So I bought a Wii U. Now, instead of writing about my impressions and opinion of on the games or the system, youíve probably read enough of that already, I thought that Iíd
try and explain my policies and views on when to buy a new system.
First off, I have no allegiance to any particular company or brand. So whether its Sony, Microsoft, Nintendo or even Sega Iíll happily buy and play them all. If there are games out on any particular system that Iím interested in playing the chances are that at some point Iíll own both game and console. But when? Hereís where things start to get a little complex.
To start with I compile a list of all the games that IĎm interested in for any particular console. This not only helps me to keep track of the games that are out but also ensures that no games are forgotten as I wait for the price to fall to just the right price. Now, based off of this list, I assign the console a value at which I would happily buy it. Obviously this changes over time as more games come out, as holiday sales approach and as new consoles are released but the point is when it drops to that specific price or, if IĎm lucky, below that price I purchased the system without thinking.
Itís a strange strategy and mentality, Iím not denying that, but itís one that works for me and one that Iím happy with. Ok now for my thoughts on the Wii U. Yes, Iím aware I lied in the intro.
If the recent times have shown us anything itís that the casual crowd that rushed out to buy the innocent, family friendly Wii have not done so with its successor the Wii U. Perhaps itís the daunting nature of a controller with dual analog sticks and face buttons opposed to the simplicity of the Wii remote. For no longer is a swing in the air enough, no longer can the controls be explained in several short seconds, no longer can Grandma watch you play then mimic your actions for her own amusement. The days of ďHere why donít you try?Ē are gone Iím afraid for the intimidating nature of the controller has scared the casual fans away.
Mastery of the Wii U controller itself is no hard act. A quick run through of the games in Nintendo Land is enough to leave you feeling more than comfortable with the gamepad. The analogs, triggers, d-pad and face buttons are of the standard that we gamers are accustomed too and the touch screen is of an equally high standard. The trouble, however, is that most casual gamers arenít willing to attempt to use a controller such as the Wii U gamepad. The touch screen is familiar and may even entice them in but the thought of dual thumbsticks is enough to terrify them away. Herein lies the problem. It isnít the cost of the device, the lack of family friendly games or a change in market, itís that a casual audience will not use a controller that cannot be learnt through observation and a quick ďJust do this.Ē
Personally Iím a fan of the Wii U. Iím excited for what the screen on the controller will bring and donít care that itís the least powerful system of itís generation. The Wii U may not have had the instant sales of the Wii but the potential is there. Just look at the 3DS if you require evidence as no one could have predicted the u-turn that the system performed as it won of the hearts of those who had snubbed it at first glance. It may be struggling now but remember the console race isnít a sprint, itís a marathon and the only way to know who won is to look back once and reflect itís all over.
So will the Wii U will be a success? Only time has the answer.