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"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1

"The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1

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C-Blog vs F-Page editors DEBATE TO THE DEATH! Gaming Instruction Booklets: Classic or Dud?
Jonathan Holmes | 10:18 AM on 12.30.2007 29 comments


Hello, and welcome to this, the first in a series of debates between the editors of the C-blogs and those of the front page of www.Destructoid.com . I, Jonathan Holmes, formally C-Blog editor Tron Knotts, am here as both moderator and co-contributor to this bold first edition to what will hopefully become an epic series of time wasters.

As the title suggests, this debate is on the topic of video games instruction booklets, their past, present and future. arguing against these instruction booklets will be Sock Guy of the world famous Destructoid C-blogs. And in defense of instruction booklets is rookie front page editor Jonathan Holmes. Sock Guy's text will be in red, and Jonathan's in blue.

I here by pronounce this debate to be open. Please start the clock.

Thank You.

Sock Guy, please approach the podium...

"Thanks Lettuce Head. It's a pleasure to be here.

Do we really need instruction booklets that come inside game cases anymore? Answer, NO!

First lets look at the reasons for having them. The obvious is to tell you how to play the damn game. Look I’m an old school gamer and I don’t need no instructions to tell me that stepping on bullets is bad and eating shrooms good. (thanks Mario) Also, for the record, the original Mario Bros game didn’t come with an instruction booklet. Modern games today have first level tutorials explaining everything in detail. This alone renders the books useless."

Jonathan, you're rebuttal?

"Thanks Jonathan. Well, Sock Guy does make a charming argument. We would all like to think ourselves too "Hard Core" for instruction of any kind. But indeed, this is not the case. Many human beings in out world have not been playing video games for over ten years. Many gamers are completely new to the world of "analog sticks" and "B buttons". They not only have no idea what these things are, but also where they are on a given controller.

To say that games no longer need instructions just because we all should know how to play them by now is like saying VCR's should no longer come with instructions because they too have been around for years.

Sheer Poppycock."



Sock Guy, you're retort?

"Jonathan, you ignorant slut.

Looking through the first few pages of any game book reads like a drug commercial telling you just playing the game for more than 30 minutes can melt your eyes and make you sterile. (I’m half way there!) Even if you didn’t get the booklet with game because you bought it used (cheap bastard) there are hundreds of sites to get all the information you could ever need online (Like Destructoid).

True story, when growing up, my friend Jared’s mom actually read the instruction booklet of all of her son’s games to make sure there wasn’t any satanic symbols. She read the warning about eye strain and taking breaks every 30 minutes to turn off the system. No lie, when the egg timer went off every 30 minutes so did the game. Last time I EVER stayed there. He never beat Contra. He had really messed up parents. Don’t let game books screw up your family too!"

Time! Thank you, Sock Guy.

Jonathan, what's your response?"

"Well, I wish I could say that I'm surprised at my opponent's reliance on cheap insults and scare tactics to make his point, but seeing as he is a mere C-blogger and not a F-Page editor like myself, these sorts of unprofessional cheap shots are to be expected.

I feel for the pain and suffering your friend Jared must have gone through. His plight is shared by millions of oppressed young video game players through out our great nation. But it's parents like his, not instruction booklets, that need to be destroyed"

Is that all, Jonathan?

"Yes, Jonathan. I refuse to acknowledge the remainder of my opponents comments, as according to him, I am obviously too ignorant and slutty to do so." (Goes to corner and pouts).

Ok then. Sock Guy, back to you.

"Thanks Jonathan. I have a lot more to say.

Like what about the two blank pages at the end of the booklet for “Notes”. If you bought the game used you can almost guarantee there was some little brat who used it for a coloring book to draw bigger boobies on Chun Lee. You either end up hanging it on the fridge or throw it away because of the Cheerios stuck to it. Of course there is the obvious reason to stop sticking these in games, to save trees and cost. Think about it, Halo 1, 2 and 3 have sold a combined total of 18 million copies, all of them with instruction books. That’s enough to wipe out the entire Ewok forest. This could be a good or bad thing depending on your view of Jedi Returns. Damn Muppets. If that doesn’t make you mad, consider how many trees had to die to make booklets for games like Shaq Fu, Fantastic 4 and Superman 64. Like you really need a booklet to tell you Step 1. take Superman and fly through ring in the green haze. Step 2. repeat step one..

It is up to us to stop the mindless reading and get kids playing again. In short, won’t someone think of the Ewoks, their habitat and families like Jared’s? Now if you’ll excuse me I have to find my game booklet with all my Street Fighter combos. Hadoken."



Hadoken to you too, sir. And thank you for your time.

Jonathan, any closing comments?

"I admire Sock Guy's motives. Ewoks and do deserve out support. But not at the cost as something as vital, as intrinsic to the gaming experience as instruction booklets. Some of the greatest reading experiences in my life time have come from video game instructions. Below you will find scans of some of my favorite moments in instruction booklet history. In some instances, these instructions were more valuable to me than the game they accompanied. Instructions are part of what makes games worth buying. If you don't like them, you can choose to recycle them yourself. But please Sock Guy, I implore you, don't force your fascist, booklet hating values on the rest of us.

