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Isay Isay's blog

5:08 PM on 03.31.2015
SOURCE: Pokémon Shuffle part of new vitality initiative
10:55 AM on 02.18.2015
I've been Huge for almost a year now
9:54 AM on 08.18.2014
Fans of Battleborn never noticed this
10:14 AM on 07.28.2014
What if Ganondorf and Link were...
7:00 AM on 07.27.2014
Kid-pressions: Goat Simulator
8:24 PM on 06.21.2014

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Isay Isay is a 34 year old gamer living in Columbia, SC. I cut my teeth on the early Sierra/Lucasarts adventure games and honed my skills on the Genesis. I'm a proud poppa of 2. You might already be aware of my style of PUN-ditry

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PSN: Isay_Isay
Steam: Isay_Isay

Currently Playing
DS - Final Fantasy 6 Advance
PSP/PSV - Persona 4 Golden
PS3 - Saints Row IV

On the Queue
Ugh Too many to list honestly

What's in a name?
So where does Isay Isay come from? Well to amuse myself, I name all my characters I say so whenever someone talks to them they sound like Foghorn Leghorn or what I thought English people sounded like when I was little. Needless to say, I'm easily amused.

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So there’s been a kerfuffle over Pokémon Shuffle’s game mechanics. To get some answers, I reached out to my best friend’s uncle who TOTALLY works at Nintendo.

 Q: So was the waiting/microtransactions a conscious decision by Nintendo?

A: Oh absolutely. I’m sure everyone remembers all the buzz we were getting after announcing the vitality sensor, but our research told us we needed to go farther if we wanted our consumer base to stay active. We started with the health warning pamphlets inside the game box, but who has time to read the freakin manual AMIRITE? Next we tried the throwing up the warnings in the game, remind everyone to take breaks after a few hours, etc. but our games were just too good to put down. Finally, we realized we had to be more proactive; we needed to cut gamers off ourselves. You will take a break when we say so! Sure, you could pay to get around those roadblocks, but in our view, we’re saving you from wasting that money on a Paunch Burger Dinner for Breakfast combo you gamers love so much.

 Q: So what’s the next phase of the project?

A: It’s already happened! Just look how we’re handling Amiibos. Once we figured out how much people wanted these things, that’s when we created this whole scavenger hunt culture around them. “Oh you want the limited edition K.K. Slider, well get up and get out there!”

 Q: Couldn’t someone just preorder?


 /ten minutes pass

…HA HA hah huh… Excuse me, I need to catch my breath. I mean yes, you “could” preorder but you have as much chance of getting one as we do of going out of business.

 Q: So what else does the future hold?

A: I can’t get into specifics now, but we’ve got big plans for the New 3DS XLi Esq.

 Q: Well, I want to thank you for your time today.

A: Oh sure, anytime.

 There you have it, straight from the inside.


So we are closing in on the one year anniversary of Huge.  It’s been a controversial year since the original announcement to be sure.  There have been some interesting responses about the direction Dtoid is heading.

So for those who have opted in, do you feel like it was a worthwhile investment?  What dream features or additions would you like to see added? (Answer: new cblog editor)
I personally don’t think I’ll subscribe for another year.  If this had been an option say 2-3 years ago, it would be less of an issue just based on my feelings toward the site at that time.  Plus, it is hard to feel like I’m getting value when you put Huge next to a semi-comparable Giant Bomb donor program.  Just one old timers opinion.  Feel free to chime in below or join the conversation in the forums.

Did you know Battleborn is an anagram for Lt. Boner Bat?

Clearly, it’s a spiritual successor to Bonerquest.

beef spare ribs?

Would you eat them?