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Right off the bat, I'm going to tell you this game's controls are stiff. I don't mean that in the traditional All Japan Pro Wrestling stiff, either. More like the controls are a mix between simplistic wrestling controls and fighting-combo-controls. Though not as bad as say, WWF Attitude or the other Acclaim PS1/N64 titles that used combination controls that were just a pain. I will say that combination controls like "down-forward-A" for wrestling aren't the best idea, as Acclaim games have shown us. Simplistic controls are best for video games based on combat sports(see: AKI wrestling games). However, this game does something interesting with their grappling feature, rather than just front-face tying-up, you're in a sort of tug-of-war where you can pick different areas to grab hold of your opponent. From their side to their back, you can also push them into a corner or into the ropes, like you normally see in just about most wrestling matches in general. If you get ahold of a translation sheet of this game, the first thing you're going to want to do is go into "Training Mode" for a few minutes before you make an ass out of yourself infront of a cardboard-looking Puroresu audiance. Speaking of which, the audience is about the weakest feature in terms of visuals, then again, I suppose it's appropriate for the timeframe that this game was released. Everything else is pretty much on the money in terms of how an All Japan wrestling event would have looked. Right down to photographers snapping pictures and youngboys wearing AJPW tracksuits are ringside. The crowd is only animated, in the sense of making some kindof reaction, during a match whenever your wrestler is being introduced or is performing a slam. Then the crowd will still remain motionless, but atleast cheer in the typical Japanese way of "OOOH!" or scream out a wrestler's name in the silence. That's really the only time the crowd does anything, really. I was also glad to see full entrances from wrestlers along with their entrance music being played, however, I was a bit let down that their were no streamers thrown at them like you would have seen at any AJPW event. As far as matches go, you're pretty limited, which is to be expected. Since you don't normally see match types that aren't singles or tag-matches in Japan. That being said, you have those two along with a triple threat match and a "Tournament Mode" for one single player. Then there's also a "Watch Mode" where any wrestling game-simulator-fanatic will be spending most of their time in, aswell as a "Making Mode", where your CAW-fanatic will be spending their time. Neither of which that I really care for, much less in this game since it's all in Japanese. Also, there's apparently a special VMU for this game aswell, packed with a few mini games along with showing your wrestler's health and where he's damaged.
When it comes to actually playing these matches, in terms of how your character is doing, it's pretty fight game based. You have a health bar, that ofcourse, goes from green to yellow to red to then being completely empty. You also have a reversal gauge and ofcourse a "special" gauge, or rather a Burning Spirit gauge, that lights up into flames once you get enough moves in and you're able to perform your signature move. These things are kindof neat, but what I liked the most were these random flashes in contrast of colors that would show you what bones have just been damaged during the impact of a slam or in the middle of a submission. All that aside, to be honest, this game isn't going to be fun to you unless you're a wrestling fan, a Japanese wrestling fan at that. Not just because it's from a Japanese promotion, but because it really does play out like a match you would have seen in All Japan Pro Wrestling during '90s. Plenty of "finishers" right in the middle of the match and outrageous slams towards the end, followed by a handful of false finishes. Also, you're going to have to be a wrestling fan to really appreciate the flow of a match. If you are a Puroresu nerd, you'll be pleased at the fact that everyone from Stan Hansen to Wolf Hawkfield is in this game, aswell as it doesn't miss a beat in terms of movesets or character personalities. However, I do find it annoying when the Virtua Fighter guys do some ridiculous fighting game move that totally drains your health. In the end, I think warming up to the controls is going to be the only thing anyone is going to have a problem with here.
