I'm surprised people still think Kauz is being getting articles "promoted." He's been posting directly to the front page for some months now.
I wonder: Did movies/tv go through a similar period of cementing themselves in the culture before trying to push towards new things?
@Roager:
Oh-ho, without a doubt! Movies began with the stigma of debauched entertainment for lowlifes and leches that were to simple and uncultured or worse yet, poor to go to a proper theatre with live performers.
Then the world shrugged at them, future generations accepted them, big corporations saw potential for money in them, and ever since they've gone through peaks and valleys of renaissance and sanitation.
Television went through the same growing pains. Ironically enough, the first bonafide ratings hit on TV, The Honeymooners, had an episode where (protaganist) Ralph Cramdon buys his first TV and its instantly addictive, turning him into an insomniac zombie. That was indicative of the general view of TV's impact on family life.
Comic books fight for respect is more well known, as it probably wouldn't have accumulated any yet if it didn't get entwined with movies.
Every new type of art goes through an era of scrutiny, aspersion and censure. The greater the impact on culture, the longer that era seems to last. Video games will see their day when the watchdogs die off or lose interest.
The only problem is, sometimes the pressure of scrutiny can produce diamonds. Remove it, and well, just look at the past 20 years of TV and movies.
Oh-ho, without a doubt! Movies began with the stigma of debauched entertainment for lowlifes and leches that were to simple and uncultured or worse yet, poor to go to a proper theatre with live performers.
Then the world shrugged at them, future generations accepted them, big corporations saw potential for money in them, and ever since they've gone through peaks and valleys of renaissance and sanitation.
Television went through the same growing pains. Ironically enough, the first bonafide ratings hit on TV, The Honeymooners, had an episode where (protaganist) Ralph Cramdon buys his first TV and its instantly addictive, turning him into an insomniac zombie. That was indicative of the general view of TV's impact on family life.
Comic books fight for respect is more well known, as it probably wouldn't have accumulated any yet if it didn't get entwined with movies.
Every new type of art goes through an era of scrutiny, aspersion and censure. The greater the impact on culture, the longer that era seems to last. Video games will see their day when the watchdogs die off or lose interest.
The only problem is, sometimes the pressure of scrutiny can produce diamonds. Remove it, and well, just look at the past 20 years of TV and movies.
Nice post JT! My worry is that it's so easy to say "not now" that we'll end up saying it forever. The game industry is sure as hell in its infancy, but I'd suggest this is also when it's at its most malleable, and when experiments can be undertaken and changes can be made with the least resistance.
I defend the hell out of this industry, and while my post might not seem like it, that's exactly my intention with it. I defend its potential, its great moments, and every criticism I have is defense for the games that get it right.
I defend the hell out of this industry, and while my post might not seem like it, that's exactly my intention with it. I defend its potential, its great moments, and every criticism I have is defense for the games that get it right.
It'd be chintzy to change the blog post now, but if I did, I'd change the part implying that we'd have to wait 20 whole years before even examining the problems within the game industry- letting hot-button issues such as content distribution and hardware standards (I'm looking at you, Microsoft) and the very messages our games send just ripen on the vine is a good way to keep them from getting solved.
But, every criticism we make right now will be met with a cock-eyed "so why are you wasting your time with this crap again?" from other people. The same issues we use to try and change video gaming for the better will be used by others to try and destroy it.
So, my message is that we have to be judicious about the battles we fight, and, like I mentioned earlier, completely insistent that video gaming is how we wish to spend our time.
Thanks for taking the time to read and respond, everyone.
But, every criticism we make right now will be met with a cock-eyed "so why are you wasting your time with this crap again?" from other people. The same issues we use to try and change video gaming for the better will be used by others to try and destroy it.
So, my message is that we have to be judicious about the battles we fight, and, like I mentioned earlier, completely insistent that video gaming is how we wish to spend our time.
Thanks for taking the time to read and respond, everyone.

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