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Community Discussion: Blog by JustLikeBuck | Reviews. Or, how I got off the fence, and joined the "Current Gen".Destructoid
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About
I'm a PC gamer by nature, looking to see what's good on the console side of things (plus I'd rather not pay hundreds each year to upgrade). I love finding classic games, and will take any chance to tell you about an underdog.

I'm Currently Playing
PS3 - Mercenaries 2, Lair, Soul Calibur 4, SFII Turbo HD Remix
PS2 - Final Fantasy X, Digital Devil Saga, Haunting Ground
Wii - De Blob, Okami, Twilight Princess
VC - Donkey Kong Country

My Favourite Games
Planescape: Torment
Realms of the Haunting
Outcast
Chrono Trigger
Shadow of the Colossus

I'm not a High-Def nut (Edit: Am now in High-Def, but won't go nuts over Brown and Gray, just yet), I think there's plenty of Low-Def stuff for me to catch up on for a good long while. So if you think I might like a particular game, tell me about it!
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I had an early Christmas present in the form of an 80gb PS3, from my lovely girlfriend. Whist I was looking forward towards finally playing some of the games you lot keep going on about, I was interested in trying some games that might have missed being ported to Wii (pause for laughter).

Since they were quite cheap, I thought I'd give Lair, and Kane & Lynch a try. Both scored abysmally across most reviews, leaving the developers pulling their hair out, racking their brains as to why. I've ignored reviewer advice before, and consequently found an excellent game in Dewy's Adventure: Too cute for adults, too difficult for kids.

It's been discussed before that perhaps Hype is a monster trickling honey into our ears at night: GTA IV had nearly perfect scores all around, and yet as Saints Row 2 is released, I can't help but wonder at all the "Why SR2 is better than GTAIV", or "Yeah, GTAIV was a bit pants, wasn't it? articles floating about. It can go the other way too: issuing a How To Review guide, or watching and invested magazine zealously fire a reviewer, are good starts.

Even so, what happened to objectivity? I know we all consider our opinions to be objective, but this is why we often need a second. If a game was so fantastic, why do we suddenly prefer a game that received a significantly lower score (SR2s 83 to GTAs 98)?

Lair, and K&L scored 53% and 64%, respectively. And yet, playing them, it seems way off the mark (they should have been higher, in case you never actually played them), in the same way GTA IV is in no way a 98%. Perhaps we need re-reviews after 6 weeks, without the hype, after any teething problems have been fixed. After years of as a PC gamer, I certainly don't see patching as a bad thing, but giving a score a higher mark because you were caught up in the moment wont win you over with the late arrivers either.

How about a depreciating system? Where a score is lowered regularly as time goes on (up to 10%?). Surely this would allow for newer games, that try something different, but didn't get in there first to be at par with the older games?

Why not give up scoring all together? Since quantifying 6-50hours of gameplay across umpteen genres and a dozen platforms into a nice round number is ill-fitting. Famitsu have a nuanced yet sensible approach, with 4 reviews in one. It's not perfect, and subject to the same hype, but it's better than one man's view.

There's too much of "I can't believe I did that" in the world of reviews. More so with well scoring games (GamesDaily just had their 10 ten games they can't believe scored well); we don't seem to care as much about games we've fobbed off as another derivative clone, or have pissed us off for other reasons.

Personally I'd be happy for a trusted reviewer to give a game the thumbs up. "Yes it's good, buy now". "Yes it's good, but not worth the asking price". But they need to be consistent.

There are things reviews often ignore. The price, for example, is neglected all too often. Yes, Rock Band is fun, but paying off the whole kit isn't. Surely this must come into consideration. It certainly a major point of scrutiny with downloadable games.

That's it. I've had enough. I'm gonna have to come up with my own review system that'll make chaos theory look like paint by numbers. It'll be segmented into everything that make the game, both obvious (graphics, sound, controls) and obscure ("Do I actually like this?", "Any nice touches worth mentioning?", Price, Recommendations?).

Back in 6 months of getting fit running up an Icy mountain, pouring beakers of blue fluid into a test tube, and nursing a sick animal back to health, all in montage put to 80s pop!!

In the mean time, give Lair, and K&L a go. If anything, they're anywhere between 7.5 and 8.7 in the true "out of 10" scale. But then I've just pulled those numbers out of my ass. I wonder how many others do the same?



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Legacy Comments (will be imported soon)


Nice read.

For the record, most big games get multiple reviews on Destructoid.

I don't get the hating on GTA IV nowadays either. People are cutting their noses off to spite their face.
Also, I didn't realise Carlsberg did girlfriends? You got a keeper.

I look forward to that montage....
The worst part about non-number reviews is they can't get metacritic'd.
Which is sad :<
I'm with Clance, I loved GTAIV. When I hear people say it was so bad they didn't even finish it I don't really get it. I put about 50 hours into whether it was just running around the city or spending my time in the main story.

Anyway, enjoy your PS3 and don't forget to join us for FNF.
You do realize you a playing an almost completely different version of Lair then the one that was actually released right? When the game first came out it was hit hard with low review scores thanks to a forced and non-accurate sixaxis control scheme, a horrible lock-on system, and lots of graphical errors.

About 9 months after the game came out though a patch was released which helped to solve a lot of these problems, including a completely different analog pad driven control scheme. This however was an entire 9 months after the game came out, after it was already shunned and ignored by much of the game community.

