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"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1

"The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1

"I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes



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Gradius Rebirth Impressions: I died a lot
Jonathan Holmes | 7:18 PM on 03.09.2009 14 comments




So yeah, if you're a shmup lover and you don't own a Wii yet, you're missing out. The TG16 backlog of classic shooters (especially Star Parodier), Ultimate Shooting Collection, Blast Works, Castle Shikigami III, Geometry Wars Galaxies, and now Gradius Rebirth, are all must haves for fans of the genre.

Not only that, but Gradius Rebirth has just as much "retro charm" as even the great Mega Man 9, but I'm getting ahead of myself.

I haven't beaten the game yet, because it's hard as hell, but here are my impressions so far.

Beware, their may be a few spoilers.

* The opening cinema totally nails the kind of 16 bit gaming, sci-fi narrative style that you never, ever see anymore. Even if you grew up playing games like this, chances are you've forgotten about what cinemas like this were like, but the instant you start Gradius Rebirth, you'll be flooded with that special "You can't do THAT on the NES!" feeling that came from starting up games like Military Madness, Metal Warriors, and of course Zero Wing.

You will see a man wearing a space helmet taking to an alien, both rendered with way more colors than the an 8 bit console could ever pull off. You will marvel at a "futuristic news broadcast" that truly transports you to THE FUTURE. You will watch with bated breath as the Vic Viper leaves its mother ship's docking bay, and you will love it.

* Like Contra 4 did for Contra 1-3, Gradius Rebirth pays direct tribute to levels from past Gradius games. The first level is basically a 16 bit retelling of the the first level of Gradius 1, the second level features all that weird, growing, brainy pink stuff from the first level of Lifeforce, and the Moa heads show up in a familiar, but all together new way on level three. I'd tell you more about that, but that giant Moa head at the end of level three keeps killing me...immediately.



* There are five difficulty settings. I'm playing on Normal, and I have died many, many times.

* Just like in most classic Konami games, you will need to deck yourself out in power-ups, then keep those power-ups on your ship by not dying, or else you will find yourself totally screwed.

* You have unlimited continues, and can start from any of four preselected start points on any level, given you've gotten to the level at least once.

*There are online leaderboards for the game's "Score Attack" mode, which doesn't allow for any continues. I'm currently ranked 18th on the "Normal" difficulty leaderboard. IGN is currently ranked 12th.

* Damn you, IGN!

* You can record replays of your games. I don't think you can send them to people though, which sort of sucks.

* So far, there is no 2 player co-op.

* Depending on optional (and sometimes difficult) stuff you pull off in a given level, you can change the level's environment, and potentially open up secret levels. Reminds me of Star Fox and R-type Final.

* The music and sound effects are amazing.

* The graphics are totally 16 bit. There is even occasional slow down, which helps you to not to get killed.

* You can select from three types of ships, each with their own variation on the standard Gradius weapons.

* So far, the bosses have been totally "WOAH! That bastard just killed me in one second!" awesome. The all have cool intros and a lot of personality, while staying true to their Gradius roots.

* I really, really want to beat the game, just to see the ending.

* It will be a while before I do that.



In summation, if you like games from the 16bit era, like shmups, or like to die, buy this game.

[UPDATE: My hand is killing me from pressing the fire button so fast. There is no auto-fire, so you have to shoot fast as hell to stand a chance.]



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13 comments | showing # 1 to 13
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Topher Cantler's Avatar - Comment posted on 03/09/2009 20:16
Topher Cantler
Boy howdy, I sure do love me sum Gradius. Mm-hm. Care for a Cherry Coke, Jonathan?
Mighty Pinto's Avatar - Comment posted on 03/09/2009 20:34
Mighty Pinto
'Bout time they brought this one stateside. Still, I'd much rather see Gradius Gaiden for XBLA or something...*sigh* a man can dream, I guess...
Jonathan Holmes's Avatar - Comment posted on 03/09/2009 20:59
Jonathan Holmes
So far, I like Gradius Rebirth just a hair more than Gaiden, but they are so similar it's really hard to compare them.

I think it's the music and the opening cinema that give Rebirth the advantage.

@ Topher- If Cherry Coke(or Wicket Mighty Muggs) were only sold at Wal-mart, I'd be willing shop at "The Devil's Supermarket" in order to buy them.

God damn it, if that makes me a bad man, then so be it.
Tony Ponce's Avatar - Comment posted on 03/09/2009 21:05
Tony Ponce
Sometimes, the allure of Wal-Mart is too great. Stronger men than you and I have fallen victim to its enticements.
Excel-2011's Avatar - Comment posted on 03/09/2009 21:27
Excel-2011
I read that it's a continuation of the MSX storyline. At least now everyone will stop questioning whether the Vic Viper has a pilot.

Plus he shares the same first name with me. That's pretty cool too.
Topher Cantler's Avatar - Comment posted on 03/09/2009 21:28
Topher Cantler
Haha. I love how nobody who reads these comments will have been around for our earlier conversation, and now we look like a couple of deranged old men talking nonsense. :D
TheCleaningGuy's Avatar - Comment posted on 03/09/2009 21:58
TheCleaningGuy
@Topher: That's what I've thought since I joined Destructoid.
It doesn't mean I don't love you though.
Rabspat's Avatar - Comment posted on 03/09/2009 22:49
Rabspat
Gradius Rebirth is fun! I've beaten the game a few times on Very Easy!

... I mean, uh... Hard mode. Yeah.
A New Challenger's Avatar - Comment posted on 03/10/2009 02:29
A New Challenger
After I get done with Gradius III, IV, and V, I'll consider it. Oh, and R-Type Delta, which I recently acquired (fucking awesome, and reminds me that I still need to get R-Type Final back from a friend.)

I think I'm more of an R-Type man. Not that it matters since I suck ass at both series, just personal preference. Also, I kinda like Irem as one of those companies that is really famous for one thing but made a lot of other random games you probably played and didn't realize it was them.

More random thoughts: Parodius needs to hit the VC.
Chris Carter's Avatar - Comment posted on 03/10/2009 09:34
Chris Carter
"So yeah, if you're a shmup lover and you don't own a Wii yet, you're missing out."

I thought this right away just by reading the title. THANKS HOLMES!

Seriously though I need one. Even though I'm a bullet hell man, there are still some of those titles on/coming to the Wii.
fetusmilk's Avatar - Comment posted on 03/10/2009 10:24
fetusmilk
wow the f-in wii cant even handle 2 player? even on the same console? lame.

but i do love me some shmup. i liked ordyne,side arms,aero blasters for tg16. i also agree i am more of a r-type guy.

but im so glad i can use emulators. cause even with alot of nice VC games and some remakes, its still not worth getting a WII.
Tristero's Avatar - Comment posted on 03/10/2009 13:44
Tristero
I was pumped about this game. But I do wish it was a little more "birth" and a little less "re". It looks exactly like the original arcade version which I played to death on my PSP. In a way that's kind of awesome, but I was hoping for something more along the lines of Gradius V, since I know the old Gradius games inside out. I know this is a new game, but all the environments look like I've played through them before. Where as a spot glance at Mega Man 9 screen shots instantly screamed "NEW GAME!!!"
DJ Incompetent's Avatar - Comment posted on 03/12/2009 07:40
DJ Incompetent
If you go to the options menu in the controller config, you can set a button to rapid fire so-...-you know-...your hands won't hurt anymore. At least for the classic controller anyway.

It's back to the old way where you can only have two shots on the screen from one gun.
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