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About Me


My name is Peter Kim. I am a 22 year old recent college graduate. I completed college with an undergraduate degree in East Asian History with a minor in Art History. My areas of interest outside of video games and the video game industry are the indie music scene, foreign films, graphic novels, North Korean human rights to name a few. I started gaming when I was 5 years old on the NES. Like many gamers, I grew up on classic franchises. Although I prefer many retro games, I have recently purchased an Xbox 360 and played through many of the big 2008 releases. It is a pleasure to be a part of Destructoid.

Favorite Games:
- Earthbound
- Ico
- Yoshi's Island
- Jet Set Radio Future
- Legend of Zelda: OoT

Consoles Owned:
- Nintendo
- Super Nintendo
- Nintendo 64
- Sega Genesis
- Sega Dreamcast
- Playstation 2
- Xbox 360
- Gameboy Color

Currently Playing:
- Phoenix Wright: Ace Attorney
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Following (4)
Chris Carter
DtoidNewEngland
DtoidNewYork
Elsa
Reviewing the Review
HydeGFF | 12:11 PM on 07.24.2009 12 comments


For the most part, I hate reading video game reviews. I find them to be verbose, overdrawn, and poorly written. One of the biggest offenders is IGN, with 4 to 5 page reviews going in detail about aspects of the game that frankly should not make its way to a review. Game reviewers look for qualities that would not normally appeal to the average gamer. Bonus content, developer reels, and concept art are all nice additions but are not a deal breaker and do not stack up against solid gameplay. Video game reviews also have the habit of comparing one video game to another. This works great if your target audience is an avid gamer, however when every video game review contains comparison to similar games in the genre, it becomes important to ask: who reads game reviews? I have to imagine that not everyone who reads a video game review is a seasoned gaming veteran; I am sure there are concerned parents who want to research a video game before purchasing it for their child. I am sure the jargen-filled, self-referencial nature of video game reviews is one of the many factors creating a barrier between gamers and non-gamers. Looking at the film reviews, critics write reviews that appeal to hardcore movie goers and the everyday person. Movie reviews are written in a manner that can be easily digested for public consumption. Did I mention that video game reviews are extremely biased?



Movies and film have the advantage of an academic backing and a diverse viewership. Despite being a relatively young field of study, most college campuses have a department for cinema studies. FIlm benefits from being considered both a commercial entity and an art form. Movies and film also have a much broader audience than video games. Men and women of difference race and religions go to the theater to watch the lackest blockbuster. Unfortunately the video game community does not enjoy these luxuries, but it also shows through their writing. Most reviews follow the same format or template: a brief introductory paragraph, an analysis of the graphics, gameplay, sound, give or take another section, and then a concluding paragraph. Some reviews have degenerated into bullet points of pros and cons while others are detailed plot synopsis and gameplay analysis. In most circumstances, I jump straight to the concluding paragraph because everything I actually want to read is summed up there. Some reviews lack a concluding paragraph which is a something I think we all learned about in middle school. Because reviews are so formulaic, reading reviews is never really a surprise. I read and watch many reviews - for good games, for bad games, for games I'll never play, and games I desperately want more than anything else. I enjoy reading and even if the writing is not the best, then I learned what worked and what didn't work.



Gamers are an opinionated crowd debating in great detail trivial matters like: Who is better: Cloud or Sephiroth? And those opinions and biases find their way into writing. Taking Final Fantasy as an example, reviewing Final Fantasy 8 is not a review of Final Fantasy 8 against the quality of Final Fantasy 7 or any of the preceeding Final Fantasies. Especially with Final Fantasy, most of the games have different locations, characters, and plots. Understandly, franchises have standards and it is important to address if a quality of a series is in sharp decline, but to base a review around that premise is a good way to confuse anyone reading who hasn't played Final Fantasies. My firm belief is that any one should be able to read a game review and know if they should buy the game or not. Instead, readers are treated to long-winded reviews without much personality or style. Those who have experience in print media understand the spatial constraints of writing anything. Editors cut content, adjust layout, and alter margins in order to have the writing fit a given space. Online reviews have endless space and do not need an editor - boundless creative freedom. Because of this, reviewers do not understand the desired lenght of a review - at maximum no longer than a single magazine page, two-columned.



I'm sure there are those who will read this and think that I am a pretentious person. I do not claim to be an excellent writer; in high school I was actually a pretty bad writer. Over the years, through a series of eye-opening experiences and necessity, I realized that communicating meaning and important through writing is invaluable trait. Right now more than ever, gamers want to be taken seriously. E-sports are growing, video game studies departments are appearing on college campuses, and the financial endowment of video games is growing. Video games and the gaming community is also under attack from political administrations and other organizations. To the general public, gamers are still thought of as a group of prepubescent, poorly articulated, over-aggressive homophobes. We at Destructoid know, more than anything else, that we are also a group of able writers.



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9 comments | showing # 1 to 9
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Elsa's Avatar - Comment posted on 07/24/2009 15:26
Elsa
What bothers me most about reviews is that they seem to often talk a lot and can go on for pages, but they rarely give me the information I want and need.

