I've only got one more boss to kill, but so far, it's way more challenging than 9, which I actually didn't find to be all that tough to begin with. Again, I'm impressed, but then again, it's Mega Man. I would have loved it anyway. :D
I'm still up in the air whether I'll give this one a shot or not. I found MM9 not all that good, truth be told. Then again I only played the demo. But one thing is for certain...
I really hope the rumor of a 16bit Megaman X sequel isn't true. I love 2D gameplay but the massive advantage Maverick Hunter X has over the first Megaman X makes me want old school gameplay, high tech graphics. Worked for Sploison Man.
Also, my Mega Lore is off but wasn't the MegaDeath deal due to a massive war that destroyed all technology? Then an archeologist found X still functional and designed all the worlds electronics around learning about X?
I really hope the rumor of a 16bit Megaman X sequel isn't true. I love 2D gameplay but the massive advantage Maverick Hunter X has over the first Megaman X makes me want old school gameplay, high tech graphics. Worked for Sploison Man.
Also, my Mega Lore is off but wasn't the MegaDeath deal due to a massive war that destroyed all technology? Then an archeologist found X still functional and designed all the worlds electronics around learning about X?
@ Sheppy- Yeah, I hear you. I like the Mega Man X sprites, but I'd actually prefer a new polygon based X game. I love Maverick Hunter X too. Mega Man X8 was also pretty great. After X7, I didn't expect, but X8 was pretty good all around. Even Axl was sort of fun.
And I'm nit sure what you mean by MegaDeath, but to my knowlege, what happens between the OG Mega Man series and the X series has never been shown. We know that Dr Light created X, and that Dr Wily created Zero, and Zero (or X, can't remember which) carried the Maverick Virus into the future which fucked everything up, and that's it.
So far, that links up with MM10 pretty well. And if you do play the game, let me know what you think of it. So far, I could see some people liking it more than MM9. It's definitely not as bare bones so far.
@ Pedro- Thanks! That's a Mega Man boss I designed years ago for a Mega Man boss design contest over at Siliconera. I actually won a Mega Man t-shirt signed by Inafune. Pretty cool.
I didn't actually mean to put that image up there. Meant to put something related to, you know, Mega Man 10.
Ah well, I guess I'll keep it.
And I'm nit sure what you mean by MegaDeath, but to my knowlege, what happens between the OG Mega Man series and the X series has never been shown. We know that Dr Light created X, and that Dr Wily created Zero, and Zero (or X, can't remember which) carried the Maverick Virus into the future which fucked everything up, and that's it.
So far, that links up with MM10 pretty well. And if you do play the game, let me know what you think of it. So far, I could see some people liking it more than MM9. It's definitely not as bare bones so far.
@ Pedro- Thanks! That's a Mega Man boss I designed years ago for a Mega Man boss design contest over at Siliconera. I actually won a Mega Man t-shirt signed by Inafune. Pretty cool.
I didn't actually mean to put that image up there. Meant to put something related to, you know, Mega Man 10.
Ah well, I guess I'll keep it.
That's really the first I heard of some virus then again I don't play Megaman games for their plot so I may have just pressed A or X to skip past it. I have a copy of X8 on my shelf, sealed to this day, thanks largely to anger at X7... I should break it out sometime.
I was trying to find my Megaman X manual but that appears to be stored away... god.. in three more months, 2 bedroom apartment and an entire room for pre this generation game consoles (and my guitars and computers) and then I'll be able to find this stuff super easy. Until then I just have to try and remember what I read... GAH!
I was trying to find my Megaman X manual but that appears to be stored away... god.. in three more months, 2 bedroom apartment and an entire room for pre this generation game consoles (and my guitars and computers) and then I'll be able to find this stuff super easy. Until then I just have to try and remember what I read... GAH!
I can't wait to play this game! Unfortunately, I left my Wii at home over Christmas and never got around to telling my mom exactly what to ship me. The good news? I leave for Spring Break on Friday.
Mega Man 10? Soon you shall be mine.
Mega Man 10? Soon you shall be mine.
So for some reason I've never really played much Mega Man...aside from playing around with a friend's X Collection GCN disc, but I'm interested in getting into the series.
Do I download 9 or 10?
Do I download 9 or 10?
@Cadtalfryn
Start with 2, then 3, and go anywhere from there. 3's a little tough at parts, but having 2 and 3 in your well of experience before you check out 9 seems like a good move, imo.
@Holmes
I've done my tour of stages and that's mostly it. I personally like SheepMan and CommandoMan's music the most so far. No real filler tunes to think of.
Protoman at least doesn't seem to have that wicked knockback penalty anymore, which has been a plus. Also starting with the Jet item is a nice bonus.
I've only beaten SheepMan. His weapon kind of sucks.
Looking forward to chipping away at this one!
Start with 2, then 3, and go anywhere from there. 3's a little tough at parts, but having 2 and 3 in your well of experience before you check out 9 seems like a good move, imo.
@Holmes
I've done my tour of stages and that's mostly it. I personally like SheepMan and CommandoMan's music the most so far. No real filler tunes to think of.
Protoman at least doesn't seem to have that wicked knockback penalty anymore, which has been a plus. Also starting with the Jet item is a nice bonus.
I've only beaten SheepMan. His weapon kind of sucks.
