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9:56 AM on 07.20.2011

Collectible Video Games: Trash or Treasure?



In Issue #5 of Boomzies we're talking about Spiderman's new threads for his 2012 flick. Then in our main topic we're talking about collectible video game crap. Does limited, special, or collector's mean anything, or is is just another way for publishers to make a quick buck? Let the epic battle begin!

Boomzies #5 on YouTube

What is Boomzies? Simple, two guys talking and debating about nerd culture with a live audience. We'll take your questions via chat, phone, and video. All the while we make sure to include plenty of awkward pauses, sexual innuendo, and other politically incorrect behavior. New episodes are broadcast live every Saturday @ 11pm CST.

Follow us @ www.justin.tv/boomzies   read


12:47 PM on 07.11.2011

What's with all the hype for Dead Island?



Remind me again why everyone is so hot and heavy for this game? Oh my stars, another FPS style game with zombies. Yippee skippee. First and foremost, I'm so sick of zombie themed games. If you’re desperate for a hot theme to base your game on, look no further than zombies. It’s slowly becoming the gaming de facto. It’s almost a surprise when a game either doesn’t have zombies, or at least has zombie themed DLC. Just get it over with and release a 3-D zombie game. Kill two fads with one stone.

Now can we back up the hype train and look at the most important factor no one, besides a few folks, have really focused on: the developer. Dead Island is developed by Techland. Techland? Seriously, this is the game company who will usher in a new era of orgasmic gaming? Let's take a quick look at Techland's illustrious resume of games:

Crime Cities
Speedway Championships
Pet Racer
Pet Soccer
FIM Speedway Grand Prix
Chrome
Xpand Rally
Chrome: SpecForce
GTI Racing
Crazy Soccer Mundial
FIM Speedway Grand Prix 2
Xpand Rally Xtreme
Call of Juarez
FIM Speedway Grand Prix 3
Nikita: Tajemnica Skarbu Piratow
Speedway liga
Call of Juarez: Bound in Blood
nail'd
Call of Juarez: The Cartel
Dead Island

The only thing worth half a damn is the Call of Juarez series. Even that is a mediocre romp through FPSville lost in the shuffle of much better FPS titles. The rest is utter drivel or yet more mediocrity. Wait, nail'd wasn't too bad either. Though compared to what else is offered in the racing genre, it's nothing to write home about. Tell me what game from that list screams "AAA developer here!" I can hear it now, "What, the developers of Pet Racer are making an open world zombie themed FPS! Hot diggity dog, count me in!"

So this is the developer who's garnered all this hype and praise? Am I missing something? Oh right, it's a zombie game and it's "open world" so the hype train has come into the station ready for the gaming elite to board.

Well choo choo my friends. I for one couldn't care less about this title. In a day in age when venerable developers such as Treasure and Platinum Games have amazing games glossed over by the general public, such as Sin & Punishment: Star Successor and Vanquish respectively, it marginally pisses me off to see this no name mediocre developer get the attention and praise for a tired worn out concept.

Now I may be wrong. This game could warp the space time continuum with it's pure awesomeness, cure all diseases known to man, and give Ashlee Simpson the voice of an angel. But as a betting man who looks at the odds, it's very doubtful. There are a lot of great ideas the developer has implemeted into this game, but just like I wouldn't trust Dick Cheney to bring about world peace, I'm not looking to Techland to pull this one off.

The lowest common denominator wins again.   read


9:20 AM on 07.11.2011

Boomzies Issue #4 - Japanese video game developers in crisis?



In Issue #4 of Boomzies we’re sorting out all the drama and rumors surrounding the PS4. Then it’s onto the crisis in Japanese gaming. Have Japanese developers lost thier touch or have they simly been surpassed by thier Western counterparts? Watch Boomzies to find out.

Boomzies Issue #4 - Japanese video game developers in crisis?

This is a previously recorded live episode of Boomzies. Want to join in the live mayhem? Make sure your here @ 11pm CST every Saturday night on http://www.twitchtv.com/boomzies. As always, your comments and criticisms are welcome. We're always looking for ways to make Boomzies more awesome.

