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9:57 PM on 02.05.2013  

The Dualshock

Sony We Donít Want Another Boomerang Controller

Recently rumors have come up saying that Sony is going to throw out the Dualshock controller in favor of a new design. The rumors say that the controller will have some kind of touch sensitive section or touch screen where the start and select button are. Iím not buying it. I donít think Sony wants another Boomerang controller case on their hands. The dualshock controller has been synonymous with the Playstation brand ever since the playstation 1. Itís pretty much impossible to just throw away the controller that playstation gamers love. Iím not saying that I think Sony wonít make improvements to the controller like changing the triggers or con-caving the analog sticks. But my point is that Sony wonít just throw out the dualshock design completely.

What I think Sony will do with the PS4ís controller is take the current dualshock design and make slight improvements to the controller based on consumer feedback. They could put a touch-pad in between the d-pad and face buttons (Iíll put a picture of what I mean), but I feel like that would make the controller way more expensive. Thatís my biggest problem with this whole touch-pad idea. A regular dualshock controller currently costs fifty dollars, I can only imagine how much a controller with a touch-screen or touch-pad costs.


(Bad) Touch-Screen Dualshock 3 Photoshop



Sony's Boomerang Controller

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11:27 PM on 02.01.2013  

What are Sony's Studios Working On

Come on Sony We Know Whatís Going On

Itís been awhile since we've gotten any games from many of Sonyís first party studios, so what are they working on. I have a few educated guesses on what all these studios are doing. Letís take a look.


Guerrilla Games
Guerrilla Games is well known for the Killzone series. We known that they currently have a group of people working on Killzone: Mercenary, but I also know that they have a team working on something else. Back in 2010 at a press briefing at Gamescom Guerrilla said that the managing director of the studio said that their next title would be a new IP. Since then Killzone 3 has come out, but I think that their next game will be that new IP. What that IP is I donít know. If I had to guess Iíd say that new IP is a sci-fi, open world first person shooter for the PS4.

Media Molecule
Media Molecule is the studio behind the critically acclaimed LittleBigPlanet series. Recently they passed the torch onto another studio for LittleBigPlanet Vita. Media Molecule has said that theyíre stepping away from the series, but I donít think the studio will really do that, or that Sony would let them. I think theyíre working on LittleBigPlanet 3 for PS4.

Sony Bend
Sony Bend is an interesting studio because theyíre definitely working on a Vita title, but I canít put my finger on one title they could be doing. Iíll just give you two titles and tell you that they are either working on Uncharted Vita 2 or Syphon Filter Vita. The more probable one is Uncharted Vita 2. Golden Abyss was too popular to not get a sequel.

Sucker Punch
Sucker Punch is my favorite Sony first party studio. So I have to differentiate between what I want Sucker Punch to be working on and what, in reality, they are most likely working on. Iíd love for Sucker Punch to be working on Infamous 3, but, based on their track records with new consoles, they are probably working on something new. What that new thing is, I donít know. My guess is that itís a third person stealth game for PS4.

Sony Santa Monica
Sony Santa Monica has got to be working on God of War 4. Obviously they have got to be working on that game. Everyone thought that Ascension was going to be God of War 4, so 4 has got to be in production for PS4. I suspect that Santa Monica started working on God of War 4 for PS3 and Sony stopped them and told them to make God of War 4 for PS4. Which on Sonyís part is a good decision, because do you know what God of War 4 as a launch title does? It sells consoles thatís what it does.

Studio Japan
Studio Japanís last game was Gravity Rush for the vita, so I suspect the studio is working on Gravity Rush 2 for Vita. Itís either that or a new Patapon for Vita. Gravity and Patapon are extremely popular series and I donít see Sony letting either one not have other installments in each series in production right now. Studio Japan is definitely working on one of those two games, but the other has got to be in production too.

Sony San Diego
Sony San Diego is studio known for MLB: The Show. I suspect they have a team of people working on another MLB: The Show for both Vita and PS4 and the rest of the studio is working on ModNation Racers Vita 2. ModNation on Vita had some great ideas, but some bad decisions, like not having online races. Fixing these issues would definitely make ModNation Racers Vita 2 a big seller.

