I've recently graduated from Boston University's MS Media Ventures (http://bit.ly/J6x9Aj) program, and I'm on a quest to find my dream job in game design. My strengths and most relevant experience are in UI & UX, feature design, writing, and customer research. I also have a background in animation from undergrad and some experience with 3D modeling, which I'm working on improving in my free time.
I blog about what I'm playing and what I'm making, plus thoughts on the industry and anything else I think my fellow Dtoiders will find interesting.
After mucking around with the Puzzle Editor in Portal 2 for a bit, I've finally published a test chamber! This is the first one I've made that I felt was worthy of seeing the light of day. Or, the light of Aperture Science lightbulbs at least.
The only person who has tested this map is... me! Brilliant as I am, I cannot find all the odd ways of breaking the puzzle alone. No, I need Test Subjects for that. I need you!