The day that instruction booklets are banned is the day that the world of Vaunagut's Fahrenheit 451 becomes a reality. We must not let that happen.

Thank you for your support".



And with that, our debate comes to a close.

The floor is now open to inquiries from the audience. You in the front, what's your question?



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29 comments | showing # 1 to 29
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kwaselow's Avatar - Comment posted on 12/30/2007 10:53
kwaselow
Sock guy, do me a favor. Go hunt down the booklets to Super Mario RPG and the Donkey Kong Country games. You will see that these booklets offer more than just instructions
Neonie's Avatar - Comment posted on 12/30/2007 10:55
Neonie
I've never even heard of "Sock Guy". Why is he representing us >:E

Also: If your a gamer you HAVE to appreciate the smell of a new game instruction booklet. That alone is enough reason to have them.
Brian Szabelski's Avatar - Comment posted on 12/30/2007 10:55
Brian Szabelski
Where do you gentlemen think the future of the instructional booklets is, especially with more and more games incorporating elements found in these books into the games themselves? For example, most games now have tutorial levels that guide you through the important motions. Does this mean that those booklets need additional content (see games like Drill Dozer and F-Zero X for what I'm talking about) or are they on the way out no matter what?
Maurice Tan's Avatar - Comment posted on 12/30/2007 10:57
Maurice Tan
Nice read! I think the popularity of the Wii alone is reason enough to keep including booklets; even if the average user doesn't read them, at least he/she has a choice to do so.

Also, I once brought the manual of Command & Conquer 1 to school as a prize. It was a great booklet :P
Who doesn't want to read about NOD Obelisks of Light during french class?
Butmac's Avatar - Comment posted on 12/30/2007 11:11
Butmac
This isn't open for debate. Instruction Manuals are a must. You have to have them. And yes, I agree with Neonie about the smell. Nice.
casualweaponry's Avatar - Comment posted on 12/30/2007 11:30
casualweaponry
You win +1 internet for the old-skool SNL reference.

I need the instruction manual to read on the subway ride home after I buy the game. Would you deprive me of that, you ignorant slut?
Spartacus's Avatar - Comment posted on 12/30/2007 11:33
Spartacus
While most of the content in instruction booklets is the same stuff that's in the game, it's still a useful thing to have. For example, what happens if you don't play a game for a while and forget the control scheme? What happens when someone doesn't know what he R3 button is? It's true I almost never read them, but think about this: if they didn't put all those copyrights and medical warnings in there, they'd have to be in the game, every time you started it up. I do think they could be much improved, though. Maybe developers could put mini art sections in them, or a bonus interview with someone. Go look at the Guitar Hero II manual and tell me you would rather not have that.

Question: Has anyone actually ever written notes down in a manual (besides passwords)?
A New Challenger's Avatar - Comment posted on 12/30/2007 11:40
A New Challenger
The only instruction booklets that aren't necessary anymore are the ones for Capcom and Sega games, because they long ago stopped printing them in color.

I loves me a good instruction booklet. See also: Cubivore and Warioware.
MechaMonkey's Avatar - Comment posted on 12/30/2007 11:43
MechaMonkey
The Mass Effect instruction booklet was a plus, as the game itself says (and I quote): "Fuck you gamer. Good luck."
J4RMZ's Avatar - Comment posted on 12/30/2007 11:46
J4RMZ
archaic ass instruction booklets are still useful when letting the snakes loose in the library, or slipping the haberdasher a twenty. But if I am going to be spending a grip of dough and time downloading DLC , why don't they just release a free online interactive type instructional download or page, something between the in-game tutorial and the paper manual, on x-box live. Or any shitty service that is not x-box live?
BluDesign's Avatar - Comment posted on 12/30/2007 12:05
BluDesign
I haven't read an instruction manual since like 2004. Seeing as how most games let you customize your controls anyway, it doesn't do much good to refer to the manual for that reason alone.

I do appreciate Nintendo putting manuals in their VC downloads since old NES games usually had many multibutton press maneuvers to make up for the lack of buttons on the controller.
Big Z's Avatar - Comment posted on 12/30/2007 12:12
Big Z
@Neonie, Butmac - The smell of the instruction manual is half the fun of cracking open a new game.

I hope instruction manuals never phase out, I love those things. Even if I don't need them for instructions per se, they often feature little character bios, art, and what have you.
madninja's Avatar - Comment posted on 12/30/2007 12:26
madninja
This was a cool read but I have no idea who this Sockman is. This reminded me of Phoenix Wright for some reason. Instruction manuals are a must have for games. Wait now that I think about most games have tutorials but some games don't (Mass Effect). Can't wait for round 2.
F Whipple's Avatar - Comment posted on 12/30/2007 12:29
F Whipple
The real question is does Nintendo really need to include three languages in their instruction booklets? They've already ruined the aesthetic on the back cover of the game boxes.
Jonathan Holmes's Avatar - Comment posted on 12/30/2007 12:33
Jonathan Holmes
New Challanger, just for that I'm going to go scan in my Cubivore Instructions and add it to the post. I forgot how awesome they are. Thank you.

