I searched the C-Blogs and it seems this video hasn't been posted before so I figured I would share it. Not exactly much I can add to this, but how bad can things get that you have to resort to stealing the game and spraying people with pepper spray. It's just a game.
Also BUY ECHOCHROME (if you love puzzle games of course). It's a very worthwhile investment.
A primitive PC Version of the game can be downloaded by clicking here
It seems this video is stolen from IGN but anyway, the game still sounds stupid, and this trailer hasn't made it any more appealing IMO.
Taken from the page I found this video on, which possibly got this from IGN:
In the sequel to 50 Cent: Bulletproof, players again become one of the world's biggest hip-hop stars in an all out battle to protect 50 Cent's assets and to collect payment from a crooked overlord. The game features 50 Cent in a multi-player online drop-in and drop-out co-op world that allows him to call on his G-Unit pals to watch his back in intense gameplay action. 50 Cent: Blood on the Sand features interactive counter-kills that let the player take control of the finishing moves. And for the first time in a game, 50 Cent finds himself behind the wheel and flight stick in a variety of driving missions and aerial combat challenges. It also comes packed with more exclusive unreleased music from 50 Cent and G-Unit, that provides a new arsenal of beats to listen to as the player battles to regain control of 50's possession's.
A lot of people have heard about this game, and pretty much everyone I know that has bought the game (including many dtoiders) has enjoyed it thoroughly (except for Ceark who found it too easy (*evil stare in his direction*)).
Professor Layton & The Curious Village hasn’t been released in the UK (which is ridiculous since the two main characters are British (this is proven)) so I imported it from America.
Storyline
The game begins with Ace Detective (better than Luke Atmey if you know what I mean) Professor Layton and his sidekick Luke receiving an invite to a town called St Mystere so that they can solve the mystery of the illustrious Golden Apple. St Mystere is home to many residents who can’t get enough of puzzles (oddly enough). As they progress through their investigation many weird occurrences take place, with more questions being asked and less answers coming through (sort of like the entire series of Lost) and they eventually solve the riddle of the Golden Apple and get answers to many if not all of the questions presented during their travels in St Mystere. I don’t want to go to deep into the story since I found it enjoyable and thus don’t want to ruin it for you.
Of course, the entire story is just a front for all the puzzles.
Graphics
The game is beautifully drawn, I remember one dtoider saying the look of the game reminded him of Hayao Miyazaki’s work, and I can understand the comparison. Characters are colourful, and so are the backgrounds, with the setting and music representing a sort of old European feel very well.
No two characters look alike, with each character having a distinct look. The game also has cutscenes in the form of videos; these are animated well and usually involve the Professor and his assistant getting into trouble somehow. The videos are clear and the sound in each is good with voice acting for certain characters included also.
Controls
The game uses the touch screen only, with each puzzle utilising the screen in some way.
Gameplay
Players navigate around the town by clicking on arrows or doors that lead to different areas. On the top screen there is a map that helps the player remember where they are, in case they somehow get lost. Players interact with characters by clicking on them which usually causes a conversation to occur and then a puzzle ensues.
The touch screen is used for various things in terms of the puzzles, this obviously being dependant on the type of puzzle. When the puzzle requires the player to write an answer, the touch screen is used to write the answer on, with the game recognising different letters and numbers with ease (better than how Brain Age does it IMO). For other puzzles, the player may have to draw ropes with the stylus to connect things, or move blocks to get something out for example.
The player also has the option of using hints if they find a puzzle difficult, with 3 hints being available for each puzzle. Each hint costs the player a hint coin, and these coins can be found EVERYWHERE in St Mystere. They’re almost as abundant as 1up mushrooms in Super Mario Galaxy. The hints are usually helpful, but once or twice a hint will say something like “You can do it, why not try doing this one without a hint” begging the question of “If I thought I could do it without a hint, I wouldn’t have spent a coin on this hint” and “How is this a hint?”. There are also a few puzzles that aren’t phrased very well ( I remember one dtoider bringing up a question about triangles in an equilateral triangle as an example). These questions annoyed a few of my friends but I found the poor excuse for Engrish to be quite funny.
As the user solves puzzles they will gain gizmo parts, painting scraps and furniture for Layton and Luke’s rooms in the inn they are staying at in St Mystere. The painting scraps and gizmo parts eventually come together to form two separate things (unlocking bonus content in the process) and the furniture unlocks bonus content when it is rearranged so that both Layton and Luke are very pleased with their rooms.
