
As I previously stated, I recently got my hands on Bioshock 2 after not having the chance to delve into it upon its release. Now, I don't play very many FPS titles at all. As a matter of fact, the first Bioshock was the first FPS I had beaten since the first Call of Duty. So, I started up a game on the Normal setting. I expected a challenge and that was fine but after getting my big metal ass handed to me a few times in a row I decided to drop it down to Easy. When I did, I get a warning about how lowering the difficulty would affect Achievements.
Why are developers still doing this at all? I could actually care less about achievements all together and it's my least favorite thing about todays consoles but to punish players for playing on Easy is just wrong. Just out of curiosity, I looked up the Bioshock 2 achievements and discovered that the only one I can't get is the one for beating the game on the highest difficult which I wasn't going to do anyway. That isn't so bad, but I have seen some titles lock out nearly everything just because you lower the difficulty. It's an absurd practice that needs to be put to rest.
Do you know what I discovered though? I enjoy the game far more on the Easy setting. I play games to have fun. Part of that fun in Bioshock 2 is being a Big Daddy and playing the game on the lower difficulty gives me the feeling of being pretty bad ass. Shouldn't playing as a Big Daddy feel like that? I'm sure those of you who have more skill at FPS titles get the same feeling from playing on Normal or higher but for me, I'm quite happy having fun on Easy and I intend to stay that way from now on regardless of the title I'm playing or what it does or doesn't do to earning achievements.

On a side note, screw you Mega Man series. I know there are a great many of you Mega Man fans out there and that's great for you but I learned something yesterday after downloading Mega Man 10 that I have suspected since the first Mega Man. I hate the Mega Man games. Want to know why? Because he's this advanced robot but he can't shoot straight up?! Really? Dr. Light couldn't give him rotating shoulder joints but he can give him a freaking arm cannon and make him able to absorb other robot's abilities? There are many other reasons I dislike the series other than that, of course, like the names of the enemy robots. Sheep Man? Come on! I don't have much experience with the X series, maybe it's much better, but the traditional Mega Man series frustrates the hell out of me. Sorry Mega Man fans, I wish I could share your love for the Blue Bomber, I just can't.
I'd rather die a bunch of times and feel badass when I finally beat it, then blaze through everything without any challenge whatsoever.
The Achievements system is there as a reward system for gamers who complete a challenge. So same as a runner in the London Marathon wouldnt be eligable for a medal if he'ld only run half the way and caught a bus to the finish line, you dont deserve the same Achievements as gamers playing in a higher difficulty. Weather there should be a seperate set of rewards for playing in easy mode is another matter.
Personally i love playing difficult games like shmups for the challenge, im not into the whole achievements system since I personally dont need such a flawed epeen stroking system to tell me ive completed something hard, I know myself and that in itself is enough.