Into Giant Gram 2000, now this is a nice updated version of the hybrid-fighting-wrestling-controller game. Ok, so they've gotten rid of the three Virtua Fighter characters and added in some new (new at that time, anyway) All Japan wrestlers and legendary wrestlers. Everyone from the classic four resident AJPW all-stars: Mitsuharu Misawa, Toshiaki Kawada, Kenta Kobashi and Akira Taue. To gaijins newcomers to Giant Gram such as: Steve Williams, Mike Barton and Johnny Smith are availiable to choose from. The Legends stable was what surprised me the most, everyone from The Destroyer to Fritz Von Erich was in this. The one thing about Giant Gram games that erk me a bit is how quick matches are, getting back to this being a health mix of both a fighting and a wrestling game, it's to be expected that these matches usually never last much longer than 30 seconds. Which doesn't show too much when playing against someone, but really does begin to be obvious when playing in "Arcade Mode". It doesn't leave much for my imagination when wanting to have epic matches, yet to some extent it meshes rather well with AJPW's furious hard hitting style when I try clotheslines and then give my opponent three brainbusters in a row to drain his health into a weak yellow. That being said, I was a bit weary to try the "Historic Battle" mode. Which would have made any Puroresu-nerd mark out at the time, however, for me all it was, was cool for a few seconds having looked at the collection of matches they had. Naturally I went for the first Kawada VS Misawa, which didn't last long since I couldn't read the cues that kept coming up to perform, what with me not knowing Japanese. Still a cool feature and unfortunately there was no Stan Hansen VS Vader, otherwise I'd be interested in seeing Vader's eyeball popout in Dreamcast graphics.
Speaking of graphics and visuals, I have never marked out as hard as I did during a tag match as Stan Hansen and Bruiser Brody. Especially during in-ring introductions, where we finally get streamers thrown at wrestlers. It also adds onto the atmosphere of the match when you notice all of the wrestlers give off some kindof facial emotion, whether they're completely unconscious while being pinned or struggling in a submission and even when they're performing a heavy slam. Aswell as the crowd looks to be more into the match, than in the last Giant Gram. Getting into controls of the game, as I've said before, it's a mix of fighting-combo-buttons and wrestling controllers. You're not really looking too much into having an epic match, save for a few false finishes here and there. That's also not saying that the game's characters don't have corresponding personalities either. Though as I've said before, this game is a pretty good representation of All Japan's style, plenty of chain wrestling and stiff shoulder smashes, followed by savage backdrops. Obviously, if you're wrestling fan, go with this one of the two Giant Gram titles, it's a while lot more fun. read more
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So tonight's a big night for Pro-Wrestling. Supposedly tonight the night that's going to set the stage for another "Monday night war", or so that's the way that Hulk Hogan has been talking in the press, anyway. I suppose once Vince McMahon caught wind of TNA doing a special Monday night Impact with Hogan making his come back, that even he was a bit worried he might come up short in terms of ratings. What with having made it so Bret Hart would be the guest host RAW after being absent from WWE/F for over 10 years. So obviously, with the advances of the internet, it's possible for me to watch both. Unlike back in the late '90s when the real "Monday night war" was going on between WWF and WCW, where I actually had to choose which I wanted to watch. In reality, I just skipped between channels whenever one got boring for me and stayed with whichever had the better main event. So which is it tonight, if I really had to just watch one? I'll more than likely see some WWE main event involving Shawn Michaels and Triple H and on TNA something involving AJ Styles and possibly Kurt Angle. However, which do I want to see more? A "Ya know somethin"-and-"brother"-laden-promo directed towards AJ Styles after not having seen the old red and yellow trunks in the ring for a few years now. Or "The best there is, the best there was and the best there ever will be" confront HBK after what happened in Montreal. Also, let's not forget about Ring Of Honor, who also have a show on tonight. Though unfortunately, no big stars making any comebacks on their HDNet show, just awesome hard-hitting wrestling. Incase you miss one or all of them, you can also watch them online, the day after. ROH on Youtube, TNA on Spike's website and WWE on Hulu. read more
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Incase you have been living under rock, you might have not heard about Hogan's divorce and his new girlfriend or the fact that the Hulkster is coming back to the ring. Yes, that's correct, the 60-something-year-old most recognized face in wrestling is infact making a comeback to the squared circle. I only wonder how much less is he going to do in the ring now that he's aged so much. I also wonder what this will do for the promotion that he's going to be wrestling for, TNA has gone from being the little promotion that could, to be being that promotion that you hope will eventually change for the better, to now being WCW 2.0. I also wonder if TNA will make use of Hogan with their NJPW working agreements and have him wrestle Chono again. I then cringe at the fact that Hogan might have his last match in TNA. In the meantime, who will Hogan face? AJ Styles? That might be interesting, what with Style's being TNA's champ. Samoa Joe? I don't think I want to see Hogan no-sell Joe's moveset. Kurt Angle? Meh, alright. Jeff Jarrett? No, no way. Though it's inevitable, along with other terrible combination like Hogan V.S. "The Boss" Bobby Lashley or Hogan VS Matt Morgan. Then again, let's face it, it isn't 1998 anymore, so really who wants to see Sting V.S. Hogan again, not to mention, said match wasn't anything special, the build up is what made it. Which leads me to look at TNA's creative team, that isn't doing anything that worthwhile. Then again, what else is new?