Looking forward to chipping away at this one!
I'll have to hold out until the end of the month for the 360 version, but I appreciate reading your impressions. Not that I had any doubts after the awesomeness of MM9, but it's good to hear this one doesn't suck.
Also, I'm so happy to hear that Endless Attack mode is making a glorious return. I'm all over that...in a few weeks.
Also, I'm so happy to hear that Endless Attack mode is making a glorious return. I'm all over that...in a few weeks.
I was rather disappointed with the game... up until the Wily levels. I will put my foot down and say this is the best Wily Castle in the entire series. No contest.
Tango! Thanks for the impressions, Holmes. I may buy this on WiiWare, and forgo the week and a half wait.
I wholeheartedly agree with you about the music. Solar Man's music is EPIC but everyone else's kinda blows. The level design this time around is some of the best I've seen, in my opinion. I've only beaten 5 bosses at the time of this writing, but I'm trying to take my time and smell the roses in this game. I'm playing on Normal with Megaman and it seems pretty par for the course, but maybe a little more easy than Megaman 9 was. With that game, it took me a week to beat any of the bosses (maybe I was out of practice?) but with this one I beat 5 in about 2 hours of playing around. I'm also drinking E-Tanks like they're going out of style. I like the addition of the W-Tanks, which have been very useful on levels where I need the power for enemies in the level and then need it again for the boss. I had always thought that part of the balancing act of a Megaman game would be to consider which weapons were most useful during the stages and make the boss weak to something else you hadn't used yet (in order to give you a fair shot at beating him) but this time around, it seems like they're playing by a new set of rules. To be able to play a familiar game while also adapting my mindset to new patterns is really exciting to me as a gamer. I wish more games would do that.
Been playing for a two or three hours now, I've managed to beat four bosses without buying anything from the store. I have to agree that Solar Man's music is awesome, along with Chill Man's music which I didn't expect... until I turned the game off and I was still humming Chill Man's theme.
Mega Man 9 was riffing really heavily off of Mega Man 2, so even though I don't think I like this game quite as much as I liked Mega Man 9, I'm really glad that it feels like it's own game. The tunes feel different, the levels and bosses feel really different... even the little jingles when you start a stage or get a weapon feel like they've been remixed just a little bit. I'm really, really digging Mega Man 10 so far.
Mega Man 9 was riffing really heavily off of Mega Man 2, so even though I don't think I like this game quite as much as I liked Mega Man 9, I'm really glad that it feels like it's own game. The tunes feel different, the levels and bosses feel really different... even the little jingles when you start a stage or get a weapon feel like they've been remixed just a little bit. I'm really, really digging Mega Man 10 so far.
@ Cadtalfryn
I'd say to definitely start with Mega Man 9. And Galaxy Man is the easiest boss to beat in MM9, so start with him, and work your way through. DO NOT look up which boss is weak against which. Figuring it out for yourself is a huge part of what makes the game awesome.
I'd say to definitely start with Mega Man 9. And Galaxy Man is the easiest boss to beat in MM9, so start with him, and work your way through. DO NOT look up which boss is weak against which. Figuring it out for yourself is a huge part of what makes the game awesome.
So far, so good.
I've beaten Sheep Man and next tackled Solar Man. He raped me. I could only play for a few minutes today, but was thrilled with what I saw. Clever level design, cool enemies and good music. I'm happy.
Can't wait to defeat more Robot Masters and get to Wily's Castle! From what you guys are saying, it sounds awesome! Thanks for the spoilers! And here I thought he was going to be on our side this time. ;)
I've beaten Sheep Man and next tackled Solar Man. He raped me. I could only play for a few minutes today, but was thrilled with what I saw. Clever level design, cool enemies and good music. I'm happy.
Can't wait to defeat more Robot Masters and get to Wily's Castle! From what you guys are saying, it sounds awesome! Thanks for the spoilers! And here I thought he was going to be on our side this time. ;)
Finished Megaman Normal last night. It's not my favorite MM game ever like 9 was, but I think it's going to be more like MM6, where I kinda like it to begin with but I'll get more attached as I play it more.
I think this is the hardest original Megaman game so far. The game seems to favor actual skill over memorization this time, although I'm sure memorizing the level maps will help tremendously.
The story to this game officially makes Inafune a troll on the level of Sakurai. Anyone who thinks the story is a connection to MMX is in for a surprise!
I'll agree that the weapons aren't as generally useful and helpful as the ones in MM9, but I also haven't had much time to fool with them in Time Trial mode. Strike Ball, Triple Blade, Nitro Wheel, and Commando Missile seem to be the only generally useful weapons.
Also, there should be 100 challenges total, 12 for the main game and 88 challenge rooms.
I think this is the hardest original Megaman game so far. The game seems to favor actual skill over memorization this time, although I'm sure memorizing the level maps will help tremendously.
The story to this game officially makes Inafune a troll on the level of Sakurai. Anyone who thinks the story is a connection to MMX is in for a surprise!
I'll agree that the weapons aren't as generally useful and helpful as the ones in MM9, but I also haven't had much time to fool with them in Time Trial mode. Strike Ball, Triple Blade, Nitro Wheel, and Commando Missile seem to be the only generally useful weapons.
Also, there should be 100 challenges total, 12 for the main game and 88 challenge rooms.

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