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I am not longer a gamer.





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An inextricable apathy
Hoborg | 3:10 PM on 07.07.2009 22 comments


I need counseling people because I can't get myself to play Dead Rising. I've owned the game for months now, and I ordered it for 20 dollars off of Amazon. I've played the demo before but it never found itself under my scope of interest until the sequel was announced, and waves of enthusiasm followed on the internet. I am a sucker for buzz and it shouldn't come to your surprise that I bought Halo 3 purely out of its ruthless marketing coercion as it was hailed at as the greatest advent in video game history. Fast fowarding, Halo 3 sucked and it still is a remarkably mediocre FPS with some of the most persuasive marketing campaigns tailing it and its spawns

Dead Rising doesn't share the same hype machine but has still managed to captivate significant media interest. I bought Dead Rising because it was cheap but also because I wanted to get with the spirit of the franchise. Now, 2 months after my purchase, my apathy is no longer definitionally true; I am approaching a more phobic state of mind. My apprehension is rooted in several design flaws which are constant fear factors in the back of my mind. First, the frugal save system is a creature of the abyss, one which will pray on your dreams as a demonic archetype. Second, the achievements, while diverse, still contain anxiety provoking verbs and adjectives such as collecting, missables, and grinding.

I have printed out a road map to the achievements which reads more like a textbook in logic and arithmetic. Each playthrough represents a sequence which must be completed in order to proceed in solving the following sequence. Forgive my hyperbole but the limited time allotted for each play makes the achievements even more stressful. Oh yes, I care about achievements, not to an extreme degree but I don't want to be the only guy in my friends list who doesn't have 600 + in this game.

Of course these are all excuses; I don't really know why I can't get myself to play the game. I've taken baby steps, I've unwrapped the plastic, and I've reviewed the manual. I have yet to put the disc in the tray, something which seems therapeutically distant. Has anyone else experienced this with this game or any other game?

Let me know your impressions of Dead Rising in the comment box.



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20 comments | showing # 1 to 20
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Tavendale's Avatar - Comment posted on 07/07/2009 15:55
Tavendale
I'm actually in the same position as you on this game. It's sitting by the console gathering dust.

I'm more in the position that I just can't get 'into it' despite it hving a number of elements I really like. They just don't gel for me in this title.

Good post btw.
Elsa's Avatar - Comment posted on 07/07/2009 15:58
Elsa
LOL! I bought Burnout Paradise well over a month ago and have yet to take the cellophane off the game. A lot of my friends play, I loved the demo... but for some reason right now I'm just drawn to play Killzone or Sacred 2... games I've been playing for awhile and find "comfortable"... or yeah, maybe I'm just a bit apathetic too! :)
Diverse's Avatar - Comment posted on 07/07/2009 16:07
Diverse
This is actually a sentiment toward gaming in general I've had for a while now. I can't really find anything that gives me the feeling that I absolutely need to play it right now. This feeling has been going on for quite some time now and I don't know what to do about it. Once in a while I will pick up a game and I will play it, but it doesn't last long and I can't find the heart to finish it. I think this is actually due to something else going on in my life though, so our problems are more than likely not related.
Sean Carey's Avatar - Comment posted on 07/07/2009 16:10
Sean Carey
I recognize that gaming time can be scarce, but I feel like you may be approaching this in a manner detrimental to your enjoyment.

I suggest just playing through the full story once without concern for achievement points, and just experience the game while getting a feel for its scope. It won't take you too long, and you'll probably have more fun.

Then you can make a second playthrough with your walkthrough doc and run up your gamerscore without fear of being overwhelmed since you'll know what's coming and be able to adjust accordingly. This has always irked me about achievements, that they become a primary focus in a game, as opposed to a way to create replayability.

If you're denying yourself the unadulterated fun of just smashing a zombie head with a cash register or sledgehammer, chances are you're overthinking the whole thing a tad. Hope you enjoy it!!!
norm9's Avatar - Comment posted on 07/07/2009 16:14
norm9
Walkyourpath said it best- You're overthinking it.

