In Issue #17 of Boomzies we start things out with Netflix. First Netflix, then Qwikster, now back to Netflix. Has Netflix lost its’ touch? Then in the main topic it’s the evil of online passes in video games. More and more video game publishers are putting these in games. What does this mean for used games sales and how can it be combated? Pick up your torch and pitchfork and join the battle.
**Linky poo because I can't embed videos** :(