I mean, really. Every episode of Impact thus far has been "DID WE MENTION? HULK HOGAN'S COMING". During every promo, every interview, every video package and now inbetween matches. Hopefully TNA doesn't do what they with Kurt Angle, when he first appeared. Making everything based on him, I nearly remembered people calling TNA, "Total Nonstop Angle". read more
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This second installment of the "weekly round up" came up sooner than I thought, with me only having two entries to show for this week. Then again, I've been distracted with other things that have slowed down my process of being able to sit and type out my $0.02 on something. I do have some other entries in the works that I hope to be finished with sooner than later, though. Until then, get all your brainbustering questions and commentary in. SephirothX (04/09/2009) Taker vs HBK was the best match of the night and argueably one of the best Wrestlemania matches of all time. The rest of the PPV was kind of eh. The two other bright spots were the money in the bank match and the legends match. Money in the bank was a display of great althetic ability from a number of guys, but the match left a sour taste in my mouth because CM Punk won it. The guy who put argueably the least amount of visible effort into the match walked away with the victory, when is WWE going to realize this guy is just a poor mans RVD? The Legends match was promising mainly because of Ricky Steamboat and Roddy Piper. Piper brings a chaotic humor to the match that kept it entertaining, and Ricky looked like a wrestler who never left the ring. On a side note, I wanted so badly to see Cena NOT walk away with the belt. This guy is argueably the most forced talent to come along since The Ultimate Warrior and has argueably less talent. When is McMahon and WWE management going to realize that the fans just arent going to cling to him like they did Stone Cold or The Rock? Hell, Cena now gets twice as many boos as he did a year ago... and did you hear the crowd jump on him at the Hall of Fame ceremony? Cena is far too much of a PG Rock/Austin hybrid that is forced down our throat. Not to mention I'm sick of him constantly trying to prove he's better than The Rock, since Rock took the advice of Flair and Foley and moved on before the business caught up with him. I think CM Punk needs to add atleast 10 more spots to his moveset for him to be considered a "poor man's RVD". As for Cena and him being forced talent like Ultimate Warrior, I don't think Warrior got such mixed reactions from fans like Cena does, I mean in reality John Cena is the one being screwed here with the way he's being booked. Had this been a time when WWE had competition I would think he would have had a better build-up and even then if he did and still got the same reaction that he does now, he would more than likely been fired after having been repackaged atleast 5 more times. [url=http://www.destructoid.com/blogs/Teen Idol/]Teen Idol[/url] (04/09/2009) As long as Cena is still around, I REFUSE to watch WWE again. If you do that, U CAN'T C HIM. Haxan (04/09/2009) Great recap. You keep making refreshing my memory as to why I don't watch wrestling anymore save the very rare occassion that I check out TNA to see Mick and The Dudleyz. Please tell me that the Dudleys... ahem, that Team 3D are still heels there. That's the only way that they shine. Though never as bright as when they ruled ECW with an iron cheese grater. Ah, memories. I once went to an ECW show and the Dudleyz got the crowd so fired up that I swear that a riot was just about to erupt. Yet, they managed to keep the show going without even threatening to cancel it if people didn't settle down. I totally fucking miss those days. Fucking WWF, er E. As of now 3D are faces, actually. I kindof prefer it over watered down heel 3D and I also like how TNA uses them with their NJPW working agreement, I'd still like for them to go back to their old heel ways of spitting on and calling fans inbreds or threating them to come to the ring and fight them. Endstiem (04/09/2009) I'm disappointed Orton/Triple H sucked - because the feud has been good in my opinion. Yes, though the build-up is about all they did right. I mean, you really thought the match was going to end with both of them being a bloody mess, but it's not 