Follow us on Twitch TV: http://www.twitchtv.com/boomzies
Check out our website at: http://www.substance-tv.com
YouTube channel: http://www.youtube.com/jedahdoma   read


1:27 PM on 07.03.2011

Boomzies Issue #3 - Is local co-op gaming dead?



In Issue #3 we're talking about the drama surrounding Capcom's controversial permanent game save in Resident Evil Mercenaries for the 3DS. Then it's onto our main discussion of co-op gaming. What happened to local co-op gaming and is it on its' way out?

http://blip.tv/substance-tv/boomzies-issue-3-is-local-co-op-dead-5340193

What is Boomzies? Simple, two guys talking and debating about video game culture with a live audience. We'll take your questions via chat, phone, and video. All the while we make sure to include plenty of awkward pauses, sexual innuendo, and other politically incorrect behavior. New episodes are broadcast live every Saturday @ 11pm CST.

Follow us @ http://www.justin.tv/boomzies   read


4:11 PM on 06.26.2011

Boomzies Issue #2 - Halo ten years later: Historic or Hype?



In the second issue of Boomzies we take a look at Sonic Team's highly anticipated Sonic Generations. Then we take a look at Halo Combat Evolved. It's been ten years since it was released on the original Xbox. With the release of Halo Anniversary Edition, has the original aged like a fine wine or is the infamous green armor rusting?

As always, we are here for your flaming pleasure. Was this enjoyable or crap?

http://www.youtube.com/watch?v=-PAk8FPI15M

What is Boomzies? Simple, two guys talking and debating about video game culture with a live audience. We'll take your questions via chat, phone, and video. All the while we make sure to include plenty of awkward pauses, sexual innuendo, and other politically incorrect behavior. New episodes are broadcast live every Saturday @ 11pm CST.

http://www.justin.tv/boomzies   read


3:34 PM on 06.19.2011

Boomzies Issue #1 - Nintendo 3DS: Success or Failure?



In the first issue of Boomzies we take a look at Gearbox's long awaited title, Duke Nukem Forever. Was it worth the wait or just an empty promise? Then for our main event we talk about the Nintendo's foothold in the handheld market. Is the 3DS keeping the same standard or is Nintendo losing its' grip on the portable market?

http://www.youtube.com/watch?v=p_RZEr7UNz0

What is Boomzies? Simple, two guys talking and debating about video game culture with a live audience. We'll take your questions via chat, phone, and video. All the while we make sure to include plenty of awkward pauses, sexual innuendo, and other politically incorrect behavior.

New episodes are broadcast live every Saturday @ 11pm CST. http://www.justin.tv/boomzies

BTW: Is anyone else having a problem embedding YouTube videos? The get bbcode sidebar option isn't there. Any tips?   read


1:22 PM on 06.13.2011

Boomzies Issue #0 - The E3 Breakdown



In the very first episode of Boomzies Landon and Brian cover all aspects of the 2011 E3 conference. From the things we loved, to the things we were surprised by, and even the things we hated. All the while we make sure to include plenty of awkward pauses, sexual innuendo, and other politically incorrect behavior.

Boomzies is a live weekly debate/discussion show where you the viewer can get involved. Make sure to join us on justin.tv each Saturday at 11pm CST for Boomzies @ http://www.justin.tv/boomzies

Since this is our first episode, we're always interested to hear your critiques and criticisms. C'mon, let us have it.

[embed]203681:39354[/embed]   read


4:10 PM on 10.30.2010

Back to the Future 25th anniversary screening with DeLorean!

On October 23rd, 2010, I got the chance to attend the limited screening of Back to the Future at 12:30 pm at the AMC 20 in Leawood, KS. This is a short video about my experience and a surprise appearance of a DeLorean movie replica. With the release of the film on Blu Ray and the 25th anniversary of the film, I thought this was good timing. Enjoy!

[embed]187544:39355[/embed]   read


12:32 PM on 10.20.2010

My response to Destructoid's Vanquish "review"


As much as I enjoy Destrutoid, I was surprised how much they got this Vanquish review wrong, all thanks to the ramblings of Jim Sterling. Here's my thoughts on his "review".


