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I loved this presentation. It was so fun to watch and actually made you pay attention to what was going on. If people learned to make levels well and recorded playthroughs this would actually work as a presentation format.
It was cool, but Im more excited about the fact that we can also create things like that. Triggers, hit tests, moving platforms as well as dynamically spawning entities all seem to be up for editing.
Do want!
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(# 0) on 07/15/2008 18:00
i Was on the shower and if the games really can do that things in a simple way, it will be a wery well fire back to MS :P
(# 1) on 07/15/2008 18:00
(# 2) on 07/15/2008 18:08
(# 3) on 07/15/2008 18:10
A demo and a fantastically brief casual marketing talkthrough in one.
Also, Push ups.
(# 4) on 07/15/2008 18:11
(# 5) on 07/15/2008 18:15
(# 6) on 07/15/2008 18:16
(# 7) on 07/15/2008 18:16
(# 8) on 07/15/2008 18:26
EVERY one does that, saw MS and NINTY? Expect EA and all the rest of the publishers to do self-fellatio, it happens a lot.
(# 9) on 07/15/2008 18:27
(# 10) on 07/15/2008 18:30
(# 11) on 07/15/2008 18:48
(# 12) on 07/15/2008 19:16
If I had a PS3, I would totally do all of my presentations with LBP.
(# 13) on 07/15/2008 19:40
(# 14) on 07/15/2008 19:51
And when has something from LBP not looked super awesome? Really can't wait to dive into it.
(# 15) on 07/15/2008 20:10
(# 16) on 07/15/2008 20:37
(# 17) on 07/15/2008 23:57
(# 18) on 07/16/2008 00:59
Do want!