1998 anymore. norm9 (04/09/2009) I watched Raw the next day, and they showed a rematch of the dark match at Wrestlemania- Miz Morrison versus The Colons. Watching it and seeing how great they are as wrestlers and storytellers made me even more pissed off that Kid Rock played decades old songs instead of having them wrestle. I had forgotten all about that and that Kid Rock performance was so bad. As for the Colons, they're fluid in the ring and are probably the best tag-team WWE has right now and I mean actual tag-team, not two singles wrestlers put together because they have nothing for them to do or are trying to build them up. Speaking of which, that's exactly what they're doing with Morrison, I can see him being something of a Rick Rude-esque type character in the future, the rest of the guys like Primo and The Miz will probably be turned to lower card guys, like Chavo Guerrero. I do see Carlito possibly being a mid-carder with a few pushes here and there, like Matt Hardy. leftoversmack (04/09/2009) Taker vs HBK should have been the main event. It was all down hill from there. As always HHH gets another boring main event all for himself. The man's been stale since 2002. Also I got excited when Cena's old entrance music hit. I thought he was finally going to be interesting again but that was too good to be true. CM Punk's another one that has potential to be interesting but WWE just seems to book all the faces wrong these days. The fans want edgy, exciting characters, why can't they realize why Austin was such a big hit. I really don't see anything getting more edgy, more exciting or wrestlers working to their full potential until WWE gets some kindof competition. norm9 (04/09/200) The Legacy idea is great, but all three of the guys are being systematically buried like nobody's business. And with Batista back, Ted and Cody are definately going to go the route of Kane (losing week in week out). I was also disappointed that in the Diva match, Mae Young got no recognition at all. Finally, Natalya is one of the top five women wrestlers, but she too is going the way of Kane. I just don't understand the creative team at WWE at all. I can actually see both Ted and Cody being higher up on the card, though ultimately to end up being fed to Triple H. I think they'll end up doing something with Natalya sooner or later, if not, then she'll need to find a way to make herself look more like Michelle McCool or Maria so WWE's creative team will give her a push. Though it's still kindof sad to think Kelly Kelly gets more air time than her. TheToiletDuck (04/10/2009) I wish Rey would go back to his question mark costume from WCW. At this rate, I'd just like for Rey to go back to wrestling in his WCW style. Though it will more than likely never happen, what with him being such a high investment. I'll have to settle for Matt Sydal/Evan Bourne until they do the same for him. Keeping up with the last weekly round up: KBS Wrestling Youtube Mix Vol.2
1. New Jack - Natural Born Killa 2. Yutaka Yoshie - Wild Night 3. Mike Quackenbush theme 4. Harlem Heat theme 5. Curry Man theme 6. Disco Inferno - Disco Fever 7. The Brian Kendrick - Man With A Plan 8. Legion Of Doom - What A Rush 9. Masahiro Chono - Main Eventer 10. Steve Corino - Old School Style 11. Nunzio theme 12. Mark Henry - Sexual Chocolate 13. Mistico - Ameno 14. The Fabulous Freebirds - Badstreets USA read more
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Bar none the best wrestling games to be released on a hand-held console and it's not just because of the wide variety of wrestlers and fighters or because the CAW mode is awesome or because of the different match types and choice of audience to cater to, but just the fact that you can have such lengthy realistic matches anywhere, being that it's on a portable console. That may not sound like much, but coming from a person that's played loads of different wrestling games on Game Boys that had nothing but very, very simplistic gameplay, Fire Pro 1 or Fire Pro A in Japan, was almost too good to be true. The main focus of all Fire Pro games has always been to make a game for only the most die hard of wrestling fans it seems, I mean, would a run-of-the-mill casual fan of Monday Night wrestling ever wonder the difference between a Clothesline and a Lariat or the difference between Strong Style and King's Road?