Vanquish is a game that intends to speed up the typically methodical cover-based shooter and, fundamentally, it has done this. Armed with his ability to glide along the ground with a ludicrously fast rockstar-style knee slide and assaulted by enemies who act more like Ikaruga-style SHMUP enemies than the beefy blasters of Gears of War, Platinum has most definitely succeeded in making a cover shooter with energy. At least ... aesthetically.



The trouble is, everythinglooks exciting and chaotic, but after five minutes of gameplay, in which you get to see practically everything that the game has to offer, Vanquish manages to go from an action-packed assault on the senses to a formulaic, boring shooter that refuses to build upon its core ideas and remains content to regurgitate itself for the duration of the experience. 



Despite the bombast and fl   read


11:05 PM on 10.16.2010

Substance TV: V1 - Zone of the Enders: The Second Runner


In volume 1 of Substance TV, we take a look at Zone of the The Second Runner. So without further ado, enjoy!



What do you guys think of the new format and volume? Let us know by posting in the comments below.
  read


8:21 AM on 09.30.2010

Enough with all the zombie games!



In light of my last blog that was a copy and poaste from my website, here is an exclusive rambling for Destructoid.

Fads are just a fact of life. An undeniable cliche we as humans are so easily susceptible to. The dictionary defines a fad as:

a temporary fashion, notion, manner of conduct, etc., esp. one followed enthusiastically by a group.

And in the context of video games, zombies are the super ultra mega Jersey Shore OMG like totally fad of the day. The list of games containing zombies in the last few years is staggering.

Red Dead Redemption
Call of Duty Black Ops
Dead Rising 2
Plants vs. Zombies
Borderlands
Zombie Tycoon
Zombie Wranglers
Left 4 Dead
Shellshock 2: Blood Trails
Alive 4-Ever
Burn, Zombie Burn!
Call of Duty: World at War: Zombies
Fort Zombie
I Made a Game with Zombies in It!
Zombie Apocalypse
Zombie Driver
Zombie Panic in Wonderland

If you’re desperate for a hot theme to base your game on, look no further than zombies. It’s slowly becoming the gaming de facto. It’s almost a surprise when a game either doesn’t have zombies, or at least has zombie themed DLC. Just get it over with and release a 3-D zombie game. Kill two fads with one stone. Creativity has been replaced with the commonplace. Games with zombies in them tend to sell. Developers and publishers alike know this so they continue to churn them out.

This isn’t to say zombie themed games or DLC makes the game itself terrible or any less fun. I can pick out a handful of games on the above list I personally enjoy. I can also pick out a handful of games that had the word “Zombie” pasted on just to make a few more bucks.

Case and point. I immensely enjoyed Michael Jackson’s music video for “Thriller”. Why, because it was a unique and awesome video for a unique and awesome song. Had every other Micheal Jackson video been zombie themed, it would have been less and less awesome.

So I ask, no beg you video game creators and publishers to use zombies with care. Make amazing games with zombie themes sure, but use that noggin’ of yours to come up with something new and interesting. Something beyond the status quo.

P.S. NOM NOM NOM NOM   read


9:16 AM on 09.29.2010

Why Devil May Cry 5 *MIGHT* suck



With the whirlwind of controversy surrounding the newest Devil May Cry, the consensus seems split on what to make of this new direction. While there have been some good points made on both sides, I think many glaring issues have gone largely unaddressed. First, let us cover the burning issues…

ISSUE #1: Dante’s new look:

This has been a huge point of contention (a.k.a. internet flaming) amongst DMC fans. I’ll be up front and say I don’t like the look. It’s like a bad cross between Twilight, Fight Club, and a reject from a Tim Burton film. Plain and simply mediocrity.

