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Why I hate Destructoid.
HydroTonix | 11:16 PM on 08.24.2009 10 comments


Cause Jim is annoying and blogs suck and funny stuff is lame and games are boring. Yee yee nikkuuh

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GARISON IS A BITCH
HydroTonix | 9:47 PM on 05.19.2009 38 comments


HE TURNED OFF THE 36O WHEN I WAS PLAYING A FUCKING GAME.

REVENGE IS IMMINENT.

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Attached photos:

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Tony Hawk's Ride(and other skateboarding games): From the perspective of an actual skateboarder
HydroTonix | 6:32 PM on 05.15.2009 9 comments


When I saw the trailer for this game it made me confused. It's taking the route that Skate. took when it was first revealed. They're marketing it to actual skateboarders. People that understand what it's about, people that know about skateboarding. As far as I can tell there have been no games that have been what skateboarding is actually about. Bloggers and reviewers praised Skate. for how realistic it was. How much it is actually like skateboarding IRL.

To tell you the truth it is nothing like it. In skate, it takes you two seconds to learn how to do a trick. Kickflip 180's in the game are simple. In real life it took me weeks to learn, and get the hang of that trick. It still gives me trouble.

Now I know that it's just a game, it shouldn't be like the real thing. If it were, it would take your entire life to master. People thought that the game was like skating because it looked like skating. An animation of a man masturbating looks like a man masturbating, it doesn't mean it's an actual person masturbating, or how it looks to be a person masturbating. Just like masturbating, everyone does it differently, everyone has there own style. In Skate. you cannot add your own flare to your style. If you youtube Corey Duffel, and Paul Rodriguez, you will be able to see the different styles. They both skate the relatively same obstacles, but they do there own tricks off of them.




Paul is definately more laid back than Corey.

Now to Tony Hawk's Ride. Its really too early to tell, but I bet it will be more gimmicky then a fat slut eating a dildo shaped carrot. Look at the thing. The teaser is awesome, it really gets across what skateboarding is about. Creativity, art, style, fun, excersize, friendship. When you are a skater and you go to an unknown or new city, you dont have anything to be afraid of. You have someting in common with it. Skateboarding, no matter where you go, you will always make friends.

My guess is that the peripheral will be shit. It looks solid, but it has nothing to do with an actual skateboard. Its fucking PLASTIC. What can you do with it, lean back, forward, and side to side. You probably have to hold a fucking controller in your hand to do the tricks. No offence guys, but I would bet one dollar that none of you skate. Not one of you would be able to balance on the tail for more than 3 seconds without falling on your fat tooshies. The thing is pointless. There really is no reason, or room for it to exist.

Maybe i'm just being too literal, but this thing looks horrible. I really don't see how it will add to the skateboarding community. There is, and never will be a game that will capture skateboarding the way it should be. Pushing down the city street, weaking through cars, the wind on your hair(oh fuck I just said the wind in your hair...Fuck my life), video games just can't emulate that. There is no way to capture the strong feeling of accomplishment and freedom you get from landing a trick, or simply just cruising down the street next to your best friend and kickfliping over a man hole.



I don't think that any of you have heard this side of the arguement (issue?) so I hope this shed some light on skateboarding games from the perspective of an actual skater. I feel very strongly about these game, don't get me wrong, I love em' to death. I played TH Underground until my balls dropped. Anyone want a challenge. I really can't wait to play TH Ride just to see for myself.

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PODTOID 100 WAS THE BEST THING TO HAPPEN TO DTOID EVER IN THE HISTORY OF THE ENTIRE HISTORY OF THE WORLD also cocks
HydroTonix | 10:58 PM on 05.11.2009 33 comments



Pip, Pip, cheerioh.

Wow, what an amazing show. So many amazing community members, so many editors. This was the best podtoid to date.

If you missed this episode, you cannot really call yourself a dtoider. You need to listen to it as soon as it is available for download tommorrow.