Without having to really spell it out for you, the gameplay really is that good. Every character has a unique moveset that is corresponding to their real life maneuvers, you have your weak attacks that you can hit at any given time of the match to mild attacks that'll take some wearing down to be able to execute and finally your most hard hitting attacks, usually a signature move/finisher. I also like how this game incorporates a breathing feature that your wrestler needs to do during the course of the match so he doesn't tire himself out. Though there are some limits here, there aren't any weapons under the ring or on the outside to use against your opponent, you're also pretty much out of luck if your character has been warn down to the point where it's visibily difficult for him/her to breathe and you get caught in a submission anywhere away from the robes. This is seen in every Fire Pro game, so you'll mainly have to rely on taping the direction pad along with B and A buttons as fast as you can. Visually the game isn't anything special, but then again the Game Boy Advance wasn't ever the most astonishing in the graphics department, you'll also be disappointed if you want to see flashy entrances.
For everything the game lacks in some of the visual departments, it definitely will make up for in the gameplay department and if that doesn't smooth you over, the Create-A-Wrestler or "Edit Mode" mode will, if you've played any Fire Pro games from before then you already know how indepth this can get, it also comes in handy if you're not very familiar with most of the foreign wrestlers or if you want to add in some more modern day ones. There's also the Management Of The Ring mode, only playable in the Japanese release of the sequel: Fire Pro Wrestling 2 or Final Fire Pro Wrestling - Yume no Dantai Unei! in Japan, where you basically take on the roll of a promoter and booker taking on task such as selling merchandise, scouting new talent, setting up matches and getting money for putting on good events as you compete for popularity and notoriety against other promotions. Unfortunately this mode isn't in the American release of Fire Pro 2 and if you do get the Japanese release, you're going to need to get a text based translation for all of it if you can't read the language. Thankfully one of the things that carried onto the games despite region differences was the audience appeal or "evaluation" of matches, where you try to put on a match in the certain wrestling style for a satisfaction rate after your match is finished.
