I'm a 20 year old game design student on my way to the gaming industry. My main focus is design, but I also program in java and C#. Animation isn't so far out of my range either, though I've never done it before I'm willing to sit down sometime and get a grasp on it.
I don't play too many video games anymore, but when I do it's mostly League of Legends or Gears of War on the xbox 360.
Where I want to go or what I want to get out of gaming is have a job making them any way I can. Whether I'm working for a AAA company like EA or Epic or be an indie developer, if I can make video games for a living I can die happy.
What's up everyone, it's been awhile since I last wrote on here, forgive me for that but here's the scoop. Since my last post, I have been working on those two games; from VICOM 110, I have been just updating my team's design document. For those who haven't read my post before, I'm designing the A.I. and User Interface for my team's(ObscureFish) game. Right now we are just about finished with that, and awaiting our instructor's constructive criticism to be better at what we do. For VICOM 115, what I've contributed since my last post on our educational game, was my design of the main, pause, and sound menus(HUD) for the game. And right now I'm currently working on making a security camera and lasers for the game, and making them trigger lights going off, and doors closing. I'll be on break for the next 3 days or so, so until then, game on!