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Kenneth Cummings's blog

5:26 PM on 02.22.2014

Ken's (Totally On-Time) Top Ten Games of 2013

I wanted to start off by saying this year was a good one for gaming, but in all fairness, we had a shit ton of really shitty games. From Aliens: Colonial Marines to Ride to Hell: Retribution, we've had some bad ones. 2013 was...   read

1:40 PM on 01.16.2014

Nine Reasons You Should Be Playing Metal Gear Rising: Revengance

This is the first boss. You can strip dudes in public with your sword. You can jump on missiles, just like Solid Snake. You can be a master of disguise. You can cut anything you want. Don't like a certain Ferris whee...   read

7:31 PM on 12.17.2013

All That Remains Review: A Roller Coaster of Feels

All together, the first season of the The Walking Dead: The Game is easily one of my favourite games ever made. As such, I have high expectations of season two. Avoiding all of the coverage of the game up to today, I plunged ...   read

7:31 AM on 11.09.2013

The Feel of a Character Class: Why We Need More Gunzerkers in Games

Having recently gotten back into Borderlands 2, I decided to create a new character, this time playing as the Gunzerker class, Salvador. For those unfamiliar with the franchise, he's basically the tank. However, stats aren't ...   read

7:30 PM on 11.02.2013

Ken's Top Ten: Beards in Gaming History

Video game technology has come a long way. We've gone from pointy boobs to round ones. It's taken us from polygonal hands to fully-modelled fingers. Most importantly however, we've seen a great variety of long, flowing, manly...   read

8:06 PM on 10.24.2013

Rockstar, Your Mission System is Broken

I love Grand Theft Auto Online. I really do. I've spent a lot of time with it, and I love what Rockstar has set out to do. Sadly, they're also ruining it. The mission system is becoming progressively more broken with each pat...   read

4:25 PM on 10.19.2013

Why It Sucks: A Plot Analysis of Heavy Rain

With Beyond: Two Souls receiving a very mixed reception, I think it's a good idea to go back and pick apart David Cage's previous work, Heavy Rain. It's a game with which I'm all too familiar. Having earned the platinum troph...   read

1:59 PM on 09.05.2013

Divekick Review: Simple, yet Effective

Given the amount of exposure I've had to Divekick, it seems inevitable that I would have bought it. What I wasn't sure of though, was whether or not I'd like it. Despite my salt and fighting game ineptitude, I came away with ...   read

6:17 AM on 07.01.2013

An Essay on Interactivity: Are Cutscenes a Crutch?

Games are an interactive medium. It's a medium defined by how you interact with it, and still games regularly employ periods of non-interactive entertainment akin to movies, commonly referred to as "cutscenes" or "cinematics"...   read

7:54 AM on 06.27.2013

Morality and The Last of Us

The Last of Us released recently and has since garnered critical acclaim, earning perfect scores from critics across the board. One thing the game really nails is its storytelling, which I've praised highly. Specifically, I w...   read

2:42 AM on 05.28.2013

Always Offline: How the Gaming Industry is Short-Sighted

Gaming has changed. It's no longer about art, expression, or fun. Games development, and its consumption of our cash, has become a well-oiled machine. Gaming has changed. ID tag gamers play ID tag games on ID tag consoles, us...   read

2:21 PM on 05.21.2013

Xbox One Impressions: Underwhelming Innovation

It's been hyped for a while now. After a slew of bad press and worse public reception management, the Xbox reveal is or was Microsoft's chance to win consumers over to their side. There's still E3 of course, but if Microsoft ...   read

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