Sony Cambridge
Sony Cambridge is the small team working on Killzone: Mercenary at Guerrilla. So I think after theyíre done with that game theyíll start working on MediEvil for PS4. Itís obvious that Sony Cambridge will work on MediEvil because the main character in that series is Sir Dan and Sir Dan was in Playstation All-Stars: Battle Royale, which points to a potential reboot.

Sony London
If Sony London is known for any games, that game is SingStar. SingStar didnít really sell well here in the states, but over in Europe SingStar was insanely popular. Meaning that a PS4 sequel has got to be in the works.

Polyphony Digital
Polyphony Digital is developer of the game with highest attachment rate of any game ever made Gran Turismo 5. Thatís all that Polyphony Digital works on Gran Turismo games. So no matter what you say theyíre working on Gran Turismo 6 for PS4. No Doubt.

Evolution Studios
MotorStorm is Evolution's crown jewel. They've got to be working on another entry in the series, but that entry wonít only be on consoles. That game will be on both PS4 and Vita.

Naughty Dog
Naughty Dog is Sonyís best first party studio. They are the makers of the Jak and Daxter and Uncharted series and most recently The Last of Us. What I want for Naughty Dog to be making is Jak 4 and thatís what Iím going to believe theyíre making. Before Naughty Dog started The Last of US they wanted to make Jak 4. So I think the studio split up into teams one went to work on The Last of US and another went to work on Jak 4 for PS4. Itís either Jak 4 or Uncharted 4, which to me is highly unlikely.

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10:13 PM on 01.31.2013  

The PS4

Sony Teased The Future of Playstation and I Think We All Know What That Means.

Earlier Today on Twitter, Facebook, and a blog message went up saying that ďthe future of playstationĒ will be revealed on February twentieth. I think that we all know that the future of playstation is the PS4. I really donít know more than that when it comes to this announcement, but I do know that the future of playstation has got to be the PS4. The official posts are the following.




I did reach out to Sony asking them whether or not this announcement had anything to do with the PS4. They said ď Sony does not comment on rumors or speculation,. You will just have to wait until the twentieth to find out.Ē I will be watching on the twentieth of February for the potential PS4 announcement.

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8:07 PM on 01.30.2013  

The Steam Box

How It Should Be Done

We've heard a lot about a so called ďSteam BoxĒ in the last couple of months. The Steam Box is Valveís rumored PC console. The latest news with the steam box is the Piston, Xi3ís Steam approved PC. But should steam just approve PCís instead of making their own hardware?



I say yes, because Valve is a software manufacturer rather than a hardware manufacturer itís probably best that Valve just approves premade PCs. If Valve made a console, that console most likely wouldn't be the best made PC ever. Iíd rather have Valve work with a big name gaming PC manufacturer to make PCís for consumers. The problem with Valve just approving premade PCís is that premade PCs are expensive. No one wants to spend over a thousand dollars for a steam approved console. I certainly wouldn't pay that much for one.

To sum up what steam needs to do in order to make the so called ďSteam BoxĒ work is to partner with Alienware, Falcon, or Xi3, then they need to have that partner manufacture a PC that runs a custom version of Steam made specifically for this PC model. But what is really needed is for Steam to put the console in the four hundred to five hundred dollar price range.

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8:17 PM on 01.29.2013  

Why Console Gaming Isn't Dying

Console Gaming is Here to Stay

Some say that console gaming is dying and that mobile gaming is the future, but I say no. Console gaming canít possibly dye because mobile games just aren't the experience people want to sit down and play at home. At home people want to play shooters, action games, indie games, and many other triple A titles. I see mobile gaming growing in the next few years and I see it coming to the point where youíll be able to play those games on your console. But what I donít see is the traditional console experience going away. Eventually I believe that consoleís wonít exist, but I think that your TV will be able to play games.

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9:48 PM on 01.28.2013  

Online Multiplayer

Canít I Just Have Three More Hours of Campaign

Recently online multiplayer has become something of a standard thing with many games coming out this generation. Frankly Iím not a fan of online multiplayer. Iím just not one of those people who likes to play with other people. But I really donít like it when developers add on multiplayer where the resources used on the multiplayer could be used on the campaign. So I declare that developers just stop what theyíre doing and stop adding multiplayer where it isn't needed. Just look at the Tomb Raider reboot, recently Square Enix announced that there was going to be multiplayer in the game. This announcement caused an uproar by fans saying they donít want multiplayer. I know why studios add multiplayer, they do it to keep people playing their game and give consumers incentive not to trade-in the game.

