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Welcome to a blog of infinite wisdom and magical fun...Just kidding. I'm a gamer with a huge taste for adventure. If you'd heard of a genre of gaming, chances are I've played it. Nothing is foreign to me.

Some of my favorite games include anything Zelda or Mario related, Street Fighter III: Third Strike, Metal Gear Solid 3 and the Yakuza series. I'm an old school gamer at heart, but I do enjoy my PS3 and 360. Nintendo fanboy all the way, though.

I have some pretty strong opinions about the things in my life. Be it my friends, family or any kind of media, I often let my personal feelings get in the way of fair judgement. If I ever offend you, please let me know so that we may both grow together.

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Something About Sex: Get Out!
Aaamazing: Japan Hasn't Lost It's Touch
Freedom: What's The Whole Point Again?
East Vs. West: Seriously, Japan Hasn't Lost It's Touch

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The Emasculation of An Action Star
Has Gaming Negatively Impacted Me?
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I知 not sure if I知 too old school, but all of this recent DLC is starting to wear me thin. Every time I see a new game come out, I immediately think, 溺ight as well wait for the GOTY/Ultimate edition! A few of my friends have been playing Forza 4, but I refuse to buy it and see that 田omplete version a week later.

This past week, though, I recently bought two packs of DLC. Two of my favorite games from last year, 典he Binding of Isaac and 擢rozen Synapse, released full scale expansions. Both include gameplay that is roughly half the length of their main campaigns and feature other cool, optional extras. How the hell could I pass that up?

This is the kind of stuff I gladly paid for back in the late-90痴, early 2000痴. Every time a game I loved had an expansion, I was all over it. The Quake series has some great examples of long campaigns with expansions that increased the length two-fold.

Even 釘attlefield 1942 gave us discs that were more than simply map-packs (even if Road to Rome was a glorified one). I miss those days were my extra content wasn稚 some gimped experience with a $10 price tag.

You can make the counter-argument that most of the expansions from the past were $30 where as DLC is significantly cheaper, but then I値l ask you to show me an example of DLC that wasn稚 free in the past. 鼎all of Duty痴 DLC is some of the worst, but it痴 actually not that the value of the maps are in question.

No, what makes it suck is how Epic Games has never charged for a single 釘onus Pack in the 填nreal Tournament series and each pack included about 8-9 maps. Think about that. 鼎all of Duty expects an extra $60 for a total of 20 maps when Epic gave away nearly double that for free on each game.


Entirely free and it was on PS3! What gives?!

I also take particular offense on 擢ree-To-Play games that charge you a dollar for weapons and skins. I do understand that they need some kind of money, but I知 really struggling to figure out why there are count-down timers and cool-down periods for things you buy with actual cash. I remember the days where extra skins were unlockable and even fan made!

Not every modern developer is milking DLC for all it痴 worth, though. Rockstar Games did wonderful things with the expansions to 敵rand Theft Auto IV. While the two episodes weren稚 as full length as Vice City or San Andreas, neither one was a slouch in replay value or story content.

I know this will lead into the debate about how length of content shouldn稚 be the deciding factor, but I知 getting sick of paying what is now a premium DLC price for content that shouldn稚 even have a price tag. Developers are losing a lot of faith with their userbases and I think changing DLC policies to something more old school would be the way to fix things.

I know Activision will never listen to reason, but why not give away some maps from time to time. If you want people to play your stupid and shoehorned multiplayer modes, give them a reason that isn稚 attached to their wallets.

If you want people to experience more single-player content, make it justifiable for them to drop money. Provide either another complete campaign, or give us short experiences loaded with extra content and easter eggs to discover.



It痴 just strangely telling how I refuse to purchase DLC for big budget titles, yet I immediately (and without question) bought the expansions to two indie games. Maybe if EA or Ubisoft didn稚 make such awful add-ons, I wouldn稚 have problems like this.

I know DLC is here to stay and that my voice probably isn稚 going to do anything, but I just lament the passing of the old days. Games may not have been better values back then and I fondly remember spending upwards of $70 for N64 cartridges, but DLC is just getting out of control.

Until I get something akin to 典he Binding of Isaac and 擢rozen Synapse痴 expansions in the future, I知 just not going to be buying much in the way of DLC.
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