I'm a 20 year old game design student on my way to the gaming industry. My main focus is design, but I also program in java and C#. Animation isn't so far out of my range either, though I've never done it before I'm willing to sit down sometime and get a grasp on it.
I don't play too many video games anymore, but when I do it's mostly League of Legends or Gears of War on the xbox 360.
Where I want to go or what I want to get out of gaming is have a job making them any way I can. Whether I'm working for a AAA company like EA or Epic or be an indie developer, if I can make video games for a living I can die happy.
During this point in class we have left meta teams and now are working in feature teams which are composed of designers, artists as well as programmers to complete feature of the game in small separate teams. I've assigned myself to the UI feature team where I continue to work on the player HUD and UI. I have completed the drawings of the HUD for player health, experience, points, weapons and powerUps. Most of the time during these weeks I worked on the documentation of the functionality of the HUD and minor adjustments the the drawings like scale and added examples of in game powerUps(the health pack pickup).