Everytime the player quits the game and starts it up again; there is a brief “slideshow” on what has happened recently in the game which is a nice touch.
The game has over 130 puzzles, with a new puzzle being unlocked in the game every week via Nintendo’s Wifi Connection. The game isn’t the longest ever, but revisiting puzzles always puts a smile on my face. It’s pretty entertaining to be on a train and showing your mates some of the puzzles with all of them stumped until they realise that the answer is a lot simpler than they had originally thought.
Music wise the game is great, as I mentioned before faithfully recreating an old European still (I think?).
The game is perfect for any puzzle buff, and is a lot of fun aswell as a worthy addition to my DS collection. I recommend it to all of you.
Well the game looks as funny as the animations so hope's are staying high!
Interview:
The Force Unleashed
Boom Blox
Space Invaders Extreme (DS)
I'm liking the art direction alot in this game.
Rock Band (meh!)
5 extra songs in the Wii version including Oasis and The Ramones.
World Of Goo
I'm sure I've played a flash version of that game.
Sonic Chronicles: The Dark Brotherhood (DS)
Is this game about the Illuminati? I'm still on the fence with this one.
Samba De Amigo
F*CK YES I HAVE THIS ON DREAMCAST!
Zenses (DS)
What can I say, it's zensational.
Pop
Not in video: Steps, Spice Girls nor Britney Spears
Major League Eating (WTF)
April 15th 2009, Fox News Report: Wii game ends obesity and starvation. Seriously this game is pointless, as pointless and "The Sun: Crossword DS" or whatever it's called.
Some of you fellow Brit's or Europeans may already use the iPlayer on your Computer/Laptop (to catch up on The Apprentice!) but soon, as reported by Eurogamer and The Guardian you'll be able to get it on the Wii! For a small fee of £3.50 it seems, but the BBC are "looking at ways to make it free". They also have plans to bring it to other platforms and TV soon enough, but ISP's are already mad about the iPlayer.
Any EU folks even remotely interested in this, let alone still using the Wii internet browser?
I know someof you have already heard of him, but for those who don't know, Kenta Cho is a Japanese "indie" game developer that specialises in shmups. He even wrote his own XML language to control how bullets are fired by enemies, for example the types of bullets shot, the direction and how many.
I first heard of him through qj.net when someone ported one of his games, rRootage to the psp. From there I was amazed. The guy is a genius, especially with the different types of shmups he makes. If you like Ikaruga or shmups in general I advise you to check him out. If you want a game of his to start on, I advise you to start with rRootage. Another favourite of mine is Torus Trooper.
Here are a few videos and screenshots of his games:
[i]rRootage[/img]
Ikaruga Mode
Torus Trooper
It seems that not only does he have Blast Works coming to the Wii, he has also made a game using XNA.
A long while ago, back when Sonic 3 was being made SEGA asked Michael Jackson if he would compose the music for the game. He gladly agreed but amist the claims that soon came out of him molesting children, SEGA quickly backed out. However his music was still partly left in the game.
You may remember Paul Robertson for making Pirate Baby's Cabana Battle Street Fight 2006
(which CTZ got his avatar from), but for a year or so he's been working on his latest film.
When I was young and getting into gaming (back in the days of the NES and SNES) I used to find that I stood up alot when getting deep into multiplayer games, such as Duck Hunt or even Mario. As the years went on this continued but eventually died down after getting my PS2 about 2003. Until, I started playing Pro Evolution Soccer with mates, that is. When playing I no longer stand up but I find myself leaning towards the side of the opponents goal randomly when I get close and I start to rise as I'm about to shoot occasionally. With no other game does this ever happen, oddly enough.
Am I the only one who does this (well I can't be since Nintendo 64 kid and that german gamer exist), and have any other "tweaks" while gaming?
Also I figured it was time for an avatar change since I've had the last one for over a year so I went with Lupin the 3rd since I always get compared to him and plus I'm now 19 (less than a year till 20 :O.
I am Justice, aged 19 ZOMG LESS THAN A YEAR TO 20! I've got every nintendo console (excluding the virtual boy) but no I'm not a fanboy. I've got a DS and a PSP in terms of this gen handhelds, and I've also got a Wii and 360(elite with the falcon chipset) :D I enjoy gaming, playing sports, chilling with mates and so forth. I reside in London, UK, and I go to University studying Multimedia Technology & Design (Graphic Design, Web Design. animation etc).
Happy reading!
Gamertag: TheSolidSound
Friend Code: Your guess is as good as mine