Dev Side: Week One - Destructoid

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5:04 PM on 11.24.2013

Hey Y'all,

So here we are, one week in. A little older, sure. A little wiser, maybe. After last week's announcement I was excited, raring to go. Unfortunately, what I didn't take into consideration was how difficult this was going to be. Learning a new language is tough, but learning a new coding language is tough.

I expected to struggle, sure, but I didn't expect to feel so utterly stupid. It's not that its above my understanding, with some time and diligence I will be able to get it, surely. A lot of my struggle had to do with the fact that i have no idea where to go next. I'm confident in building games with Twine, or simple Javascript games, but those languages don't offer more than being able to build fairly simple text games.

I happened upon a site, Codecademy, that offers free courses in various different languages. The guides are in-depth, but certainly easy enough to understand. I'm going to keep on with my attempt at learning some of these courses, or at least until I find out what the proper next step should be.

I quite like working in Twine, and fully expect to be done my first game for next week's Dev Side. It's sort of a mystery/detective game, set in the near future. It's not much, but hopefully it will allow you to see where I'm at, skills-wise.

That's it for this week. If you have any questions feel free to leave them in the comments section, and I'll do my best to answer them. And I'd like to thank you guys again for the support for this series. I think we could have a nice thing going!

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