As for Sock Guy, he's been around for a while. You don't have to be a "high profile" blogger here to get in on the debate. Just email me at tronknotts@gmail.com .

I'll debate your ass any day of the week, on the topic of your choosing.
falinter's Avatar - Comment posted on 12/30/2007 12:37
falinter
I think without the manuals we would lose that AMAZING new video game smell.

Comeon you guys know what I am talking about.
Eschatos's Avatar - Comment posted on 12/30/2007 13:24
Eschatos
Who the fuck is Sock Guy? And I love my damn instruction manuals. Anyone who touches them gets an axe to the skull.
Variable Gear's Avatar - Comment posted on 12/30/2007 13:28
Variable Gear
@ A New Challenger:

I love the Cubivore instruction booklet. The art is AMAZING!

The only thing that I hate about instruction booklets is when they are in black in white. If I see that one is black and white I usually don't even read it. Note that those big-ass PC manuals are the exception. If your game needs hundreds (or thousands) of pages of documentation, then you can go ahead and print it in black and white. I don't want to know how much it would cost to print them in color.
WDot's Avatar - Comment posted on 12/30/2007 13:34
WDot
I love instruction booklets that spoil me with pretty color art. A good instruction booklet may keep my attention for a good half-hour before I even play the game. That said, there have been some pretty half-assed ones, and if you're going to half-ass it you shouldn't even bother. My favorites are many fighting game and RPG booklets that have lots of pictures (although some still manage to screw those up) and the Civ III booklet, which was a freaking book. Screw PDF's.
Gameboi's Avatar - Comment posted on 12/30/2007 13:52
Gameboi
Well thought out, colorful instruction booklets never go out of style. I miss them so.
liam2015's Avatar - Comment posted on 12/30/2007 14:05
liam2015
I think instruction booklets are helpful, when I bought shaow of the colossus recently, I learned how to do things only half-way through the game. And like many have said before me, if they're spoiled with cool art then I like looking at them and they'reworth it.
Thornnn's Avatar - Comment posted on 12/30/2007 14:41
Thornnn
Sock guy is what happens when Jonathan Holmes puts a sock on his hand. Instruction booklets are a must still for some games especially some pc games that utilize most or all of the keyboard the foldouts that came with Mech Warrior were essential for my poor mind to remember what all the keys did. And the instructions in I believe Civilization 2 that gave the shortest route to advances were very helpful to me. So I would have to say yes to instruction booklets.
Bob Muir's Avatar - Comment posted on 12/30/2007 15:12
Bob Muir
Protip: "you're" =/= "your"

Personally, I love instruction booklets, especially those that go out of their way to include color and creative layouts. Plus, if you forget how to do something, it's handy to have a quick reference nearby to check on.
Cowzilla3's Avatar - Comment posted on 12/30/2007 15:46
Cowzilla3
I have a friend who is obsesed with manuels that have great artwork in them or clever writing. I alway read mine but I think I'm in the minority. They aren't needed but as someone who likes having a case and a cd its another thing I enjoy getting in the package.

Johnathan I worry about Sock Guy as the only other person I know who speaks to his hand a certain teacher in South Park. He's a woman now.
Mappy's Avatar - Comment posted on 12/30/2007 16:33
Mappy
I like instruction booklets because they make good reading while using the throne, also know as the toilet.
Aaron Mxy Yost's Avatar - Comment posted on 12/30/2007 17:18
Aaron Mxy Yost
Okay, have you guys been doing the reefer?
sockguy's Avatar - Comment posted on 12/30/2007 17:25
sockguy
Wow, I think I hit a nerve with some gamers. It's wonderful comments like these who keep me coming back! Quick question? Are you willing to pay more for games if they come with a booklet? (printing cost isn't cheap) Recently I bought Wild Arms (a Playstation 1 game) from the Playstation online store. The instruction booklet was scanned page for page. Would this be an option for future games that everyone would be happy with? Sockguy out
KamikazeTutor's Avatar - Comment posted on 12/30/2007 19:48
KamikazeTutor
I'm sorry... what the hell is a C-Blog Editor?
Samit Sarkar's Avatar - Comment posted on 12/30/2007 20:02
Samit Sarkar
Necros beat me to it.

I’m all for instruction manuals...obviously, for the smell, but also because there are plenty of games out there (Mass Effect, I’m looking at you) that give you little to no help in understanding out what’s going on. Sure, most of us “hardcore” gamers can figure it out for ourselves, but gaming is increasingly becoming a more mainstream phenomenon, and ten-year-old John Q. Public might be a little confused about how to shoot things when he rips open the wrapping paper on his brand-spanking-new copy of Ratchet & Clank Future: Tools of Destruction on Christmas morning.

Also, I absolutely love Uncharted: Drake’s Fortune, but you can’t check the controls in-game, and if you turn off the game’s hint function, there are points where you’ll be clueless as to how to do something. The instruction manual lists out all the controls in the game, and I’ve referred back to it many times over the course of the game for the different melee combos.
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