I've hit my Limit Break with this shit.
Well, if you haven't seen the comment I made on Andy's blogger's response call, allow me to refresh your memory:
"I'll be honest: I am sick to DEATH of this topic. For the most part, this is all I ever hear about on campus, in the news, and on every game site. Nobody gave two shits about Bioshock's "violence" when it came out years ago. But NOW it's important. NOW it's something that has to be discussed. It's ridiculous. More gore or not, it really doesn't do anything to us except possibly altering our decision of buying the game due to our own unique tastes."
Anyway, is this entire "issue" even relevant to our everyday lives? I'm a big picture guy, and "issues" like these do nothing but detract us from the real issues that are happening in the gaming industry--let alone the world! What makes this even more ridiculous is that when Bioshock came out six years ago, no one cared about its violent content AT ALL. It received nothing but praise worldwide. But because of recent incidents and the media's overblown coverage of it, many people are considering the question, "Are video games becoming to violent?" an "issue". I'm a journalist and even I will call the media out on this bullshit. Whatever happened to just taking responsibility for your actions? Yeah, it's that sad. So is there really anything to fear from this "issue"?
HELL NO. The only issue this "issue" brings up for us is whether or not we will buy a particular game because of its content; in this case, gore or candy canes. But it doesn't really matter, because we are all unique individuals with different tastes. I'm not too big on blood and gore, but that doesn't mean I'm going to complain about it or judge someone because of their preference. I fucking LOVE subjectivity; I'm a writer for crying out loud! So I embrace different opinions and new ideas with a passion.
"Only through others can we discover new ways to be ourselves."
But when it comes to "issues" like these, you know, the ones that have been discussed to death about and carry no weight to them, I just don't want to hear it. In other words, shut up and by the game or just walk away. It's that simple. Don't you hate it when you're looking at a game you're thinking about buying, and some random person judges you for it? This brings me to my next point:
Oh wait, there isn't one. Why? Because I won't even bother explaining about how there is no correlation between violence and video games. But if your curiosity is tickled that much, I'll embed a piece from Penn & Teller's show "Bullshit"; which explains it better than anyone else can. Sorry Jim Sterling, but these guys can do magic man. Fucking MAGIC!
I honestly hope that didn't surprise you. Sure the video is totally dated (2006 I think?), but the argument against anti-violent video games is timeless. I mean, my younger brother plays Black Ops 2 more than a #Swag #YOLO #CaliSmoke #IHaveABigDick dude-bro, but that doesn't mean he's going to grow up and become a murderer. The same argument goes for the other end of the spectrum. I play lots of JRPG's, fighting games, and I watch an occasional anime once every blue moon; but that doesn't mean I'm a salty basement dwelling weeabo (or however you spell that). Fallacies such as False Cause and Slippery Slope unfortunately exist in the media thanks to incompetent editors and media figures. And as a result, "issues" such as video games being too "violent" pop up like like herpes all over the internet.
My point is this: We're all adults here, so just shut up and buy the damn game or not.
So can we all get back to typing C-Blogs about awesome things please? I'd much rather read about why Gliscor has the biggest and strongest penis in the Pokemon Animal Kingdom, or why Bomberman Fantasy Race is like, the best racing game EVER!
See you Space Cowboy.
Gliscor's penis can hang from fucking trees, man. TREES!