I would love it if someone had a game FACTS page, not faqs, but FACTS. People were upset that UT3 had no splitscreen play... because no one told us that this was not a mode even though it had been in previous games, people got upset about no co-op in Resistance 2 (and online co-op needing 3 people is not the same as having a couch buddy to play an actual storyline).

Do the controls offer a lefty configuration... I can search and search for this information but can rarely find it without asking someone (my husband uses switch sticks, inverted look for his gaming). Are the servers dedicated or peer-to-peer? Peer to peer servers usually have lag problems. Is there clan support? Mostly I just want to know modes.. single player? co-op? (and is it splitscreen, online or splitscreen-online?) For multiplayer what are the modes? Is there a lobby system or an option for private games?

I know that reviewers often seem to get advance copies that may only include a portion of the full game... but is it asking too much of devs to put some actual information on their websites instead of the usual "this game is a graphical powerhouse" b.s. that tells us nothing!

/rant.
Chris Carter's Avatar - Comment posted on 07/24/2009 15:39
Chris Carter
What's wrong with an extensive 4 page review? Would you rather have a few Sean Elliot reviews that are 400 words, and tell you next to nothing about the game? Most reviewers can tell you "I liked it", but that doesn't mean your tastes are the same.

Also, what's the problem with drawing comparisons from time to time? If the author says "Infernal copies a number of other game's gameplay, all of which implement these elements better than it", then you know what other game's to take a gander at. As long as the reviewer isn't flat out saying "this game is like a shitty inFamous, 2/10", then it can only help your decision making abilities as a consumer.

Personally, I try to limit my reviews to 1600 words maximum, and try to be as concise as possible, but I don't see the problem with overly analytical reviews: they're just one of many. Ultimately, it is YOUR decision, and the review is just a guide.
Chris Carter's Avatar - Comment posted on 07/24/2009 15:43
Chris Carter
Oops missed this.

@Elsa
Nearly all advanced review copies are the full game.

If you want to know every facet of coop a game might have (my wife and I love to know), I go to co-optimus.com. I think you should check it out; you'll never need to feel "slighted" by another review that doesn't flesh out coop again.
Elsa's Avatar - Comment posted on 07/24/2009 15:49
Elsa
Thanks Magnalon... I'll definitely check it out and bookmark it...but that still only fleshes out the co-op aspects. I just wish devs would put this type of information on the main page for the game (or I wish some reviewer would start a Facts! website). It's just so difficult to find this type of information and I can't count the hours where I've scoured the internet to find out if a game has southpaw options. :(

... but at least I now have the co-op questions hopefully covered!
HydeGFF's Avatar - Comment posted on 07/24/2009 16:22
HydeGFF
@Magnalon
There is a lot of content to cover in a video game review because its such an expansive medium. However, I believe the bottom line is to discuss the quality of the product. You set 400 words as a lower limit but you can say a lot. When I have conversations with my friends about what their next game purchase is, I usually win them over in less than 400 words. Most people won't scratch the surface of a 1600 word review but if it is engaging I will read it. There is definitely a market for that. I have no problem with that. I've read some great reviews that were considerably long.

You are right; there is nothing wrong with comparison. My point was not to have comparison be the focus of a review. My bigger issue with comparison is that is indicates an inherent bias.

At least for myself, I read several reviews before I make a final decision. I favor reading several shorter reviews and getting a broader picture than a single review that is very specific. I also think video game reviews should be mindful of an audience of non-gamers, casual gamers, and everyone in between. From experience, I can say it's difficult to read a review on a product you are not familiar with if the reviewer is targeting the writing towards a small, niche group.
HydeGFF's Avatar - Comment posted on 07/24/2009 16:27
HydeGFF
@Elsa
Many product reviews (non-video game related) list the technical specifications on their website and outside their box. For example, you know a lot of information about the computer you are interested in from the website and the review complements that information. A list of the technical features would be a great addition to many reviews, as it is a standard for many magazines and websites. It would also save space in the body of the text to say that:

Valkyrie Profile
Playstation 1
Enix
Developed by Tri-Ace
Action RPG
1 player
2 disc

After reading just that information, readers are primed for what they should expect allowing for the reviewer to get to the meat and potatoes without having to explain those technical features.
Jonathan Holmes's Avatar - Comment posted on 07/24/2009 17:55
Jonathan Holmes
Th only reviewers I "listen" to are the people I know personally and have similar tastes as, like the staff a Dtoid and few other writers in the industry. Other than that, I read game reviews for the FACTS, like Elsa says.

I also would love "just the facts, mam" review system, one without a score and little in the way of opinion. Sadly, I doubt they would "sell" compared to the flame baiting, absolute-truth promising score based review system we have now.
Ckarasu's Avatar - Comment posted on 07/24/2009 18:11
Ckarasu
I, for the most part, try to put in as much facts in my reviews as possible. I don't want to only say I liked it. I want to describe what it is I liked.
Qraze's Avatar - Comment posted on 07/26/2009 00:00
Qraze
not as good as my review of your review blog. you actually touched on the professional review, i reviewed the amateur reviewer. still good though.
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