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Game critic, developer.
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Kallemacd
1:17 PM on 12.11.2013

Hey y'all,

I'm back, a bit later than usual, to let you guys know that I will be taking the rest of December off. Due to the fact that I'm not learning at a very noticeable rate, and due to the fact that it is the (busy) holiday season.

Fear not though, I will be back in January with more content, and hopefully, a bit more knowledge behind me. As well as knowledge, my first game is still on track, and I will continue to work on it in my free time.

Thanks for being patient with me, and I'll see you in the New Year!







Kallemacd
5:49 PM on 12.01.2013

Hey y'all,

Here I am again, after another week of learning. I really had fun this week. I started learning the basics of the "Python" language after several recommendations, and continued to work on my first game!

The Python language seems to be a good "launching" point, from what I've heard, and will hopefully allow me to balance my expectation with the reality, a little more clearly. The courses and tutorials I have been following seem to be going over quite well, and I look forward to digging in a little deeper, and seeing what they have to offer.

I know I promised that my first (small) game would be out this week, but after some thought, and a couple really good ideas, I've decided that I'm going to need more time. Releasing a game that is not at 100% of what it could be is just not something that I feel comfortable doing, especially as this may be most people's first impression of where I'm at. So rather than releasing, I'm going to hold on to it for a bit longer, refine, and then release when I feel comfortable.

And, because I felt bad about breaking last weeks promise, I've put together a little "trailer" for my upcoming game, Skybase.

That's it for this week. If you have any questions feel free to leave them in the comments section, and I'll do my best to answer them. And I'd like to thank you guys again for the support for this series. I think we could have a nice thing going!








Kallemacd
5:04 PM on 11.24.2013

Hey Y'all,

So here we are, one week in. A little older, sure. A little wiser, maybe. After last week's announcement I was excited, raring to go. Unfortunately, what I didn't take into consideration was how difficult this was going to be. Learning a new language is tough, but learning a new coding language is tough.

I expected to struggle, sure, but I didn't expect to feel so utterly stupid. It's not that its above my understanding, with some time and diligence I will be able to get it, surely. A lot of my struggle had to do with the fact that i have no idea where to go next. I'm confident in building games with Twine, or simple Javascript games, but those languages don't offer more than being able to build fairly simple text games.

I happened upon a site, Codecademy, that offers free courses in various different languages. The guides are in-depth, but certainly easy enough to understand. I'm going to keep on with my attempt at learning some of these courses, or at least until I find out what the proper next step should be.

I quite like working in Twine, and fully expect to be done my first game for next week's Dev Side. It's sort of a mystery/detective game, set in the near future. It's not much, but hopefully it will allow you to see where I'm at, skills-wise.

That's it for this week. If you have any questions feel free to leave them in the comments section, and I'll do my best to answer them. And I'd like to thank you guys again for the support for this series. I think we could have a nice thing going!







Kallemacd
2:56 PM on 11.17.2013

Hey y'all,

Some of you may know me as a semi-infrequent commenter here on Dtoid, but for those of you that don't I'm a long-time Dtoider, and a game critic in my own right. While I have written for such sites as Examiner, 148apps, RipTen, and many others, I still consider myself a rookie, with much to learn. As I continue to pursue a career in being a game critic, I am actively beginning to pursue a career in another area of interest: developing games.

That's where this blog comes in.

I thought, as a fun experiment, every week (or so) I would write up my week of game development. Now, obviously, I won't start by creating some wonderful, amazing game that everyone should play. I aim to start slowly and learn while creating. I do have some experience and have worked with things like Twine, and I'm actively working on learning more development languages.

So, if you'd like, take a little trip with me every week, and we'll venture into the realm of game development.

This is Dev Side.

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