The game is fun. Play it. That's all. No analysis necessary.
Sean Carey's Avatar - Comment posted on 07/07/2009 16:47
Sean Carey
". . .dedication is a trait that is shown directly through your gamerscore"

I can see where you're coming from here, but with some games it just doesn't apply.

Ex. I've put almost 50 hrs. into Culdcept Saga, and have netted fewer than 50 gamerpoints for my effort. In that same time, I could play through two whole other games and max them out for 2000 points due to how the developers chose to implement the acheivements.

I'd argue that the gamerscore is not an objective measure of a gamer's skill or dedication, particularly when we live in the age of FAQs and walkthroughs that allow people to farm acheivements without really gaming.

To play devil's advocate to myself, however, I have to admit I get a little tug of pride whenever that achievement unlocked graphic pops up. It's like a Pavlovian reflex to the bleeping noise.
Arttemis's Avatar - Comment posted on 07/07/2009 16:54
Arttemis
I've gotten a bit further into the experience than you; I've actually put about 20 hours cumulatively into the game. I'm just not quite capable of enjoying the game due to its ludicrously small text that prevents me from understanding any cellphone conversation or pop-up hint.

I want to love this game for its impressive on-screen zombie count and freedom to use everything at your disposal, but the inability to read anything combined with quirky leveling and save features and frequent loads push me away.

Capcom does give off the impression that Dead Rising 2 will be substantially improved, so I still feel obligated to beat it once before its release.
Arttemis's Avatar - Comment posted on 07/07/2009 16:58
Arttemis
Also, the fascination with amassing gamerscore and trophies is appalling to me. Anyone that wants to infer a general level of dedication or skill from those bogus numbers is nearing on asinine.
Arttemis's Avatar - Comment posted on 07/07/2009 17:09
Arttemis
I should stipulate my previous statement; the combined amount of gamerscore to me is meaningless. If anything were to be considered appealing in their regard, it would be the display of specific achievements, not the amassed total.

Anyone can farm points, I'll stick with the games I own/enjoy.
Zippyduda's Avatar - Comment posted on 07/07/2009 17:13
Zippyduda
I did this with Bioshock twice, I played the first section, then left it alone.

However I remedied this situation last week by going through three quarters of the game in one night. And I fucking loved it :]

@Artemis, there are good points to having Trophies/Achievements. I was looking at an article by the makers of Flower, a PS3 mini game if you will. And it said something along the lines of:

By putting specific trophies in our game, which you could actually manage to not get any at all on first play through, it makes the player explore more.

And this got me thinking earlier, this is what a lot of games do, be it GTA4, inFAMOUS, Prototype, Prince of Persia and probably a lot of other games as well as sandbox games.
Kyousuke Nanbu's Avatar - Comment posted on 07/07/2009 18:10
Kyousuke Nanbu
In my case its the opposite, whatever game I buy I play right away but very few titles have held my attention long enough for me to complete them, I can recognize the quality of these games and all the amazing work that went into them but I just can't bring myself to keep playing.

Another problem I have is that I want everything the game has to offer so I end losing some of the fun I could have because I'm being anal-retentive about it, I've tried not doing this anymore but its difficult, I did it for long that stopping now seems odd, I run through stage and I'm like "Oh shit, I didn't explore that that nook all the way back at the start *runs back, finds nothing*.

Either that or I play it SO much that I burn myself out on it before I finish it.
Arttemis's Avatar - Comment posted on 07/07/2009 18:43
Arttemis
@ZippyDuda - Oh, I completely agree that achievements and trophies can be appealing and effective to extend the life of a game. My only issue is people's fascination with looking at only the collective gamerscore, where no hard-earned achievement can stand out from a slew of pathetically easy points. Trophies are at least broken down by relative difficulty, but only 3 of my 9 PS3 games even support the feature.

