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JoelCouture's blog

8:08 PM on 11.25.2013

Masters of Horror: Hell Night (Dark Messiah)

I’ve been playing a few first-person horror games lately, and they’ve all been quite good at keeping me uneasy. There’s something about that first-person perspective that makes immersing myself in the game very easy, allowi...   read

10:37 PM on 11.19.2013

Great Isn't Good Enough

There are a lot of journalists and game developers out there trying to figure out how to keep the market profitable for everyone, especially in the triple A market. Games are selling millions of copies yet still showing los...   read

6:58 PM on 11.04.2013

Masters of Fear: SCP-087 / The Stairwell

I've found some neat horror games while talking to other fans of the genre. One of the more intriguing ones was a game that was simply called SCP-087, or sometimes The Stairwell. The name alone seemed cold yet evocative. Wh...   read

6:52 AM on 10.30.2013

Masters of Fear: Decay Part 1-4

How do you scare a player when they can’t die? With no combat and only a handful of ways to earn an inconvenient reload, the episodic Decay series does all of its work through atmosphere and subtle music. Sure, there are a ...   read

8:33 PM on 10.21.2013

Wasted Horror Potential and LJN's A Nightmare on Elm Street

A Nightmare on Elm Street for the NESisn’t a very good horror game (or just regular kind of game, either). The stock, goofy enemies make the whole game play out like a child’s Halloween coloring book, ruining any possibilit...   read

10:07 PM on 10.14.2013

Masters of Fear: Clock Tower - The First Fear

Clock Tower is one of a very select handful of games where you can actually say that it isn’t the same twice. Through a series of neat tricks, the game just rolls with whatever you happen to want to do; building the plot b...   read

6:07 PM on 10.06.2013

Masters of Fear: Splatterhouse

“Help Me!” Splatterhouse could have just been an excellent brawler if not for those words. Sure, it had horrific elements in its oozing, seeping enemy design and in its creepy atmosphere, but I wouldn’t have called it a ho...   read

6:35 PM on 09.30.2013

Masters of Fear: Sweet Home

Sweet Home is one of the earliest and arguably most important entries in survival horror. If the fact that it was the inspiration for Resident Evil isn’t enough (right down to the opening door loading screens), then there’...   read

9:59 PM on 09.23.2013

Horror Darlings: Saturn 9

Saturn 9 managed to do a lot of great stuff in a short amount of time. Seriously, if you want to have a couple of good scares and only have a half hour to play, it'll do the job. It's also got some really neat ideas that I...   read

9:04 PM on 09.17.2013

Masters of Fear: Resident Evil

For console horror, Resident Evil is where it all began. It may not be the first, but it’s the game that put the genre in people’s minds. It was my first horror game, and it completely changed the way I looked at games. Hav...   read

7:16 AM on 06.26.2013

Horror Darlings: I Can't Escape

In my first run playing I Can't Escape, I didn't make it out. There is a way out of the dungeon, and I felt like I was getting pretty close for a while, but then I started to fall down. And down. And down. It should have be...   read

9:53 AM on 06.20.2013

An Apology to Castlevania: The Adventure

I made a pretty tall claim a few months ago, saying that Castlevania: Lords of Shadow – Mirror of Fate was the worst handheld Castlevania game besides Castlevania: The Adventure (The Castlevania Adventure? I can't figure ou...   read

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