See there are two sides of the coin here. There are games like Call of Duty and Halo that are made specifically for multiplayer, but the team still makes a campaign. Even though the campaigns in Call of Duty and Halo aren't bad, they still feel tacked on. But on the other side of that coin you've got games like Uncharted and Mass Effect where the campaign is the main focus, but for some reason multiplayer is added to the game. Again these tacked on things aren't bad, only because the ones I listed had great studios working on them, but games made by less experienced studios usually have mediocre campaign and multiplayer, which makes me wonder if these studios just focused on the campaign then maybe youíd have a game with a great story but no multiplayer. Now which one would you rather have.

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12:21 AM on 01.26.2013  

Does Wind Waker Really Need An HD Remake

Spoiler Alert! It doesn't

This week Nintendo announced at itís Nintendo Direct Conference that Wind Waker is getting an HD upgrade, but does the game really need one. If you donít know Wind Waker was made with using Cel-Shading graphics. Cel-shading is a type of rendering made to not look realistic. Cel-Shading is usually done in video games to make the game look like a cartoon. This type of shading typically ages better that of the photo-realistic games today like Black Ops 2 and Far Cry 3.


Wind Waker tends to be talked about as the Zelda game that has aged the best out of all other games in the series. So thereís really nothing putting the game in HD could do to make the game look better. What Nintendo, or whoever is working on the game, could do instead of making the game look better is improve the controls.
Iíll leave some comparison pictures of the HD remake and the original below.

Original



HD Remake

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3:41 PM on 01.24.2013  

The Playstation Vita

Three Simple Ways to Make it a Success
The Playstation Vita is coming up on itís one year anniversary of itís North American debut and things are looking too good for this little handheld. I donít really know what exactly it is thatís holding the vita back. It could be lack of marketing or games, but maybe people just want handheldís made specifically for gaming. The question right now is can Sony do anything to save the vita. To answer your question, Yes, I own a vita and I think it is the greatest handheld ever made, but Iíll admit that the selection of games isnít all that great and 2013 even worse. What Iíve decided to do today is give Sony three pieces of advice on what they could do to improve vita sales in North America.

1. Market Cross-Play and Cross Buy
Yes, I know Sony did advertise cross-play with their ad for MLB the Show, but now we need more. Letís look at it this way, most people who buy a vita arenít buying a vita so they can play MLB. Yes some are, but my point is that people want to see that functionality working with a Call of Duty or an Infamous. If Sony can do that then I think theyíll sell plenty of vitas.
Marketing cross buy, to me, seems like a no-brainer. Itís the smartest concept I think Sony has done with the vita. The idea that you can buy a game for your console and get the vita version for free. Right now I think that most people who actually do own a vita have no idea that cross buy even exists. The last game that Sony had cross buy with was PS All-Stars Battle Royale. Sony did market All-Stars but none of the advertisements really even mentioned the fact that a vita version even existed. Sly Cooper Thieves in Time comes out on February 5th, so I recommend that Sony markets it like crazy with ads that show cross buy and cross play.


2. Get all the HD Remakes playable on Vita
The Playstation Vita already has many of the PS1 classics on the playstation store available for vita why not get PS2 games on there too. The other day I was playing the Jak and Daxter Collection on my PS3 and I thought to myself, It would be awesome to be able to play Jak and Daxter on the go with my vita. If the vita can somehow play PS2 games and Sony marketed that it could correctly people who remember all the games that were made for the PS3 would immediately go out and buy vitas.


3. Get Third Party Studios Supporting the Vita
Weíve already seen this form the likes of Capcom and Netherealm, but thatís not enough I want to see games made specifically for vita. The only example of a third party making a game specifically for vita is Ubisoftís Assassinís Creed: Liberation. Liberation is exactly what I want out of a vita game. A game that is related to a console game that plays almost exactly like a console game in that series would, but the game has a different story. My suggestion for Sony is to go to developers and publishers and show them what the vita can do. Get them on board and convince them to make games for it. Better than that get first party studios to make vita games that are amazing and sell well. When developers see the vita succeeding then theyíll get on board on the vita.