Strong Style Plenty of submissions and stiff kicks to get the match going, hitting finishers/strong moves during the course of the match aswell. Strong Style audiences usually like to see calculated submission finishes or even a KO finish or rather a "CRITICAL". Keep the false finishes epic, just try not to over do it with them here, the key is to have a strategy with wearing down your opponent. Best referee for this style: Tiger Hattori (Panther Tottori) Best wrestlers for this style: Riki Choshu(Hurricane Rikimaru), Yuji Nagata(Yujiro Sakata), Tatsumi Fujinami(Fighter Yamato), Masahiro Chono(Violence Kouno) King's Road Hardest hitting style in Japan, try to beat the ever loving shit out of your opponent here with slams, stomps and chops. Though it's not all about seeing how many piledrivers and powerbombs you can get in, you'll want to start with a slow build up before letting yourself go all out with tons of false finishes and turnbuckle Super-Suplexes or Brainbusters. Best referee for this style: Joe Higuchi Best wrestlers for this style: Kenta Kobashi(Keiji Togashi), Toshiaki Kawada(Toshiee Kazama), Genichiro Tenryu(Thunder Ryu), Mitsuharu Misawa(Mitsuhide Hikawa) Showman Mainly what people who watch TNA and WWE are used to, matches are based heavily on having character and charisma, lots of taunts and a nice slow start without too many powerful slams in the beginning before kicking the match into high gear. Usually a single finisher will put an opponent out here. Best referee for this style: Earl Hebner (Lark Kestler) Best wrestlers for this style: The Rock(Joe Morici), Stone Cold Steve Austin(Steve Steel), Sting(The Spike), Ric Flair(Killa Kalani) Stoic Like an intensified Strong Style, but more centered around less irish whips and more knockouts and submissions, it's best if the rules for a victory are submission only. Best referee for this style: Mr.Soranaka (Mr.Mizutaka) Best wrestlers for this style: Karl Gotch(Carlos Klauser), Gary Albright(G.O. Bright), Alexander Otsuka(Hercules Ohtsuki), Akira Maeda(Akira Saeba) Lucha Libre Plenty of high flying spots, anything ranging from off the top rope moves to suicide dives onto the outside along with lots of reversals and armdrags. You'll also want to try to not over do it with the insane high risk spots, but still keep them consistent. Best wrestlers for this style: The Great Sasuke(Blade Hayate), Ultimo Dragon(Azteca Dragon), Mil Mascaras(Maschera Condor), Negro Casas(Black Chaos) Hardcore No barbwires or steel chairs here, but there is an exploding electric cage in "Death Match" mode, basically try getting your opponent as beaten down and bloody as possible. If you're not into the Death Match mode, try setting up a regular match was falls count anywhere and no count outs. Best wrestlers for this style: Atsushi Onita(Katsushi Okita), Mr.Gannosuke(Mr.Ashiya), Sabu(Tattoo), Abdullah The Butcher(Abdullah Danger) Freestyle This is the MMA audience, where basically anything goes, though it's best to play it under the "Gruesome" mode. Keep in mind Irish-whips won't do you any good here and neither will fighting on the outside. Bringing in a more Showman, Lucha Libre or Hardcore wrestler here will usually result in you getting beaten rather quickly. In the American version of FPW2 your only option is to hold a Gruesome mode in a ring similiar Pride FC and the current AFFLICTION promotion, however in the Japanese release matches in this mode are all held in an caged octagon similar to UFC and WEC. Best fighters for this style: Kazushi Sakuraba(Kazuki Makurada), Antonio Rodrigo Nogueira(Centaurus Bohemia), Ken Shamrock(Kein Harock), Bas Rutten(Bos Docken)
Other than the American version missing the Management Of The Ring mode and replacing it with an "Ironman Mode" to unlock hidden wrestlers aswell as the steel cage octagon ring missing in the American version(the closest thing to it is tweaking the rules of a Death Match), it's also missing a few MMA fighters that the Japanese game has, though it's mainly a handful of guys from Pancrase and RINGS, aswell as a few of the American wrestlers are missing in the Japanese version, so unless you're more into the MMA aspect of the game, I can't see why you would want more than the other. Not to mention the MMA mode or rather Gruesome mode doesn't seem to have rounds, like in the later Fire Pro games for Dreamcast and Playstation 2. This game still blows all other Combat Sport games out of the water and it's definitely a title you can put hours upon hours in and not get tired of with the modes above and match types like tag team and Battle Royals, mainly because it's engine is much more alike the newer Fire Pro games than the older ones for SNES and NES. Granted, anyone who is relatively new to the series will probably have a bit of a hard time understanding the timing behind grappling and such, all I can really say is start off with an easy difficultly until you get the hang of it or suffer being an eternal Fire Pro jobber. read more
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It's no secret that this year's Wrestlemania was probably the weakest since WrestleMania 2000, having both just felt like a special episode of RAW and not like the biggest PPV in Wrestling. Actually, the should have renamed this "RematchaMania" since all but two matches were infact rematches, one being the worst Money In The Back with these ridiculous highspots that I already counted on seeing, but not to the point where they were near death like Shelton Benjamin's. The other being Jericho VS the Hall Of Famers, actually everything in this match was going swell, more than swell when Ricky Steamboat got in as a matter of fact, I really got into it when he started hitting his trademark armdrags and the like, but the entire match went down the tube when Flair stepped in and Mickey Rourke accepted Chris Jericho's post-match challenge. I suppose that was a "WrestleMania moment", a very shitty one at that, nothing against Jericho's work ethic but he was built up as being a pretty big deal of a heel, having punched HBK's wife and then tormented these legends and now he gets knocked out like a jobber by an ex-boxer turned actor who looked like he was dressed up as an Undertaker cosplayer?