Episode 100, wow, it seems like only yesterday I stumbled upon Dtoid in grade 10 computer class. The site has evolved so much over the past year and a half, like seriously, you dont even know. :D

Well, heres to another 100 episodes, possibly even more. I love all you guys.

Keep livin the dream friends.

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A Dragon Quest newcomers first impressions: DQIV Chapters of the Chosen (Repost)
HydroTonix | 1:59 PM on 04.05.2009 3 comments


EDIT: I think I posted this during a meme, so I dont think anyone read it. Enjoy.



n Japan, the Dragon Quest series is just as, if not more popular than the Final Fantasy series (or so I’ve heard). This being my first Dragon Quest game that I have ever played I was a bit sceptical, as I did not think that it would be as good as my first, and favourite Final Fantasy Game, Final Fantasy III for the DS.

So far the game is very, very fun. There are five chapters in the game, in each chapter you play a different hero. Hence the name Chapters of the Chosen. I have played the game for around four hours, and I have just started the second chapter. So in all, I don’t think the game will take very long to beat.

The battle system is very classic RPG. On the top screen it displays a picture of each party member, with corresponding HP, MP, LV, and who they are attacking/what their battle command is. On the bottom screen it displays a pretty little sprite of your enemy and your command options. The commands are fairly generic, seeing as how it is a very generic RPG. Not that there is anything wrong with that, in fact I prefer my role players that way. Options such as Attack, magic, item, and run are available.

The cool thing about the game is that all the buildings, bushes, montains, trees, etc are in 3D, but all characters are sprites. And these sprites are somply beautiful. They are clear, colourful and sharp. What I really hate about most SNES RPGs is that you cannot walk diagonally, but what I first noticed in this game is that you in fact can walk diagonally. This made me really happy. All angles of the sprite are really beutiful, I really appreciate this aspect of the game.

When walking in a town or in a building, you can rotate the camera with R or L. This adds to the experience because as you obviously know, you can usually search cupboards, baskets, bushes etc with the A button. But to see the front of some objects you must rotate the camera.

The characters are interesting, the game is beautiful, there is really no reason for you to not pick this game up. I am really enjoying it, and I don’t really want it to end.

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A Dragon Quest newcomers first impressions: DQIV Chapters of the Chosen
HydroTonix | 5:48 PM on 03.27.2009 0 comments




n Japan, the Dragon Quest series is just as, if not more popular than the Final Fantasy series (or so I’ve heard). This being my first Dragon Quest game that I have ever played I was a bit sceptical, as I did not think that it would be as good as my first, and favourite Final Fantasy Game, Final Fantasy III for the DS.

So far the game is very, very fun. There are five chapters in the game, in each chapter you play a different hero. Hence the name Chapters of the Chosen. I have played the game for around four hours, and I have just started the second chapter. So in all, I don’t think the game will take very long to beat.

The battle system is very classic RPG. On the top screen it displays a picture of each party member, with corresponding HP, MP, LV, and who they are attacking/what their battle command is. On the bottom screen it displays a pretty little sprite of your enemy and your command options. The commands are fairly generic, seeing as how it is a very generic RPG. Not that there is anything wrong with that, in fact I prefer my role players that way. Options such as Attack, magic, item, and run are available.

The cool thing about the game is that all the buildings, bushes, montains, trees, etc are in 3D, but all characters are sprites. And these sprites are somply beautiful. They are clear, colourful and sharp. What I really hate about most SNES RPGs is that you cannot walk diagonally, but what I first noticed in this game is that you in fact can walk diagonally. This made me really happy. All angles of the sprite are really beutiful, I really appreciate this aspect of the game.

When walking in a town or in a building, you can rotate the camera with R or L. This adds to the experience because as you obviously know, you can usually search cupboards, baskets, bushes etc with the A button. But to see the front of some objects you must rotate the camera.

The characters are interesting, the game is beautiful, there is really no reason for you to not pick this game up. I am really enjoying it, and I don’t really want it to end.

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 about me

hi im hydrotonix and im not cool. fuck my life i wish i was as cool as garison







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