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A quick brainstorm about that tired "Games aren't Art" debate
JonDarkwood | 3:21 AM on 07.03.2008 16 comments


Someone brought up Ebert's old "you interact with it" argument with me today, and I had a brainstorm that gave me a fresh outlook on the topic. Here, i'll explain it for you:

I just can't for the life of me understand why the fact that you interact with a game is reason enough to write it off as not being art. I've tried my hardest to see it from the point of view of "those guys," the ones who want to think that the definition of the word "art" was pinned down with the dawn of flim and television. I've looked everywhere for someone to put that into words that I can understand, and they just don't exist.

I don't feel inclined to defend video games as art. They'll be what they are regardless of what anyone thinks of them. But this is the best i've been able to figure it out, and i'm satisfied with this way of understanding it.

Before those first prehistoric cave paintings, art wasn't something you could look at.

Before music, art wasn't something you could listen to.

Before books, and sequential art, including comics, art wasn't something you could read.

Before theater, movies and television, art wasn't something you could watch.

At some point in our history, none of these things existed. A person or a group of people had to pioneer these things.

Language is a part of being human. It is almost organic in nature, and it evolves with us to meet our needs. The definition of the word "art" has changed many times over the course of human history, as many words have, to reflect the surroundings in the world.



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16 comments | showing # 1 to 16

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ParaParaKing's Destructoid Blog
Since modern art everything can be art.

My favorite work of art is two people sitting in front of each other, one reading the numbers from 1 to 1,000,000 and the other reading the numbers from 1,000,000 to 1. Brilliant.
JonDarkwood's Destructoid Blog
Cave paintings were bleeding edge at some point

even literally since they were partially drawn with blood.

And I bet some guy wanted to crap all over the world's first artist's parade by telling him he was wasting his time and needed to get out and pick some lame ass berries, too.
Skribble's Destructoid Blog
Eberts actual statement was that video games would never be -HIGH- art.

I still think anybody who says there is HIGH art and just art is a fucking pretentious fuckwad.

Art is the expression of ones ideas and opinions

Case fucking closed.
JonDarkwood's Destructoid Blog
For a lot of people case was closed a long time ago, but now I finally have a reason i'm really happy with.

And Ebert has his thumb so far up his ass that it's going to come out of his nose if he sneezes.
Skribble's Destructoid Blog
hahahah nice

You seem to be forgetting about the very Earth itself when relating to art, which is why I think your argument is moot (read my cloud explanation below).

Art is the expression of an idea or an opinion in any way shape or form.

Its the reason I listen to certain music and say "I don't like that at all, it provokes no response in me and it sounds horrible to listen to" but if I showed that same music to somebody else who likes rnb music, they might very well love it.

Its not that I am wrong and they are right, its just that the music is expressing an idea/opinion that I do not like/agree with. His repetitive beats and shallow lyrics do nothing for me, but the person next to me might think the beats are solid and his lyrics reflect the kind of person he has grown in to from living in the ghetto (or whatever), which is what they like. Who knows.

Another example is a post I made a while ago on clouds and how I love the shit out of them, and still do. I think clouds are amazingly brilliant in design and aesthetic appeal, and when I see a cloud I don't just see a white fluff ball, I see expanding and contracting ice particles speeding across the sky at beak neck speeds, I see a canvas in the sky being constantly painted on, clouds calm me and make me think of all that is good in the world, the way the Earth all works together and how much I love life; to me, they are art. They are the expression of my ideas and opinions. To someone else, they are just big fluffy vats of water.

Roger Ebert seems to think that he can differentiate between what is considered "high art" and what is just "art", the difference between a scribble on a bit of paper and The Scream; when in actual fact there is no difference at all, the change lies within the viewer.

You should not give a shit about Roger Ebert or his opinion on anything. He is a hypocritical, self righteous, dingbat who needs to constantly secure his position as one of the most pompous asses on the entire planet, because that is all he has amounted to, if his opinion isn't right, then what has he been doing for all of these years? He HAS to be right, otherwise his life is nothing.
Skribble's Destructoid Blog
sorry, the first line above should read

"Its the reason I listen to certain rnb music and say..."
glipe's Destructoid Blog
I'm going to disagree with you there Skribble. Sometimes the expression of an idea is just statement. Like scientific papers or pie charts. These things can be art but are not necessarily art.