"Who booked this shit?" is what I kept asking myself, checking dirtsheet sites on any news if Vince Russo had left TNA. I'm not even going to bother talking about the Miss WrestleMania Battle Royal match either, since that was just a botch after a botch, thankfully Santino or rather "Santina" made a piss break match into a comedy match you wanted to see through, which got me thinking about how much back pain Santino must be enduring from these Months of carrying the entire DIVA's division. I was however pleasantly surprised with Matt Hardy and Jeff Hardy's match and I don't care for either of them, I also liked that Matt finally got new ring attire. The match itself was something of a spotfest aswell, with the whole "Extreme Rules", but then again it's been these two's bread and butter. Moving on to Rey Mysterio VS JBL, which started off a bit odd what with Rey coming out with a Joker themed ring attire, complete with a green wig. I understood when he dressed up as Flash or even back in the WCW days when he had the Spider Man inspired gear, but Joker from the Batman series isn't exactly a good guy, go figure. Before I could fully take in Rey's attire, the match was pretty much over, basically another WrestleMania squash match with Mysterio winning the Intercontinental Championship from JBL, along with JBL announcing that "he quit", which is funny since a day or two before so did Taz, so that means a seat in the commentator's spot for Smackdown is open. Connect the dots.
Onto the best match of the night: The Undertaker VS Shawn Michaels, I didn't expect anything but a great match from these two, since they always deliver on WrestleMania. However, some of the spots here where pretty brutal looking, especially Taker's suicide dive onto a camera man, unfortunately the camera man didn't really break his fall and Taker did something of a head dive onto the outside mat. The match basically went from a nice steady build up to some pretty awesome spots to finishers being accompanied by epic false finishes. It'll probably be their best match of this year, which might sound a bit silly since it's so early, but then again this is the biggest event WWE has. Which brings us to a match for the marks out there or the loyal Chain Gang soldiers, I've said it before on how Edge isn't anything impressive to watch unless there's tables, ladder and chairs involved, Big Show will probably have a good match a year and John Cena is, well, Cena.
Put all three of them together in a match and you basically get WWE Universe fanatics screaming off the top of their lungs for Cena being Superman during the final minutes of this match. Speaking of Superman, Triple H VS Randy Orton for the no-longer-spinning-bling'd out-WWE Championship was the main event, in all fairness the match did have some pretty nice psychology and some pretty alright spots, but if you weren't screaming "SAME OLD SHIT" over and over at your TV screen or tearing your hair out by now after having spent 50$ for this then you're probably not watching the same PPV. What more is there to say? Triple H wins, killing off all the steam Randy Orton had as he was working towards being possibly one of the greatest heels in WWE history, coming fresh off terrorizing the McMahon family by delivering skull crushing punts to Vince and Shane's head, aswell as RKO'ing Triple H's wife as he struggles with being handcuffed to the ropes, just think of what could have been with giving Orton the strap again. Oh well, I guess we'll have to endure another few Months of this feud not really going anywhere aside from making Triple H look unbeatable whilest they prepare Cody Rhodes and Ted Dibiase Jr for the same fate. read more
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