While the long-awaited clarification of some burning issues regarding the Xbox One didn't quite realise everyone's worst fears, it didn't quite put them to rest either. Many of the Xbox One's policies just don't sit right.
The one that bothers me the most is the required online check-in every 24 hours, mostly because there doesn't seem to be a good reason for it to be so restrictive. I can understand why some sort of online authentication is required. Without it, there would nothing to stop one disc being used to install a game on multiple accounts and the consoles being kept offline to avoid detection. However, the same protection could be achieved with a much less restrictive and obtrusive requirement. Here's a way it could work:
An internet connection is only required at the installation or digital purchase stage. This would prevent re-use of the installation disk, but would also allow the consumer more freedom. It would mean that people in the armed forces or others who were going to be without coverage wouldn't be prevented from playing games as they could simply install them ahead of time while they have internet access. It could even be taken a step further. An offline installation could be introduced where the game is installed as normal but the disc must be present in the drive to play it, like on the Xbox 360. This would allow consumers to purchase new games without internet access while still preventing multiple copies of games being freely distributed.
It's very hard to believe that someone at Microsoft hasn't also thought of this. It's a mystery why they are pushing this inconvenience onto their customers when a seemingly better solution is at hand.
Microsoft continues to talk about the benefits of a constant connection and there are benefits, but it should be up to the consumer whether or not they want to receive them and they shouldn't be denied access to their purchased and installed content just because they don't want these features.