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7:28 PM on 01.23.2013  

Bundles

The Next-Gen Model
Lately Iíve been looking at motion gaming and the conundrum it presents for Playstation and Xbox gamers. The problem being that not everyone owns the peripherals for these consoles. So developers make games and have to make the game playable for everyone who owns a console, but what if this developer makes a feature that specifically uses Kinect or another accessory. So either the developer has to tweak that feature so that people that don't own that peripheral can still play the game. But then that tweak the developer made to game makes playing without the peripheral is an inferior feature. Letís take the game PlayStation Move Heroes for example, that game takes popular characters that playstation gamers love and makes said consumers go out and buy a playstation move just so they can play this game. This big gaping hole in developers design choices made me start thinking about how the industry could fix this problem. Eventually I came to the conclusion that all that needs to be done is for Sony and Microsoft to make it impossible to buy a console without a Kinect or Move.

Thatís why I suspect that Sony and Microsoft will bundle Kinect and Move with the next-gen consoles. When I say bundling, I mean that every single console will come with these peripherals. If Sony and Microsoft embellish their peripherals and bundle them with their next-gen consoles, I see developers being able to integrate special gameplay features for these accessories. For example, lets talk about Playstation Orbis. Day one I expect there to be one package and it will be bundled with all the peripherals that exist at that point in time.

Weíre already seeing this alot as we come up on the end of this console generation with the both the Xbox and the PS3. Right now itís almost impossible to buy a 360 without a Kinect. The bundle is priced so competitively with the console only option that buying only a console would be unintelligent.

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7:11 PM on 12.04.2012  

2012: Assassin's Creed 3

This year wasn't a huge year for gaming, but at the same time it wasn't a bad one either. We had huge triple A games like Mass Effect 3 and Medal of Honor Warfighter. But we also had a lot of smaller games like Mark of the Ninja and The Unfinished Swan. But of all the games that have come out this year I spent the most time with Assassin's Creed 3. Now I know that this game was a hit or miss with a lot of people, but I loved it.

Throughout the game there were many incredible moments like the battle of valley forge mission and meeting George Washington. But nothing outmatched the moment when you first get Connor in his costume and then see him up high on top of church just watching over Boston. When I had this moment in my home, I immediately gasped in amazement of this recreation of this beautiful world. This moment was one of those things that makes me think, can games really look any better than this.



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11:40 PM on 11.17.2012  

Episodic Games

The Walking Dead video game is, what I think, will be a normal thing in the future. TV shows have new episodes weekly. Why not with video games? Thatís exactly what Tell Tale Games was thinking when they started the Walking Dead Video Game. Allowing access to more content every month. Now obviously, I think this series will set forth a new way of distributing content in short hour long levels with the end result being a well paced story that leaves time between episodes to wonder what the next episode will bring. This is a system I see being a pretty common thing in the future. Many of the latest games today could easily be better games if they would have used a similar system. Games like Infamous could easily uses this system. I mean canít you see playing through a new adventure with Cole MacGrath every week, that would be awesome.

Some other examples for 360 owners what about a Gears of War adventure every week, that would be equally as fun as a weekly Infamous series. This is one of those things that in the next generation of consoles I think we'll see a lot more of.

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9:50 PM on 11.16.2012  

Saints' Row: The Third Review

Saints' Row has always been thought of as more of a GTA knockoff. And most people have already deemed Saints 3 the same, but I'm here to tell you that Saints' 3 makes GTA look like the knockoff. I've played all of Saints' 3 and it's one of the most inappropriate, most over the top gaming experiences I've ever had the pleasure of playing.

The South Park of Video Games Saints' 3 begins a little while after Saints' 3 ends and now the Third Streets Saints are at the top of their game. With their name on energy drinks and a Saints movie in production the Saints are now pop culture icons. Once I started Saints' Row: The Third I could already tell that I was in for a hilarious story driven thrill ride. The openning sequence has you, Shaundi, Johnny Gatt, and an actor that will star in the up coming Saints' movie robbing a bank and getting caught by the syndicate, a rival gang jealous of your success. Throughout this sequence you are forced to kill swat teams, and syndicate gang members. You also blow a bank vault and shoot down helicopters while on a bank vault that is dangling from a helicopter. The story goes on as one problem after the other appears. Whether it's rival gangs or zombies Saints' Row: The Third always keeps you wondering what ridiculous thing will come up next.

