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living the dream since March 16, 2006 |
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It's like my 'friend' with movies. If he didn't pirate them he wouldn't go to the cinema either.
So the big companies don't make money from me either way... i mean him
that's true for my "friend" too. "he" used to do that because "he" couldn't afford games (so "he" couldn't have bought them anyway). now that "he" can afford them "he's" purchased over 800 games.
>.>
interesting blog post, it really goes to show that stupid copy protection cough* bioshock cough* does not lead to more sales, just headaches.
I think the main reason for pirating isn't so much that people are cheap (which they are), its that they can't afford everything. If I had more money I sure as hell would buy more stuff. I would much rather have hard copies of things.
People talk about the insane profits GameStop makes in the used market, but this happens even as retail game sales hit new heights annually.
That should tell you that there's a huge block of people out there who do not value games at their retail prices, but will buy them for less if given the chance. And with most systems (except for DS + R4), pirating is hard enough that most people would rather pay $10-$20 to avoid the hassle.
Sometimes my 'friend' pirates to see if they would like the game first and then if he does, goes out and buys it.
Well, my 'friend' wanted to play alot of the old SNES games, but none of the local game stores had them. 'He' eventually got them.
I would say it's safe to say that piracy isn't going anywhere anytime soon, but it will almost always have drawbacks that will motivate the financially able to eventually buy. There's something in the packaging, I think. Most serious music/game fans I know, have a special shelf devoted to this type of unnecessary packaging. C'mon, who doesn't dig leafing through the jewel case booklet of a new CD?