Metroid Prime was always a game that was criticized by hardcore fans of the side-scrolling shooter, which was replaced by the First-Person Adventure that is Prime. The first in the series was a great game, but the backtracking got to a point where it was just plain annoying. Echoes, the second game in the series, was virtually the same game, but with a dark "ether" world, and a tacked on multi-player. Can Prime 3 revitalize the Metroid franchise, and revolutionize the first-person genre like the original Halo did?
Many of you may have read the review in PLAY magazine, that stated that the controls are so refined the latest build, that it could possibly compete for the greatness in the genre that Halo currently holds. But is this an overstatement?
Halo's controls redefined the genre, and perfected the dual-stick analogue controls that almost every FPS since has used, the main question is, can Metroid do the same? The wiimote provides a perfect control scheme for First-Person games, but games that have used it to date, like Red Steel and Call of Duty, have failed at utilizing the controller to it's max potential. All I'm hoping is that, by the 27th of August, we will have a game that will glorify the genre and put Nintendo back at the top...
Sure I played and beat Halo 1 like 4 times, twice on Legendary, and did many 12 player multi matches back in the day, but besides WIDE OPEN multiplayer levels, there wasn't too much "new" about it. Sure the controls were nice...but I remember playing Red Faction on the PS2 with AWESOME controls, and that came out 5 months BEFORE Halo did. It used the two sticks...
Don't mean to bash your post...just get tired of when people praise halo so much, and I won't even mention this seemingly reduntant post, cause I post too many blogs anyways! haha
And incedentally, TS2 laughs at Halo in single AND multiplayer.