Aw Yeah it's Really that Immature My Experience with this game was fantastic. Personally this was my game of the year for 2011. That doesn't mean this game is for everyone though. If you are an easily offended gamer, then this game probably isn't for you. From streaking naked down the streets of Steelport to beating hookers with a giant purple dildo Saints' 3 is one of the non-kid friendly games out there. Saints' 3 is by far the most immature games out there, and that why I love it, but the most immature thing in this game is the nutshots. The nutshots are like your melee attacks. Shooting people in the crotch gives you a bonus too. Nutshots are thought of as equal opportunity thing in this game. Shooting or hitting women in the crotch are still considered nutshots. Just showing how ridiculous this game is pressing the melee button while running unleashes a wrestling move or some othe crazy move upon the closest living thing.

The game takes place takes place in Steelport. Shaundi described it as,"Bangkok's abusive father." The city is big and isn't short on properties to buy and mini-games to play. Buying buildings in Saints' is simple just go up to property you wanna buy and buy them. Buying properties and playing mini-games raises your hourly city income. Me playing the way that I do I felt like I had an obligation to buy them all. The mini-games in Saints' 3 are fun, well designed pieces of art. They are easy ways to earn cash and respect. All of the mini-games are introduced to you in several story missions throughout the game. My favorite was Professor Genki's Super Ethical Reality Climax. It's an arena based mini-game where you basically wrack up cash by killing enemies with the weapons given to you. Like I said all of the mini games in the game are well designed and a joy to play.

In past Saints' games to advance the story you had to first earn respect, but in Saints' 3 the story is structured. Going into your phone and selecting an available mission, which are all story missions, and selecting them starts your mission. Then you drive, or however you wanna get there, to the starting point of your mission. In Saints' 3 respect works more like a leveling system. When ever you earn enough respect to level up you unlock upgrades that you can buy with cash in your phone. Most upgrades are your typical upgrades like more health or the ability to run for a longer duration. We're Going Streaking Your character in Saints' 3 is completely up to you, if you want to dress up like a mouse and have a zombie voice that is weirdly an option. If you wanna go streaking, which I did, that is seriously an option. I primarily liked to go around as a cowboy with an Australian accent. One of the craziest things about the customization in this game is the sex appeal slider. Which you can probably guess what that does. One of the most entertaining things in the customization is the compliments and taunts. My favorite compliment is the Gidee Up one and my favorite Taunt is the Pet Detective. Whether your a cowboy or a toilet the character customization in this game has something that will spark a laugh for everyone.

Pop Culture References have Never Been this Good Saints' Row: The Third contains many pop culture references from opening the game the same as a star wars movies would to driving a Tron cycle around Saints' 3 is full of them. Even though Saints' 3 has some misses, we true nerds really appreciate the effort. Saints' 3 has many collectibles scattered around Steelport some of which include: photo ops, shortcuts, and blow up dolls. Saints' 3 has one of the most varied set of characters out there. My favorite is a pimp named a Zimos. Zimos is a pimp with an auto tuned voice-box, even though his voice eventually gets on your nerves, his voice will always make me laugh.Whether your talking to Burt Reynolds or a buff naked dude Saints' 3 will never stop surprising you with its wide variety of characters.

Oh, the Sweet, Sweet Gun play From shooting pistols to calling airstrikes Saints' 3 isn't short on weapons. Saints' 3's gunfights go about like your typical third-person gunfight. While they go about like your typical third-person gunfight the controls in Saints' 3 are as tight as ever. Vehicle wise Saints' 3 has trimmed the fat. Where as you could hijack a car by opening the door or you could just jump through the window. The vehicles controls themselves have experienced a major overhaul since the last Saints. The cars drive smoother and control better giving the player a better experience. The flight mechanics could use a little work though the helicopter don't land well and the planes don't feel like they are going that fast.

Conclusion Saints' Row: The Third is an over-the-top experience that is a nice break from all the FPS's and other serious games out there. The has some tries at humor that sometimes fail , but still are good enough to keep you playing. Saints' Row: The Third has trimmed the fat and delivered a hilarious experience and truly magnificent game Saints' Row: The Third gets a 5 out of 5.

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