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Capstone: The Rundown of Weeks 4 and 5

by Jared Ramone Burks   //   8:29 PM on 10.09.2013

During this point in class we have left meta teams and now are working in feature teams which are composed of designers, artists as well as programmers to complete feature of the game in small separate teams. I've assigned myself to the UI feature team where I continue to work on the player HUD and UI. I have completed the drawings of the HUD for player health, experience, points, weapons and powerUps. Most of the time during these weeks I worked on the documentation of the functionality of the HUD and minor adjustments the the drawings like scale and added examples of in game powerUps(the health pack pickup). 


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