"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1
"The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1
"I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes
Due to time constraints, I couldn't get in on the official "Destructoid's most wanted PS3 games of 2010" list, but here are the games I would have put on there, in case you were curious.
I don't really like Western sandbox games, but I'm yet to play a Japanese game in the genre that I didn't like. Shadow of the Colossus, The Wind Waker, Shenmue, and (duh) No More Heroes all rank pretty hing on my favorite games of all time list. Unlike GTA, they give you plenty of things to do without relying on violent interactions with the world around you to keep things interesting. Sure, all those Japanese sandbox games have their share of violence, but it's not all violence of all the time. I mean, I like cheese, but I don't want my pizza to have ten pounds of mozzarella on it either. The right mix of cheese, sauce, and bread is what I want, in my food and in my videogames. Non-stop cheese causes me to stop tasting it after a while. Just the right amount of cheese tastes epic.
Ugh, I hate it when I give into using food metaphors.
Anyway, Yakuza 3 looks fucking awesome. It balances the serene city wandering and mild pastimes like gambling and karaoke-ing with beating down rivals with a solid combat system. It's no Shenmue sequel, but it's the closest we'll get in 2010, and I can't wait to play it.
No More Heroes: Heroes Paradise
One of the many things I love about the PS3 is the fact that it makes playing imported games such a breeze. The 360 may also be getting this HD port of my favorite action/comedy game of 2008, but as the game has no Western publisher as of now, I'll likely be importing the PS3 version when it comes out in February.
Why? Well, it's not because I think the game will play better without motion controls. I doubt it will. It's also not because I think the game looks that much better in HD. It does look good, but not really better, just... different, like comparing a watercolor to an oil painting.
Maybe it's because I want to see what this whole "very sweet" mode is all about. Actually, now that I think about it, I don't really care about that either. So why do I want this game?
I guess I'll just take any excuse to play No More Heroes again. It's one of the few games that actually gets more fun the more times I beat it. And hearing Travis speak in Japanese will be a hoot.
The Last Guardian
Every time I think I've got Team Ico figured out, they throw me a curve-ball like this one. Giant chicken-cat monster-friend? Amazing.
This is the one PS3 game that's coming out (hopefully) this year that I truly don't know what to expect from. With Team Ico's pedigree, it's hard to imagine it will be anything but a classic Beyond that though, the game is mystery. All I know is that it looks amazing, that Team Ico has never let me down before, and that I in my 30 or so years in gaming, I have never interacted with a cat-chicken monster-friend before.
3D Dot Heroes
I'm sort of pissed that Nintendo stipped making 2D, sprite based Zelda games. Four Swords Adventures was fun, but production values weren't that great, and single player mode left a lot to be desired. The last truly great sprite based Zelda was the Minish Cap on the GBA, a game developed by Capcom. It seems that people who want a traditional Zelda experience can no longer rely on Nintendo for that.
I would have never guessed that they'd also need to turn to the PS3, but the proof is in the pudding. 3D Heroes is the new Zelda game for 2010, and unlike the Nintendo published Zelda games of the past ten years, it actually revels in it's sprite-based origins. It's even lets create tour own characters, one oversize pixel at a time.
As soon as I get the game, I'm making myself an OG Link sprite. From there, I'm going to call the game "The Legend of Zelda: HD remix" in my mind, and get the most out of what Atlus will do (but Nintendon't Ha ha! YES! I'm so incredibly hilarious!)
[b]Super Street Fighter 4[/i]
I knew this was coming. It's one of the reasons that I didn't want Street Fighter 4 when it first came out. I knew Capcom would release a new and improved version of the game in less than 2 years, and I knew it wouldn't be via DLC. What I didn't know is that it would have this many new characters, and that so many of them would be amongst my all time favorite Capcom fighters.
Ibuki, Guy, Cody, and Makoto. I love these guys. I love the way they look, the way they fight, and what they represent. Cody and Guy have history with me that goes back almost 20 years, and Ibuki and Makoto will always remind me of how fantastic the Street Fighter 3 series was.
I didn't really want Street Fighter 4, but now that it's gone super, I can't wait to play it. The $40 price-point doesn't hurt either.
And that's my list! It was totally silly for me to even write it, as I still have to finish the most wanted DS games of 2010 list, and the Castlevania:The Adventure Rebirth review, but I just couldn't help myself. 2010 looks like the best year yet for the big, beautiful bastard, and I just had to talk about it.
Also, I'm hoping to get more of The Last Guy. Wasn't that supposed to go retail will new levels a while back? God, I'd kill for that.