"ports and more ports" NOPE Gravity Daze, Army Corps of Hell, Sound Shapes, Escape Plan, Ruin, Uncharted (a new game not a port), Resistance (not a port), Sumion, Super Stardust Delta (not a port), Wipeout 2048 (not a port), Little KIng Story (not a port), Little Big Planet (that is not a port have you seen videos on it?) . Yes there are ports but dont let that make you ignore all the NEW games that look great. Of course there will be games that do not appeal to you but dont say that they dont exist. I agree with you about the memory though but it is much less of a problem then when the PSP launched. And 3G is not mandatory so you can just get the cheaper wifi only version.
I am not forgetting the exclusives obviously they are there. but the ration of ports to new IPs is scary. also uncharted rocks.
the PSP launched with a memory stick, and at a time when digital was not as central to gaming as it is now. i'll also add that the memory stick does have other uses. sony cameras are not a niche thing.
the PSP launched with a memory stick, and at a time when digital was not as central to gaming as it is now. i'll also add that the memory stick does have other uses. sony cameras are not a niche thing.
I think you're argument about pricing is rather poor considering the fact that the vita is launching for $250 here and $325 in Japan. It's obvious the memory cards will be cheaper, so you really should hold your horses and be "smart" about this.
Also, as stopspoilers mentioned, you really did gloss over the fact that, while there may be a lot of ports, the number of new games for the vita is significant.
Also, as stopspoilers mentioned, you really did gloss over the fact that, while there may be a lot of ports, the number of new games for the vita is significant.
Modnation racers and littlebigplanet are not ports. Even before the portfest that was sony's conference they still had like 12 new ip's announced. People complained about the 3ds ports because THAT'S ALL THERE WAS.
Too be fair you do not know the price of the cards yet. And the direct conversion of 9,500 yen to dollars is $124. I think what really happened with 3g is that you and many others had expected to be able to download full games anywhere and online game anytime. That is not the case. Sorry. It's more comparable to the phone 3g. And that is also the plans for japan, they have a completely different provider.
Too be fair you do not know the price of the cards yet. And the direct conversion of 9,500 yen to dollars is $124. I think what really happened with 3g is that you and many others had expected to be able to download full games anywhere and online game anytime. That is not the case. Sorry. It's more comparable to the phone 3g. And that is also the plans for japan, they have a completely different provider.
Nero, do you believe the 32gb memory card will be under $100? I really don't think so, and that puts the price at $350 already. That's far off the wifi model price point. for a system that pushes digital games, with some requiring a memory card to use, and no official word on a built memory drive, the price is starting to get hefty.
i apologize if it seems like i'm saying it has no games, i meant to say that a non negligible portion of them are ports.
i apologize if it seems like i'm saying it has no games, i meant to say that a non negligible portion of them are ports.
3G is fine. Back home I live out in a rural area and have to use a 3G network for our home internet. I have no problems playing PS3 on it, Warhawk specifically, with the only problem being the low download cap. Most people live in urbanized area so 3G will not be a problem.
For me, the Vita is a handheld I want. Not gonna lie or make my explanation convoluted; I just want it. That being said, I think that we need to all take a moment and look at the Vita from afar for a bit, kinda like you said. We're hearing a lot of stuff now about it's capabilities and what it offers, but what bothers me is that it's not out yet. All of this information is well and good, but we have no idea, as of yet, how it's going to fit into the market once it comes out. So for me, I'm holding judgement until the device is actually released and someone I know has played it to give me a little bit of a clearer perspective. I want to see how it deals with the punches when it's finally on sale and when I'm ready (which may be a ways away from the actual release date) I'll buy one.
My biggest gripe is the battery (proprietary memory is a close second though), the battery benchmark of 3-5 hours was set with 3G off, WiFi off, brightness at default and the external speakers off (headphones). I'm curious to see what it'll be when used with all the bells and whistles and speakers on. I have a feeling that battery number could easily drop to 1.5-2.0 hours making the external battery pack a necessity as well.
Well written article. I haven't been keeping up with all of the Vita news, and this summed it all up very nicely.
If the proprietary (what is wrong with regular SD cards Sony?!) memory card really is that expensive, and a decently sized one (4 gigs, bare minimum) is not included with the purchase of a Vita, the Vita will prove to have one of the most misleading entry level price points of all time for any console, handheld or not.
If the proprietary (what is wrong with regular SD cards Sony?!) memory card really is that expensive, and a decently sized one (4 gigs, bare minimum) is not included with the purchase of a Vita, the Vita will prove to have one of the most misleading entry level price points of all time for any console, handheld or not.
I'm really curious about the battery life. I mean there is a clear difference in power requirement between a game like sound shapes and uncharted. So how does the battery life compare?
