Quantcast
Destructoid - KilledBySmarks's Community Blog




About Me

411Mania - Wrestling
Angry Marks
Botchamania
DDT Digest
Figure 4 Online
Fire Pro Club
Strong Style Symphony
Wrestling Gone Wrong


You know it's all fake, right?
- Well, fake in the sense that these wrestlers really don't hate eachother? Or that these storylines really aren't real? Well, obviously. Though, it's not fake in the sense that the maneuvers are painless. Plenty of dive, drops and chops are full contact. Though the art of wrestling has always been a mix of combat and entertainment. In short, you're not actually trying to hurt your "opponent".

How did you get interested in wrestling?
- Wrestling was something a handful of kids I knew watched, but it hadn't gotten big yet until the late '90s. My interest in all the personalities that would hit the ring in the WWE (or then, WWF) had been growing since I can remember. By the time "The Monday Night War" was going on, I was still young, not even a pre-teen, but I was a big fan. I didn't get "smarky" until I hit 14 or so. Back then I ofcourse had alot more passion towards wrestling, maybe because I was young and so interested or because it took a bit more work to find out about things that were going on backstage or in Japan.

Who is your favorite wrestler?
- I don't have one, really. It'd be easier to ask me who would be my favorite in a certain promotion, but that's more than likely to change within a few weeks.

Do you like MMA at all?
- I do. Though I am a bit annoyed with "Cage Fighting" fans and generally badly booked UFC cards. No more than I am disgusted with alot of casual wrestling fans, though. I do however, follow promotions such as AFFLICITION, Pancrase and DREAM. Aswell as try to catch Ultimate Fighter whenever it's on.

Do you like any non-wrestling video games?
- None that I've been too into. I do remember enjoying some MGS titles and a handful of fighting games. I can't say I've ever been interested in Halo or Final Fantasy, though.

So, are you a gamer?
- Compared to most who frequent Dtoid, no. Nor do I really consider myself a "gamer". I've never sat outside of a Game Stop hours before it's opening to get ahold of a new game, I'm not a loyalist to any console nor have I ever been worried of the direction a company of video game producers are taking. I have however waited countless hours on the phone for tickets to a wrestling event, given my money to wrestling promotions through buying merch and have been worried of the direction a promotion was taking. The go-between me and a gamer was ofcourse, playing wrestling games. Much like most gamers have been playing video games from a young age and spent countless hours on a certain game, I too have, aswell, just under the wrestling games genres.

Do you ever read any other Dtoid blogs? (Ones that don't pertain to wrestling)
- Yes, I usually just like interesting and just very well written write ups.

What's your favorite wrestling game?
- The ones that I've put hours upon hours into are: WWF Super WrestleMania, WWF WrestleMania: The Arcade Game, WCW vs NWO: Revenge and Fire Pro Returns.

What happened to all those older blog post you made?
- When I fist came to Dtoid, I posted a few blogs mainly reviews on some arcade wrestling games and I remember a New Japan Pro Wrestling game for WonderSwan. Along with reviews on episodes of TNA Impact! and WWE RAW. Long story short, I ended up removing all them after not updating the blog for a while.
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag:
Following ()
SEGA Dreamcast's Giant Gram series
KilledBySmarks | 6:17 PM on 01.12.2010 4 comments



Right off the bat, I'm going to tell you this game's controls are stiff. I don't mean that in the traditional All Japan Pro Wrestling stiff, either. More like the controls are a mix between simplistic wrestling controls and fighting-combo-controls. Though not as bad as say, WWF Attitude or the other Acclaim PS1/N64 titles that used combination controls that were just a pain. I will say that combination controls like "down-forward-A" for wrestling aren't the best idea, as Acclaim games have shown us. Simplistic controls are best for video games based on combat sports(see: AKI wrestling games). However, this game does something interesting with their grappling feature, rather than just front-face tying-up, you're in a sort of tug-of-war where you can pick different areas to grab hold of your opponent. From their side to their back, you can also push them into a corner or into the ropes, like you normally see in just about most wrestling matches in general. If you get ahold of a translation sheet of this game, the first thing you're going to want to do is go into "Training Mode" for a few minutes before you make an ass out of yourself infront of a cardboard-looking Puroresu audiance.

Speaking of which, the audience is about the weakest feature in terms of visuals, then again, I suppose it's appropriate for the timeframe that this game was released. Everything else is pretty much on the money in terms of how an All Japan wrestling event would have looked. Right down to photographers snapping pictures and youngboys wearing AJPW tracksuits are ringside. The crowd is only animated, in the sense of making some kindof reaction, during a match whenever your wrestler is being introduced or is performing a slam. Then the crowd will still remain motionless, but atleast cheer in the typical Japanese way of "OOOH!" or scream out a wrestler's name in the silence. That's really the only time the crowd does anything, really. I was also glad to see full entrances from wrestlers along with their entrance music being played, however, I was a bit let down that their were no streamers thrown at them like you would have seen at any AJPW event.

