Favorite games, in absolutely no particular order - Just how they started popping in my head.
Super Mario World 2: Yoshi's Island
Metroid Zero Mission
Metroid II: Return of Samus
Metroid Prime 3: Corruption
Castlevania: Symphony of the Night
Castlevania: Aria of Sorrow
Castlevania: Portrait of Ruin
Super Castlevania IV
Megaman 2 (NES)
The Legend of Zelda Ocarina of Time
The Legend of Zelda A Link to the Past
The Legend of Zelda Link's Awakening
The Legend of Zelda Twilight Princess
The Legend of Zelda Majora's Mask
The Legend of Zelda Wind Waker
The Legend of Zelda
Super Mario Bros. 3
Super Mario World
Super Mario 64
Super Mario Galaxy
Metal Slug series
Tetris NES (Tengen)
The New Tetris (N64)
Mario Kart 64
Mario Kart DS
Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Final Fantasy VI
Secret of Mana
Seiken Densetsu III
Gunstar Super Heroes
Sin and Punishment
Day of the Tentacle
Shadow of the Colossus
No More Heroes
I'm also a DDR fan, but don't play it that much anymore (i'm out of shape).
and there are probably more that I can't think of right now...
This story will probably be buried upon all the hype for the new Batman game, but I won't let that deter me.
The Metroid Database celebrated its 15th Anniversary yesterday. We are older than Google. Isn't that awesome?
Anyway, we have two brand new features on our site: the MDb Bestiary: A virtual encyclopedia of (eventually) every Metroid creature in existence. This is mostly my own idea, and I designed and directed the entire project. We have over 20 artists who gave it their all, and are still rapidly developing new entries for it each and every day. Go here to check it out: http://www.metroid-database.com/bestiary/index.php We currently have focused on the Classic series, but of course plan on doing the Primes as well.
Second: our annual contest is now underway: Design-A-Samus. http://metroid-database.com/features/contest-3.php We are asking anyone to redesign Samus in a new and interesting way. We're giving out tons of free prizes to the top three entries. You have 2 months to come up with a new design. GO!
So far, it seems as though the only people who are really supporting us are the current fans of the MDb. This isn't a bad thing, but I really wish I could get more people interested. Namely reporters who run these game sites. It seems as though if it doesn't involve scantily clad women, acts of extreme brutality, or trollish articles from a certain fat man with a British accent, then people just won't buy it. How do I overcome this?
I tried shouting out to almost every major gaming news site I could think of, and it doesn't seem like any has picked up the story yet. Let's see how many I can list, okay?
Destructoid, 1up, Kotaku, GoNintendo, Screw Attack, Joystiq, Siliconera, 4 Color Rebellion, Escapist, even IGN... anyone have anymore suggestions? I guess I could always go on Reddit or Digg, right?
I leave it to you. I hope you enjoy our features if you decide to try them out.
Graphic Designer, Editor, Administrator
c/o Metroid Database
Hey peeps and sheeps,
I came back to tell you about a game I worked on.
It's basically a "demo," but it was fun to work on. For any old-school Bubble Bobble players out there, this one's for you.
The game is called Bubble Bobble Blitz. It's only 1 stage -- you basically kill as many enemies as you can to get a high score. Kill enemies by shooting bubbles at them, and then running into them or jumping into the bubble to pop it. Collect the prize that remains for a higher score! There are also 1ups and Invincibility hearts to collect. It was made in an open-source game engine called Construct.
(If you have difficulty getting it to run properly, you may have to update your DirectX drivers. I can't help you any more beyond that)
I don't post that often here to this blog anymore. However, I wanted to get word out about my hack to as many people as possible. I'm basically reposting what I wrote on the MDb this past Sunday. Please download my hack and give it a shot! Thanks.
Metroid fans, boys and girls, today (8/15/10) marks the 23rd Anniversary of the release of Metroid for NES in North America. With this, I am unveiling something very special for you. Metroid Presented by the Metroid Database, or "MDbtroid" for short, is a graphical overhaul for the original NES game. I have been working very hard on this ROM hack for the past 3 months and I am very proud and happy to let you all get your hands on it for the first time. Forum users may have been able to see a bit of the game during its development, but now I am publicly releasing it for everyone to play! I really hope you enjoy my hack, it was an incredible learning experience for me and I feel a great sense of accomplishment from it. I also have a newly found respect for the original Metroid and it has given me a great insight into the way NES games were developed.
With this release, I also would like to point you in the direction of the Metroid Lua Script developed by Neill Corlett, who is well-known among emulation circles for his work on the English fan-translation of Seiken Densetsu 3. The Lua script is an awesome extension to the original Metroid, and gives the game much-needed capabilities that were brought about in the more modern titles such as a minimap, a pause screen map, and item toggling! For those who might have been frustrated or put off with the original's difficulty, this Lua script makes playing Metroid a much easier, accessible experience. (and be sure you have the FCEUX 2.1.2 or later to run it!)
I wholeheartedly recommend using this script while you play MDbtroid.
Together, they essentially create a brand new version of NES Metroid - and I hope you all have a lot of fun experiencing it! Please feel free to email me any compliments, comments, concerns, or complaints. Or, just write in the forum thread.
There's a little more than 2 weeks left until Other M is released! Are you excited yet!?
Granted, I'll guess this will probably start a chain of copy-cat blogs, but whatever...
I must agree that Cammy probably does have the greatest gamer chick ass of all time -- (which is why she's still my #1) but there are quite a few that Jim sorely missed...
Instead of writing witty banter to explain myself, I'm just going to post the pictures. Besides, the only reason that Jim's article was written was just to take a jab at Dennis Dyack...and showing game asses, of course.
10.) Alex Roivas from Eternal Darkness (sorry, I couldn't find any good shots -- just trust me on this)
9.) Zero Suit Samus from Metroid Zero Mission or Smash Bros. Brawl
8.) Shahdee from Prince of Persia The Warrior Within (that's GOTTA hurt...)
7.) Rayne from Bloodrayne (no arguments there)
6.) B. Orchid from Killer Instinct
5.) Dixie Clements from Rumble Roses
4.) Ivy from Soul Caliber
3.) Vanessa Z Schnieder from P.N.03
2.) Bayonetta... (GOD yes.)
1.) Cammy from Super Street Fighter II and onward!
UPDATE: This shot is a little better:
(I think this drawing was actually used in the SF Tribute art book.)
Hey everyone, the Make-a-Metroid contest ended on the 1st and I just posted up the results today. We had some particularly badass entries! Be sure to check out all of the entries in detail at the contest page.
As an aside:
I tried my hardest to get the word out for this contest... but feel like I failed. I emailed many of the major game news publication websites -- Kotaku, Joystiq, GoNintendo, even Destructoid and many others, (twice, even!) but NONE OF THEM ever published or posted a single thing about it. I really don't understand why, (although the guy at GoNintendo said he had to "get the OK from his advertisers" before he could post about it, so I really don't know if that was just an excuse or not.) and no one even emailed me back why they didn't/couldn't. They just ignored it.
I mean, if someone could possibly clear up the reason why game news publications have no problems posting up other bullshit articles that just might have the slightest inkling of somehow being game-related, but not willing to post about our contest, I'd appreciate it.