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Community Discussion: Blog by Jonathan Holmes | Luc Bernard's C-Blog reveals new Eternity's Child character and game playDestructoid
Luc Bernard's C-Blog reveals new Eternity's Child character and game play - Destructoid




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"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1

"The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1

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In his recent mammoth sized Destructoid interview, Luc Bernard eluded to the fact that his upcoming game Eternity's Child has gained some additional game play elements in the process of making the jump from XBLA to WiiWare, but at the time he didn't get into the details of what those elements would be. Well, today the little French/English tease has finally put out, if only just a little.

Luc's latest (and perhaps greatest) Destructoid Community Blog contains info on not only a new playable character, but those new WiiWare specific game play mechanics as well. I just contacted Luc for some additional info on this development, and was told specifically by Luc to"Blog it right now, before Kotaku does! I just sent them an email" So forgive me if these seems rushed.

In Eternity's Child, you'll control the game's central character Angel with the analog stick on the Wii-Nunchuck. With the Wii-Remote, you will control an on-screen cursor, that big weird heart with wings. By pressing one of the buttons on the Wii-Remote (Luc didn't tell me which), you can signal to Angel's female friend shown in the pick below to throw (Luc's words, not mine) at what ever the heart shaped cursor is aimed at. The girl side kick will be at Angel's side through out the entirety of the game.



Luc, coy as always, is currently unwilling to tell us what this female co-protagonist's name will be, but I have a hunch that it'll be Rose. Don't ask me why. So in summation, Eternity's Child will allow for a sort of make shift co-op experience, not dissimilar that found in Super Mario Galaxy. One player could hold the Wii-Nunchuck to control Angel, the other the Wii-Remote to control the heart and "Rose". Not bad for a $5 game.

Oh, and it looks like Luc is also having a little popularity contest for his characters right now. I personally think he's doing this to help him decide which of those characters will appear in an upcoming Luc Bernard game, or maybe even as a secret character in Eternity's Child. Just me guessing here folk. I promise. If you are at all interested in his games, drop Luc a comment or a suggestion. He listens to his fans. Trust me on this, I know from experience. Via Luc Bernard's C-Blog
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