As far as matches go, you're pretty limited, which is to be expected. Since you don't normally see match types that aren't singles or tag-matches in Japan. That being said, you have those two along with a triple threat match and a "Tournament Mode" for one single player. Then there's also a "Watch Mode" where any wrestling game-simulator-fanatic will be spending most of their time in, aswell as a "Making Mode", where your CAW-fanatic will be spending their time. Neither of which that I really care for, much less in this game since it's all in Japanese. Also, there's apparently a special VMU for this game aswell, packed with a few mini games along with showing your wrestler's health and where he's damaged.



When it comes to actually playing these matches, in terms of how your character is doing, it's pretty fight game based. You have a health bar, that ofcourse, goes from green to yellow to red to then being completely empty. You also have a reversal gauge and ofcourse a "special" gauge, or rather a Burning Spirit gauge, that lights up into flames once you get enough moves in and you're able to perform your signature move. These things are kindof neat, but what I liked the most were these random flashes in contrast of colors that would show you what bones have just been damaged during the impact of a slam or in the middle of a submission.

All that aside, to be honest, this game isn't going to be fun to you unless you're a wrestling fan, a Japanese wrestling fan at that. Not just because it's from a Japanese promotion, but because it really does play out like a match you would have seen in All Japan Pro Wrestling during '90s. Plenty of "finishers" right in the middle of the match and outrageous slams towards the end, followed by a handful of false finishes. Also, you're going to have to be a wrestling fan to really appreciate the flow of a match. If you are a Puroresu nerd, you'll be pleased at the fact that everyone from Stan Hansen to Wolf Hawkfield is in this game, aswell as it doesn't miss a beat in terms of movesets or character personalities. However, I do find it annoying when the Virtua Fighter guys do some ridiculous fighting game move that totally drains your health. In the end, I think warming up to the controls is going to be the only thing anyone is going to have a problem with here.



Into Giant Gram 2000, now this is a nice updated version of the hybrid-fighting-wrestling-controller game. Ok, so they've gotten rid of the three Virtua Fighter characters and added in some new (new at that time, anyway) All Japan wrestlers and legendary wrestlers. Everyone from the classic four resident AJPW all-stars: Mitsuharu Misawa, Toshiaki Kawada, Kenta Kobashi and Akira Taue. To gaijins newcomers to Giant Gram such as: Steve Williams, Mike Barton and Johnny Smith are availiable to choose from. The Legends stable was what surprised me the most, everyone from The Destroyer to Fritz Von Erich was in this.

The one thing about Giant Gram games that erk me a bit is how quick matches are, getting back to this being a health mix of both a fighting and a wrestling game, it's to be expected that these matches usually never last much longer than 30 seconds. Which doesn't show too much when playing against someone, but really does begin to be obvious when playing in "Arcade Mode". It doesn't leave much for my imagination when wanting to have epic matches, yet to some extent it meshes rather well with AJPW's furious hard hitting style when I try clotheslines and then give my opponent three brainbusters in a row to drain his health into a weak yellow. That being said, I was a bit weary to try the "Historic Battle" mode. Which would have made any Puroresu-nerd mark out at the time, however, for me all it was, was cool for a few seconds having looked at the collection of matches they had. Naturally I went for the first Kawada VS Misawa, which didn't last long since I couldn't read the cues that kept coming up to perform, what with me not knowing Japanese. Still a cool feature and unfortunately there was no Stan Hansen VS Vader, otherwise I'd be interested in seeing Vader's eyeball popout in Dreamcast graphics.



Speaking of graphics and visuals, I have never marked out as hard as I did during a tag match as Stan Hansen and Bruiser Brody. Especially during in-ring introductions, where we finally get streamers thrown at wrestlers. It also adds onto the atmosphere of the match when you notice all of the wrestlers give off some kindof facial emotion, whether they're completely unconscious while being pinned or struggling in a submission and even when they're performing a heavy slam. Aswell as the crowd looks to be more into the match, than in the last Giant Gram.

Getting into controls of the game, as I've said before, it's a mix of fighting-combo-buttons and wrestling controllers. You're not really looking too much into having an epic match, save for a few false finishes here and there. That's also not saying that the game's characters don't have corresponding personalities either. Though as I've said before, this game is a pretty good representation of All Japan's style, plenty of chain wrestling and stiff shoulder smashes, followed by savage backdrops. Obviously, if you're wrestling fan, go with this one of the two Giant Gram titles, it's a while lot more fun.



Is this post awesome? Vote it up!

4

Those who have fapped:  Elsa  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

2 comments | showing # 1 to 2
prev next

Xhumation's Avatar - Comment posted on 01/12/2010 21:00
Xhumation
I've never played the game but I have to thank you for introducing me to a wrestling game series I knew nothing about.
Andy Basantes's Avatar - Comment posted on 01/13/2010 00:18
Andy Basantes
I have Giant Gram also, and it's a great arcade style wrestling game. However, as far as japanese wrestling games go, I have to give the nod to fire pro wrestling D for the sega dreamcast. That'll actually be my first review coming up, you should give it a look.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!