Now the score the game got when it was released was completely warranted in many respects. However, considering the game is completely different does bring up the question of whether it should be re-reviewed. THis is a good question actually ...
Reviews will always be subjective and, depending on where you read them, heavily influenced by external factors (like advertising, hype, paychecks, etc).

For me, the two best sources of information about a game are gameplay videos and trusted friends' opinions.

Seeing the game in action for yourself through video should be able to give you an idea if the action is the kind you're into. If it's great, then all you really need to find out is if there's enough variety/levels/story/replayability.

With a community like this one, you could hop into Dtoid's Friday Night Fights (loads of fucking fun) and hear what they might have to say about certain games. There are usually enough people for you to be bound to find someone with similar tastes!
@SilverDragon1979

It would be hard not to notice since it comes up with a great big "THERE IS A PATCH FOR THIS GAME".

However I still play with sixaxis. I played it like that before the patch, and apart from Dash and 180 turn, it works very well. I couldn't understand the backlash.

But then after 2 years of Waggling on Wii, perhaps I know what the limitations of motion control are, and can use it more effectively?

In the PC circle, it's not rare for games to get better after release, either from the devs themselves (GalCiv 2 improved with patches, adding content without needing to buy an expansion pack), or the community (Morrowind/Oblivion, HL1/2 mods).

It's another (sometimes huge) feature that gets ignored, all in favour of rushing the review to be first.
PS - Grats on the PS3!

PPS - SilverDragon is completely right about the complete-game-overhaul that was given to Lair with its control patch.

Personally, it boggles me when developers improve upon negative facets of their game, yet there is no real source of detailed information about how the alterations improved the game except for first-hand accounts from people on forums or communities like Dtoid.

There isn't a doubt in my mind that major patches themselves should be reviewed by major gaming sites.
@Clance

Yes she has a great big green sticker on her arse. Definitely not letting her go any time soon, though ironically this involves less time for gaming!

Damn it all!
@JustLikeBuck - I completely agree about the ridiculousness of rushing to review games as quickly as possible.

Reviews themselves should be giving general ideas and opinions to those who haven't yet decided on purchasing a game.
When these titles are glitched, the review should definitely make note of that, but they should also immediately inform the public (by an updated review or review of the patch specifically) about whatever fix the game is given.

A very similar dialogue took place after the review of Luc Bernard's Eternity's Child, which was bugged to the point of being nearly unplayable.
Apparently there was a patch released around the day after the game went on sale, yet I'm unaware of what it actually fixed because the review was written before the patch was available and it did not get updated.
@justlikebuck,

haha, Catch 22 there. By rights she can now dictate when you are allowed to play!
I agree that reviews should be updated if a patch fixes problems the reviewer had with a game. Sometimes I have difficulty finding out if the problems mentioned in a review have been resolved yet.
@Arttemis
Yeah there does seem to be a need to update the plebs.

Every time I buy a game I google it with the word "patch". In my eyes it means the developer at least cares enough to update the game... either that of they're contractually obliged to get it to a workable state.

It would be nice that reviews were updated; not re-reviewed, but perhaps an update, and a possible shift in score? I don't care what the game was like on (or in many cases before) release, I want to know what it's like now!

But, I'm not the sort to buy a game on release day; games are far too expensive to be risking £40 on the say-so of someone who got far too excited by the beta. Catch-22, indeed ;)
"I know we all consider our opinions to be objective" LOL
Welcome to the Dark Side. As you see, it causes you to challenge the "system" :P.

Great write up by the way. A lot of what you said is so true.
You want a perfect example? Look at Jim's review of Warriors Orochi 2. He gave it a crap score because of the slowdown that was fixed a week or two later. AND wasn't even present on the PS2 version of the game.

So the big Koei fan says the game is crap... people'd think it's the worst thing they've ever done. But it got patched and runs smooth now.

I also believe that a game should only be reviewed after the reviewer is very comfortable with it. It's completely unfair to review any game before you've beaten it (assuming it has an ending), and at least seen what type of "extra" content is involved. By extra, I'm talking all the optional stuff, achievements, post game, sidequests, create a player, whatever.
I was going to say TL;DR, but...I went back and read. It was actually a great read. Good points!
@Remoraz

Sometimes a bad review is justified. Reviews also work to make sure a game is up to scratch on release, it shouldn't be the players acting as unpaid testers. however when it's reviewed a 2 or a 3, but still enjoyable, I start to question the review.

I've played plenty of "bad" games, and found they were either misunderstood (which is as possible as someone not "getting" a film), hated because of something it's not (Nights on Wii was hated by fans of the original, but I thought it was pretty good, waggle excused), or dumped on based on the status quo.

@Mr Wilson = Cheers!
Reviews are worthless, they are just one man's opinion of the game and you don't know if that person might have a bias against the genre.

Or they just review it based on the hype, I've seen far to many reviews where some game gets an 11/10 and then another less hyped game with the same flaws is given a lower score.

Reviewers MUST be objective and a lot of them don't show that, even here, you can rent most games so I don't really see why people pay attention to them.

On another end you could also focus on the genres you like(like I do), I'm not gonna rush out and buy Catz 2 but I'll look at other stuff in the action adventure genre, RPG's, etc.

I'll be honest, IF I had paid attention to reviews, I would have missed out on a lot of good overlooked titles.

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