I've always believed art to be based in the reasoning behind the act, not the act itself. If someone just wants to take a photograph of a sunset, is that art? If, on the other hand, someone wanted to capture the beauty of a sunset in a photograph, that's art.

That's the only definition I've come up with which pleases me that I can communicate to others.
DanMazkin's Destructoid Blog
I think there's not even a point in debating it right now. These people who critisize games and say that the are not art will never believe it, but the truth is that what they think won't matter in 10 or 20 years. Games are still such a young medium when compared to film or literature, so it doesn't matter whether their generation accepts it or not, because it'll be our generation and the generation after us that will appreciate videogames for the artform they really are.

One extra side note, I've never understood how someone can make a beautiful and appreciated work of art that's modelled in 3D, yet videogames aren't art because the beautifully modelled, rendered and animated objects are too interactive to be art.
LoweSox's Destructoid Blog
I 'learned' years ago that for an object to become Art, that it must be made so. Whether built from scratch or merely molded, an 'artist' has to act upon something. As Glipe said, though, the mere fact that an 'artist' is the one acting isn't enough to actually make the product a piece of art. The artist has to, in some way, directly or indirectly (but nonetheless intentionally) declare their action a work of artistry. Thus, "Art is the intention of art." Or so the idea goes.

This concept, however, would suggest that all that it takes to distinguish a piece of art from an, um, non-piece is the influence and consequential declaration of purpose by an artist -- which could raise another question entirely about what actually makes one an 'artist', or when this characterization can actually occur. Here, the awful collage made in Home-Ec gets put in the same category as the masterpiece painting that took forty years to perfect, which would really seem to belittle the title of 'being Art'. So, there's an obvious problem, and one that the distinction of 'High Art' is probably supposed to relieve, if only partially.

My reply to this back then (huff huff huff -- finally, I know) was that often times Art is characterized as such without the action of an artist. The examples that come to mind are the products of tradespeople -- well-refined tools, parts of buildings, and inventions that when beheld are recognized for their artistic nature, but weren't meant as such originally. And if Art is mere symbolic representation (as another definition would suggest), then even the most blatant acts of shaping color, by visionary cavemen or finger-painting toddlers are themselves without so-called artistic intention, and would have to be likewise ignored.

It would seem that, according to this conceptualization of Art as intention rather than interpretation, that the only ingredient that could have any positive effect on a piece's standing is the degree of pretentiousness the actor/maker/artist is willing to be.

How this relates to video game media? Who would have right to argue with developers if they themselves were the ones declaring their work as Art?
Droll's Destructoid Blog
A really terrific epiphany. Unfortunately, we, as game players, are forced to deal with the entrenched older generation, who has all but written off video gaming as irrelevant, simply because they don't understand it.
Once we get a game player in the White House, we won't have to constantly fight for our medium's merit.
JonDarkwood's Destructoid Blog
Maybe by the time we're old, and there have been people raised on games ten times more advanced than what we have now, the definition of art as related to games will be completely different from anything we could ever imagine.
Skribble's Destructoid Blog
Nice write up, LoweSox. Very nice.
glipe's Destructoid Blog
I'm still of the opinion that games don't need to conform to the definition of art, the definition of art needs to be changed to make sure it can include games, which are obviously an art form.

I think I blogged about this very thing....*digs out old blogs*

There it is! Something about tomatoes... fucked if I know what I was on about.
MiOdd's Destructoid Blog
=)

^ art.
Yashoki's Destructoid Blog
Video games aren't art. They COULD be art. Everything has the capacity to be art.
Monodi's Destructoid Blog
Everything can be art as soon someone gives its life to improve it and people get inspired by it.

In formal points, games are already art. Just tell them to play fucking Mother3 and dare to state their argument again.

And by the way, if interaction destroyed the art form, theater wouldn-t have been classified in first place.


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