GameSpot)

Can you have fun playing this game? Legitimately, yes. Especially with the usual minigames on offer. Reflections created a great physics enigne for its time, buggy and unfinished as it may be. The cars drive really well, with lots of tail slides. The graphics for the cars and cities were detailed and nice. The things that made the original Driver a great game do exist in here, but they're surrounded by a wall of utter crap. The on-foot missions really are that bad. The only way to make this game remotely playable is to switch into first-person mode, at which point the shooting becomes ridiculously easy. The enemy AI is non-existent. Compare that with the car-chases, in which the enemy drives frequently weave through traffic, apex turns, and are generally really hard to keep up with.

The key to having fun with this game is in the mini-games. Though they stupidly decided to put guns in the driving section (No! Bad game! Don't do this!) the jump-into-a-car-chase mode is a good time. The driving games help you recall what was so good about the original Driver, and are improved by the much, much, much better graphics, especially on the Xbox or PC.

Check out the screen shots versus what other car crime games were available, like True Crime or Grand Theft Auto. Hell. This game looks better than the released-two-years-later San Andreas. (Is it as fun? Well, no.) And Driv3r marks the last time that the company chose to allow you to play straight-from-the-menu driving games... this feature was axed in Driver: Parallel Lines, and the mini-games that were left were put into hidden points around the map. So, there were some fun games to play, but they were freaking hard to find.

Driv3r is a game in which you have to find your own fun. It's there, especially if you are trying to beat your own times, or against friends. It's a case where the designers had something good going, but got lost in the money, the media blitz, and the all-star cast and left those elements behind.

One interesting feature which the game had, and others should have stolen, was that every time you booted up your save file, celebrity actor Ving Rhames chimes in with "Previously on Driver..." and it shows a montage of some of the gameplay you went through and clips from the story. This would be incredibly useful in anything from Final Fantasy to Grand Theft Auto IV. As long as it was skippable or optional.

Sadly, the car chase mechanics that made the Driver series so good are hard to find now. While the Grand Theft Auto series has some of this involved, it gets absorbed in its own quests and universe to the point that the driving is secondary, and frequently floating, dull, and uninspired. The only game in the horizon that seems to be focusing on this is the Vin Diesel creation Wheelman.

Did this game deserve the abuse heaped on it? Yeah, honestly. The story is crap. It was a buggy mess. But if you wanted a then-next-gen Driv3r, you could do worse. True Crime: New York worse.



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9 comments | showing # 1 to 9
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Technika's Avatar - Comment posted on 12/07/2007 02:06
Technika
I remember how underwhelmingly dissapointing this was when it came out. I never understood why they put those on foot missions in the game. Its called Driv3r for Christ's sake, why do we want to run around like a little wiener when we can drive fast cars around? Good read though, hope to see more of them in the future.
Koobert's Avatar - Comment posted on 12/07/2007 02:15
Koobert
Thanks! A bunch more games have popped into my head at this point, and I'll take suggestions (especially easily rentable or... uh... somehow downloadable ones).

Wheelman looks promising in that it is apparently "focused" on the car portions, although the "25% on foot" claimed by Starbreeze isn't exactly filling me with optimism. Or the planned film tie-in.
A New Challenger's Avatar - Comment posted on 12/07/2007 03:00
A New Challenger
You must do an article on Dick Tracy on NES. Fuck the haters, I love that game.

This is a great idea for a series.
Wedge's Avatar - Comment posted on 12/07/2007 03:03
Wedge
True Crime is fucking hilarious. Worth it just to blow off someone's leg, then beat them with it.
LostCrichton's Avatar - Comment posted on 12/07/2007 03:18
LostCrichton
Extremely well written. I look forward, nay I demand future installments to this welcomed series of articles. I too looked long and hard to find the shiny gem hidden deep within this game but ultimately its surrounding "wall of crap" left me filled with intimate hate and disappointment in this series. This game, was the first time I actually wrote the game makers a letter expressing my utter lack of faith in future installments based on the latest offering.
Furi Kuri's Avatar - Comment posted on 12/07/2007 07:24
Furi Kuri
Yeah, good read. I once escaped the cops into an industrial estate, completely deserted and i see a cop car materialise in the air and land on my car. The original driver is still the best car chase game.
Koobert's Avatar - Comment posted on 12/07/2007 07:28
Koobert
To A New Challenger:

There may be some Dick Tracy related content in the future. It may surprise or astound you, but it will come.

To Wedge:

I think True Crime New York is a good yard stick for terrible games of that genre. Or in general.

To LostCrichton:

I seriously thought about it myself... I really should have. Did they ever reply? Driver: Parallel Lines had pretty much the same faults as this game, albeit with less bugs and fewer on-foot missions. But the story sucked equally, and the city wasn't all that fun to explore.

To Roo:

My favorite glitch with you, though, was when I was playing Grand Theft Auto: San Andreas, and the woman on the tractor just kept driving into the wall. We sat and watched her do it for about five minutes, until her tractor exploded. Oh, good times. We did get some wanted stars for that, though. Maybe a black guy like CJ in her farming community caused her to explode a vehicle, upon which she informed the police?
Koobert's Avatar - Comment posted on 12/07/2007 07:30
Koobert
To Furi Kuri:

I did like how if you shot a driver in his car, he'd flop forward on the horn, instead of opening the door and falling out, like in the Grand Theft Auto games.
Koobert's Avatar - Comment posted on 12/07/2007 07:32
Koobert
I did see that magically appearing cop car bug a few times, too. Or characters popping in magically. That's what we can an "unfinished game" and "why Atari went bankrupt".
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