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About Me
My Twitter and my Tumblr, yo in the event you want to pester me, to give me advice/ideas for stuff, or to see me post artwork not entirely game-related. Mostly if you want to pester me.

Stuff Classy Enough To Get Front Paged (The Monthly Muses and Other Goodies)
~Those About to Die: Bob-ombs
~The Forgotten: Life as a Lethal Enforcer

My Favorite Silly Ramblings (The Features)
~The M Rating: A Chance to Have a Deep Story vs. Here, Have Some More Blood
~inFamous: What Could Have Been
~Acknowledging The Omnipotence That Is 3D Pinball: Space Cadet
~A Look Into Metal Wolf Chaos: The Greatest Patriotic Game You've Never Played

What if I've finally turned into what they've always said I would turn into? A maniac. A psycho killer. A guy who enjoys quoting Sin City.

In a brief description, I play all genres of games. My personal favorites are and always will be platformers and shoot 'em ups. Galaga is probably the first shoot 'em up I have ever played and still manages to hold my attention to this day. Platformers, jeez, far too many for me to name. There are a few FPSs I like, but only if they manage to be different enough from the rest. I have my fair share of fun with other genres as well. Except fighters, I tend to be pretty bad at those but it still doesn't put a hamper on the amount of fun I can get from them.

I was born in 1990, my first video game system was a Sega Genesis and it was probably the best thing I had ever had the chance to play. As the years went, as did my interest in the video games field. Parents and relatives usually got me game consoles for birthday and christmas gift, you wouldn't believe how excited I was when I got my first SNES. My older brother and I did all we could to pool money together to buy GameBoys (Possibly a GameGear at some point as well) and eventually the Playstation 1 and 2. I can safely say that I have interacted with every Nintendo, Sega, Sony, Microsoft, and a few Atari consoles and handhelds at least once. As of now, I still play games as often as I can, despite my game library has not been expansive as it once was when I was in my "prime." Since GameFly and various other rental places popped up, I have still been able to keep playing to my heart's content.

As of now, college usually eats up some days. Whenever I'm not doing college activities, I am improving my drawing abilities, watching movies, expanding my musical tastes both new and old, partying with friends, eating cultural food and, of course, playing games.

And I am a sucker for just about anything film noir, enough so that I occasionally write in that style. Rad stuff.
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I, the Author: Escape from the Mushroom Kingdom
Jack Maverick | 7:12 PM on 07.08.2009 10 comments




One plumber. Who pops up into a world filled with bizarre monsters. And somehow, you have some knowledge that there is a princess that requires rescuing. Go from there.

This is a plot summary of the game Super Mario Bros.. It is a fairly simple plot that is easy to understand. However, there is something more to this that raises a few questions. For one, how exactly did a plumber manage to come across a place like this? Some speculated that it was from Mario messing around with the pipes too much, and he managed to end up in this place. I have to question the existence of this pipe.

It obviously isn’t to the left of Mario when the game starts, otherwise I would just go over there and return to my natural world. The only other choice it could be is located directed above me. What it is held by, I don’t have a clue, but I’m in a world with floating blocks and clouds I can stand on. Logic does not exist in this world.

Okay, so a pipe sends me into this world, I’ll believe that much. But where is the part where I find out about the existence of a princess? Was there a note I fell onto prior to the game? This is something that has yet to be explained to me. Then again, maybe you do have no clue about there being any princess at all, you run to the right, hoping to find an answer to this place.

Finding the answer will not be easy as you would hope, as you have monsters that charge at you at every opportunity. Monsters such as goombas which are miniaturized men with no arms and enlarged heads, koopa troopas who are mutated turtles with elongated heads, lakitus who are pricks and float in the clouds to throw spinys at you, the list goes on. These are spawns which are hellish, to say the least, but this is a conclusion I’m not willing to make just yet.

One other thing I must note is how you progress through one world, it starts to get a little darker. Sure, the last level takes place in a castle, but no castle with an inhabitant is ever that dark, unless you’re Dracula. Bowser is not Dracula, no excuse. Anyway, the point I want to make is how when you beat the last castle, you get that semblance of hope that you will get an answer to this place. However, it is not the case in the early levels, as you begin a new world with it being bright again.

There is only one explanation to that: the worlds are really the circles of Hell. I’ve been playing Dante’s Inferno this entire time.

I’ve been sent to Hell, and as Mario – or Dante, in this case – I need to escape. The enemies I face are really mutated sinners who were sent here to be punished. Bowser is Satan, and he maintains control of this place. The princess is actually the escape you are looking for throughout the entire game.

There are nine circles to Hell, right? And you say that there are only eight worlds in this game, correct? However, if you say that, you are clearly forgetting about one of the most important worlds in gaming history, the Minus World. The Minus World is obviously the ninth circle of Hell, never-ending and possibly the cruelest of all the circles.

Also, one more thing to note, Mario is clearly showing determination when he’s traversing through this world. It’s clear that he knows what he has gotten himself into, he’s in Hell, and he’s going to do everything he can to escape.

And he's going to need my help.



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8 comments | showing # 1 to 8
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Zippyduda's Avatar - Comment posted on 07/08/2009 19:41
Zippyduda
Nice blog :) Well written and a good look at the crazy world that is SM.

And as you know, SMB3 isn't any different in that's it's clearly a dream/play.
Sentry's Avatar - Comment posted on 07/08/2009 20:31
Sentry
I can dig this interpretation. After all, it allows Mario to be recognized as a tragic figure lost in a world not his own, as opposed to a loyal citizen of the Mushroom Kingdom whose girlfriend/princess keeps getting "kidnapped".
Avalon's Avatar - Comment posted on 07/08/2009 21:26
Avalon
Just on the side: with old games like this you used to have to read the manual to understand what little story there was present, i.e. the Legend of Zelda manual told how Link saved Impa from Ganon's forces and Impa then tasked him with rescuing Zelda.

Of all the nutty interpretations of a nutty game like SMB, this is one of my favourites.
Monodi's Avatar - Comment posted on 07/08/2009 23:42
Monodi
I am finally developing ideas for this musing. Great stuff there, some things are better remained subjective to the player as to what the fuck are you doing there in Neverland.
Monodi's Avatar - Comment posted on 07/08/2009 23:45
Monodi
PS: FRONTPAGE
Kyle MacGregor's Avatar - Comment posted on 07/09/2009 05:50
Kyle MacGregor
I've never heard a take on Super Mario quite like this one. I was with you up until the point about Hell and then...not so sure about that interpretation of it. Of course, something I love about games with a sense of minimalism to them is that the player can read into it what they will and make the experience their own. I would quite like to see an in depth analysis on the Mushroom Kingdom through the ages as a metaphor for a journey through hell. I bet you could draw all sorts of parallels.

I enjoyed this.
Jack Maverick's Avatar - Comment posted on 07/09/2009 06:19
Jack Maverick
@Everyone else: lolthanks.

@Cat: Seriously, not even the Minus World being the ninth circle of Hell is convincing enough? To each their own, I suppose. But that journey metaphor though, I could be able to work with something like that, the amount of parallels to make would be a fun experience.

But I still don't see how you couldn't see the place as hellish. Goombas are not normal, end of story.
Jack Maverick's Avatar - Comment posted on 07/09/2009 17:47
Jack Maverick
Also, by Cat, I'm obviously referring to Cad in my previous comment.
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