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Mind = Blown Over Project Giana - Destructoid




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I've been gaming for quite some time. From retro to modern, my gaming knows no bounds. I embrace it. It's a second lifestyle for me. Some people don't understand this, I don't hold it against you. If you hold it against me, well, that's kinda sad.

One has to be passionate about something, and why not be passionate about something you are comfortable talking about?
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Retro enthusiasts, a miracle is upon us. Gamers of all ages, pay attention. What do you get when you combine a retro game with music from both Chris Hulsbeck and Machinae Supremacy? You get one a huge bundle of awesome that I've been obsessing over non-stop since I heard about it. Really though, I'm excited.

It may have been easy to skip over this one because it's either before your time, or the better reason, it's simply a "Mario clone". Well, it is. It never tried to hide that, but it became something of it's own. Now take that all for what you will, for me it was mostly the music that dragged me in. Those C64 tunes are great! Now, for the game's twenty-fifth anniversary, Black Forest Games (originally Spellbound Entertainment), this game, with the help of a Kickstarter of course, will be released and be something that is definitely going to be something you want to get your hands on. The Kickstarter has had crazy progress already, and continues to grow.

Anyway, enough on all that, I'll include the video to likely explain it better than I did. Let's get to the game. The game will stay true to it's retro platforming greatness, but with a twist. Games obviously have evolved over time, and the twist is the transition between "Cutie" and "Punky" Giana. For those still wondering who Giana is, we shall just call her female Mario...except way cooler.



Giana has the ability to transform, and can do so at will. When doing this, the entire scenery and music changes instantly, or at least that's what I gather from the trailer. The changes made to the background are a dream world of sorts that Giana is going through. You go instantly from things looking cute and cuddly to dark and mysterious at the simple press of a button. On top of this, there will be a bit a strategy involved in the scene changes. With these changes, it will add depth to the platforming aspect of the game. Somewhere you jumped, clearly into the air in the cute world, may actually have a platform waiting for you to stand on when you instantly change to punk world.

Perhaps I'm making this sound like it's the first time it's done, and maybe certain aspects of it have been. However, I have a good feeling about this one, and I'm personally extremely stoked to get my hands on it and play it. As someone who believes a gaming experience is further enhanced by music, this game essentially takes two things I am passionate about and combines them into one. Words can't describe how excited I am for this game, but I sure tried. You don't have to take my word for it though. Check out the video below, and if that perks your interest, consider donating to the cause of this game through the Kickstarter link I will place below the video.

Minimum $10 gets you a DRM-Free (no worries PC Elitists) digital copy of the game for PC. The game will also have future releases on XBLA/PSN, but do you really want to wait? I don't! Just support the cause, you won't regret it, because let's be honest here. In a world where games cost $60 and not all of it is stellar material (looking at you Duke Nukem Forever) you spend a mere sixth of that for what I promise you is going to be a quality product.

Click here to see the trailer!

http://www.kickstarter.com/projects/project-giana/project-giana

This post was originally featured on:http://www.videogaminghardcorps.com/home/m/5272295/article/921076


- Victor Max Vellon
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