Fr33Kye: hm i don't know actually, but it's the big games that you play for a long time right? At least for me personally
@KwikPwn
I had not even considered that. YIKES! Double YIKES! even. And I thought the 3DS had bad battery life...
It'll be like the good old days with the Sega Game Gear. I had a game gear, loved it, but the amount of accessories I felt were "necessary" to actually use the thing was rediculous looking back on it - I took it around in what was practically a small suitcase full of games and accessories lol
I had not even considered that. YIKES! Double YIKES! even. And I thought the 3DS had bad battery life...
It'll be like the good old days with the Sega Game Gear. I had a game gear, loved it, but the amount of accessories I felt were "necessary" to actually use the thing was rediculous looking back on it - I took it around in what was practically a small suitcase full of games and accessories lol
I dont think the 3ds has a 3g or bluetooth option anyway.... If this thing can manage 4 hours playing uncharted then that's impressive, if it can manage 5 hours playing a far less graphically taxing game and multitasking then i'm ok with that. Still a shame but people thought it would be capable of even less. It's kind of like the psp except it's competitor isn't much better...
As someone with a lot of PSP isos, it is rare to see a game that uses the full UMD (1.8GB)-- most use 300-900MB. I had four or five on my 4GB pro duo for a while.
But it is bullshit if they're gonna use a proprietary format that they wouldn't keep using Pro Duos. Hopefully we'll see a microsd card adapter sooner rather than later for this.
But it is bullshit if they're gonna use a proprietary format that they wouldn't keep using Pro Duos. Hopefully we'll see a microsd card adapter sooner rather than later for this.
All valid points.
I waited with the 3DS and reaped some of the benefits and I plan on waiting on the PSV. Well...not that I have the money to buy it immediately anyways.
The PSP did some things right and did other things wrong and waiting may not be a bad idea, especially for a machine as shaky as this. (The 3DS was also pretty shaky).
Great blog!
I waited with the 3DS and reaped some of the benefits and I plan on waiting on the PSV. Well...not that I have the money to buy it immediately anyways.
The PSP did some things right and did other things wrong and waiting may not be a bad idea, especially for a machine as shaky as this. (The 3DS was also pretty shaky).
Great blog!
Estrelas makes a good point, and it's one that should be given to any system before its release. So easy to fall into the hype over something new, but until you get your hands on it, it's a wait and see deal.
I'm planning on getting the Vita, just not a day one sale.
I'm planning on getting the Vita, just not a day one sale.
Great write up, homey. The PSP had a bizarre life cycle, of relative death on the US, and a huge upswing towards the end of it's life in Japan. With Sony handhelds, it seems that anything is possible.
My main concern is that for first party titles, modern Sony has focused on all these "blockbuster movie" experiences that people might not care about having on a little handheld. The God of War PSP games sold well, but not as well as their home console counterparts, or other home console to handheld jumps, like New Super Mario Bros..
For me it's all about the games, and for the most part, its still wait and see for the Vita when it comes to games.
My main concern is that for first party titles, modern Sony has focused on all these "blockbuster movie" experiences that people might not care about having on a little handheld. The God of War PSP games sold well, but not as well as their home console counterparts, or other home console to handheld jumps, like New Super Mario Bros..
For me it's all about the games, and for the most part, its still wait and see for the Vita when it comes to games.
@Jonathan Holmes
I don't see the focus on "blockbuster movie" experiences beyond uncharted. And a lot of what we call cinematic is simply dynamic level design. What makes uncharted movie like are all the camera angles and character cliche's that are borrowed from movies. I don't think they intend to extend the cinematic games to the vita much beyond uncharted. Because while sony has published uncharted they have also published little big planet, flower, journey, warhawk, patapon, modnation, etc. And if you are discussing strictly the vita, they are publishing uncharted, resistance and killzone(although i'd only call uncharted cinematic), but are also making reality fighters, gravity, ruin, Escape plan, sound shapes, little big planet vita, modnation racers, etc. The number of "cinematic" games are actually far outweighed by the new ip's and games suited for portables.
I don't see the focus on "blockbuster movie" experiences beyond uncharted. And a lot of what we call cinematic is simply dynamic level design. What makes uncharted movie like are all the camera angles and character cliche's that are borrowed from movies. I don't think they intend to extend the cinematic games to the vita much beyond uncharted. Because while sony has published uncharted they have also published little big planet, flower, journey, warhawk, patapon, modnation, etc. And if you are discussing strictly the vita, they are publishing uncharted, resistance and killzone(although i'd only call uncharted cinematic), but are also making reality fighters, gravity, ruin, Escape plan, sound shapes, little big planet vita, modnation racers, etc. The number of "cinematic" games are actually far outweighed by the new ip's and games suited for portables.

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