@Hoborg, in regards to Dead Rising - I absolutely recommend you play the game. If you have a HDTV, or component inputs to a SD CRT, then you shouldn't experience the problem I face.
As for earning the game's more difficult achievements, something I'd love to do eventually, I absolutely recommend that you complete the game first without a guide.

The leveling and ability system is such that Frank West is really incapable of doing much of anything until significant time is spent slaughtering zombies. The best way to go about this is to just play the game once as you feel fit. When you die, simply restart the game with your then-current stats, and continue leveling until you beat it. You unlock the extended play time after completing the game once, so this method is truly in your best interest.
ChronosWing's Avatar - Comment posted on 07/07/2009 19:28
ChronosWing
achievements =/= skill/dedication

Large gamer scores are for people who can't enjoy their games but instead turn them into a chore in order to make their e-peen bigger when they are bragging to other 12 year old's on live about how much bigger their gs is.
Chris Carter's Avatar - Comment posted on 07/07/2009 21:31
Chris Carter
All I can say is that it's sad you put this much thought into video games. Just play the game if you spent money on it.
Zippyduda's Avatar - Comment posted on 07/07/2009 21:45
Zippyduda
@Artemis

I believe that is because 6 of your games were either published in 2008, or do not support them because they would just not work. Most likely the former, as all games have to have them now, which is kind of cool because you will earn them without trying for certain games.

As for your point about specific gamerscore/trophies standing out amongst a relative score, there are some fucking ridiculous things in some games. I agree with your point definitely though. For example:

In Pixeljunk Eden, you mainly get Bronze trophies, however the hardest trophies on the game are Bronze also, kind of bullshit. Also, on Flower, you have to complete a level without getting burnt, and you get a measly Bronze, even though it's the hardest trophy on the game to get. I think some developers need to sort this out :) Also with grinding such as in Prince of Persia.
SephirothX's Avatar - Comment posted on 07/07/2009 23:14
SephirothX
The difference is that Halo 3 was good and Dead Rising sucked.
Qraze's Avatar - Comment posted on 07/08/2009 00:46
Qraze
my problem is the last level-itis. and bad games like the wheelman, great game on theory but the game glitches out and the story just keeps introducing new characters every mission who are cliché all to hell. and i don't know why this milo character is doing all this stupid shit, he has shown me no motivation for his actions and no backstory which leaves me no motivation to want to find out what his deal is and beat the game. and glitching out is about the worst thing ever when i do finally put it in the ps3. i mean, come on! there are no play testers at midway, shit happened when ut3 first came out and that was years ago. midway fucking sucks and they actually deserve to die out. glad for that. milking mortal kombat for years on end like that. fuck them.
Kyle MacGregor's Avatar - Comment posted on 07/08/2009 06:58
Kyle MacGregor
I played Dead Rising Chop Til You Drop on the Wii and enjoyed it, despite the massive hate campaign against it. While I was playing it I felt like I couldn't stop. I was having a lot of fun with it at the time. But looking back it feels like a Pop corn munching action film...fun while it lasted, I stuffed my face but it wasn't of much substance and it'll be a while before I get the urge to revisit it again.
Primo's Avatar - Comment posted on 07/08/2009 13:08
Primo
@Zippyduda

I had that exact problem with Bioshock.. I picked it up and started playing it then it got lost in the shuffle of other games. Now I'm playing it a couple of hours each night and really enjoying it.
Holyetheline's Avatar - Comment posted on 07/14/2009 18:33
Holyetheline
I've done this many times before... I do it a lot. I buy games, stockpile them, and then play them once or never play them. I sometimes keep them wrapped in plastic and sometimes take them out but never put them in the machine. Every now and then when I'm bored with gaming I go to that pile and pull out a new game... lately I haven't had to because I'm so addicted to the games I already have.
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