Tameem Antoniades, creative director of Ninja Theory, was quoted as saying, “The essence of Devil May Cry is all about cool”. He goes on to say, “It’s about Dante being cool and making you feel cool when you’re playing it, and so the combat and the style system and everything is integral to that. But, you know, what was cool 12 years ago — I think that was when the first game came out — isn’t cool anymore”. First, without sounding like the nerd of time, it was nine years ago. Second, I’d say you failed miserably at the whole cool thing.



This new Dante looks as hip as grunge flannel, but it’s not a big issue for me. He could look like a polka dot dung beetle with googly anime eyes that farted rainbows. As long as he is fun to play, I could care less.



///designer rant on/// Oh, and while we’re at it, can someone tell me what on Earth this ink blot turd smear of a logo is? What’s that, you’ve only got two hours to develop a new logo for a game? Why just smear something on the screen and use a military type that looks like it’s been freshly spray painted (OMG GRAFFITI). Looks like a bad album cover for a 90’s garage band. Nothing says dated or lazy like a good old destroyed look. ///designer rant off///

ISSUE #2: It’s not developed by Capcom:

Another issue is this game will not be developed by Capcom. Instead, the project has been entrusted to Ninja Theory. Now before I blow a gasket, NINJA THEORY IS NOT TEAM NINJA MORONS!! I can’t tell you the number of times I’ve had people say, “Oh yea, Team Ninja is making the game”. Just because both companies share the name ‘Ninja’ in their titles does not make them one in the same. Moving on…

I have mixed feelings on the subject. On one hand, I don’t trust Ninja Theory one bit. Their only two games were Kung Fu Chaos (meh), and more notably Heavenly Sword (a little above meh). Not a stellar track record. Heavenly Sword wasn’t a terrible game. It just wasn’t a great game plagued with issues and problems that kept it from greatness. Even the demo for their newest game Enslaved looks like a big bowl of meh.

I will admit, I could be totally wrong about this. Ninja Theory may have a few tricks up their sleeves. Other studios I had little faith in, such as Retro Studios, took a blasphemous idea like a first person Metroid, and turned it into a great series. So in that example I see a glimmer of hope.

On the other hand, I wouldn’t be too excited if Capcom developed it. You see the Capcom of today is radically different from the Capcom of the original Devil May Cry. When the original game hit the PS2 in 2001, it was directed by Resident Evil veteran Hideki Kamiya with Shinji Mikami as executive producer. Years later in 2007, both Hideki Kamiya and Shinji Mikami would be cut from Capcom and form what we now know as Platinum Games. Not to mention the departure of a few other members of the original Devil May Cry team.

If a new Devil May Cry were to be developed by Capcom, I have my doubts as to whether it would be of the same quality and polish as the original. As with Ninja Theory, Capcom could have surprised us all and made a great Devil May Cry with remnants of the original team, and some fresh blood from other internal studios. Of course we’ll never know.

At this point, it’s a wait and see kind of situation. I have almost zero faith in Ninja Theory or Capcom, but it remains to be seen. As the say, hope for the best but plan for the worst.

ISSUE #3: Competition:

Here’s a point I haven’t seen addressed. Even if Ninja Theory defies the odds and develops a spectacular addition to the franchise, how does it stack up to other third person action games. Since we’ve already mentioned them, Platinum Games’ Bayonetta is a perfect example.

A brand new franchise that did what Devil May Cry did and perfects it while adding a dollop of OMG DID YOU JUST SEE THAT?! Mix that with a mind numbingly deep combat system, excellent controls, and you’ve got a game I would say is infinitely better than any DMC game.

In this humble writer’s opinion, Bayonetta set the bar for third person action games. Remember, Platinum Games consists of the two key members from the original Devil May Cry, Hideki Kamiya and Shinji Mikami. You’ve got a team who’s not only created the original formula, but the successor to the original formula as well.

Conslusion:

It’s still too early to see how this game will turn out. I’ve yet to see any concrete gameplay footage or a demo. If video games were like weather patterns, I’d say Devil May Cry 5 has a 70% of acid rain with a slight chance of disappointment. Like all weathermen, I could be dead wrong and DMC 5 might be a ray of gaming sunshine.

So I’ll just advise you carry your acid proof umbrella until the forecast becomes more clear.   read


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